FM-1 firmware · v0.8.0-beta
Bubba Machine (beta)
A six-track groovebox with modeled drums, recorded pads and four selectable bass, FM, wavetable or polyphonic instruments.
- What it is
- A six-track groovebox with modelled drums, recorded sample pads and four instrument parts offering bass, FM, wavetable or polyphonic sounds
- Best for
- Combining drum synthesis, sampled hits and melodic patterns; owners comfortable with beta saving limits
- Install
- GitHub release or hub
- Scan
- Scanned, nothing harmful found · Oct 29 What we checked
What each control does on Bubba Machine (beta)
TapSwipe across the panel, then tap any control to see what it does on Bubba Machine (beta).
Start here
GitHub pre-release; the hub labels it beta; this map covers bubba-machine-0.8.0-beta.fwsc, whose SHA-256 matches the hub package according to the supplied release record, and not bubba-diag, the silent hardware diagnostic build.
No behavior was measured on an FM-1; this guide describes the tagged source.
The modes
- BR-8 track: Select T1 on HOME, then SEQ or EDIT. The fixed drum track and its pages.
- BP-1 track: Select T2 on HOME, then SEQ or EDIT. The fixed pad sampler and its pages.
- Note tracks: Select T3–T6 on HOME, then SEQ or EDIT. Four tracks sharing five selectable synth engines.
- Confirmation: Choose an operation that opens a question. OCT+ accepts; HOME or OCT− cancels; other page buttons cancel and may also perform their normal action.
- Safe mode: Power on with both OCT buttons held, or after two unsuccessful starts; after four consecutive unsuccessful starts the next power-on enters chip recovery instead. Recovery USB without synthesis.
- Save current: Select this row in SAVE. A row of the save menu.
- Save as: Select this row in SAVE. A row of the save menu.
- Save song and scenes: Select this row in SAVE. A row of the save menu.
- Clear working pattern: Select this row in SAVE. A row of the save menu.
- Count events: Select this row in SAVE. A row of the save menu.
- Startup: Switch the FM-1 on. The logo before the mixer opens.
- BX-1 console: Press HOME from a machine. Shows six track strips, the current pattern and transport status.
- Mixer faders: No panel route opens this separate fader page in this release. Shows six track levels and the selected track.
- Scenes: Cycle HOME to SCENES. Shows four scenes and their recall or store status.
- Song: Hold HOME and press SEQ. Shows the ordered pattern and scene positions and repeats.
- Tempo: Press GLO. Shows tempo, swing, pattern-change length, drive, automatic fill and project transpose.
- System: Hold HOME for two seconds. Shows clock and sync settings, automatic saving, idle lights, experimental performance options, sample and sound counts, language and version.
- Save: Press SAVE. Shows saving, destination, song and scene saving, pattern clearing and event-count rows.
- Time: Hold SEQ for two seconds. Shows lengths and rates for all six tracks.
- Copy channel: Hold HOME and press EDIT. Shows the compatible destination track for a copy.
- Project scale: Hold HOME and press SEL. Shows project scale and keyboard constraints.
- Delay effects: Hold HOME and press FX, then select Delay. Delay settings.
- Reverb effects: Hold HOME and press FX, then select Reverb. Reverb settings.
- Master effects: Hold HOME and press FX, then select Master. Master settings.
- Drum steps: Press SEQ on BR-8. The BR-8 step grid with drum macros; BP-1 has its own Pad steps context.
- Pad steps: Press SEQ on BP-1. Shows the pad-step grid and selected pad.
- Note steps: Press SEQ on a note track. Shows note starts, note lengths and the playhead.
- Drum sound: Press EDIT on BR-8. Shows the kit and its shared sound macros.
- Track mix: Press FX inside a machine. Shows track level, pan, delay send and reverb send.
- Track ducking: Press FX again inside a machine. Shows ducking amount, using track 1 as its trigger.
- More track settings: Turn SELECT to MORE. Shows settings that apply to the selected machine.
- Break generator: Press SEQ again on BP-1. Shows generated pad-variation settings.
- Take library: Hold EDIT for two seconds on BP-1 or navigate to TAKES. Shows recorded samples, a waveform and available sample room.
- Sampler recorder: Press REC on BP-1. Shows sampling status and any unsaved take.
- Arpeggiator: Press ARP on a note track. Shows arpeggiator direction, rate, octave span and gate.
- Note loop: Press SEQ again on a note track. Shows loop status and loop length.
- MIDI control: No panel route opens this page in this release. Shows outgoing channel, program and controller values.
- Track scale: Press SEL inside a machine. Shows the track scale or its project inheritance.
- Chord pads: Press SEL again inside a machine. Shows chord pads, voicing and strum choices.
- Machine chooser: Turn SELECT left from SOUND or select MACHINE in MORE. Shows five note-machine choices and the load countdown.
- BB-303 / VCO VCF: Press EDIT inside BB-303 and use SELECT or EDIT to reach VCO VCF. The VCO VCF page for BB-303.
- BB-303 / ENV: Press EDIT inside BB-303 and use SELECT or EDIT to reach ENV. The ENV page for BB-303.
- B-MINI / CONTROL: Press EDIT inside B-MINI and use SELECT or EDIT to reach CONTROL. The CONTROL page for B-MINI.
- B-MINI / OSC 1: Press EDIT inside B-MINI and use SELECT or EDIT to reach OSC 1. The OSC 1 page for B-MINI.
- B-MINI / OSC 2: Press EDIT inside B-MINI and use SELECT or EDIT to reach OSC 2. The OSC 2 page for B-MINI.
- B-MINI / OSC 3: Press EDIT inside B-MINI and use SELECT or EDIT to reach OSC 3. The OSC 3 page for B-MINI.
- B-MINI / MIXER: Press EDIT inside B-MINI and use SELECT or EDIT to reach MIXER. The MIXER page for B-MINI.
- B-MINI / FILTER: Press EDIT inside B-MINI and use SELECT or EDIT to reach FILTER. The FILTER page for B-MINI.
- B-MINI / F CONTOUR: Press EDIT inside B-MINI and use SELECT or EDIT to reach F CONTOUR. The F CONTOUR page for B-MINI.
- B-MINI / L CONTOUR: Press EDIT inside B-MINI and use SELECT or EDIT to reach L CONTOUR. The L CONTOUR page for B-MINI.
- B-MINI / OUTPUT: Press EDIT inside B-MINI and use SELECT or EDIT to reach OUTPUT. The OUTPUT page for B-MINI.
- BX-7 / ALGORITHM: Press EDIT inside BX-7 and use SELECT or EDIT to reach ALGORITHM. The ALGORITHM page for BX-7.
- BX-7 / EG: Press EDIT inside BX-7 and use SELECT or EDIT to reach EG. The EG page for BX-7.
- BX-7 / VOICE: Press EDIT inside BX-7 and use SELECT or EDIT to reach VOICE. The VOICE page for BX-7.
- BX-7 / LFO: Press EDIT inside BX-7 and use SELECT or EDIT to reach LFO. The LFO page for BX-7.
- BITTAL / OSC 1: Press EDIT inside BITTAL and use SELECT or EDIT to reach OSC 1. The OSC 1 page for BITTAL.
- BITTAL / OSC 1 +: Press EDIT inside BITTAL and use SELECT or EDIT to reach OSC 1 +. The OSC 1 + page for BITTAL.
- BITTAL / OSC 2: Press EDIT inside BITTAL and use SELECT or EDIT to reach OSC 2. The OSC 2 page for BITTAL.
- BITTAL / OSC 2 +: Press EDIT inside BITTAL and use SELECT or EDIT to reach OSC 2 +. The OSC 2 + page for BITTAL.
- BITTAL / FILTER: Press EDIT inside BITTAL and use SELECT or EDIT to reach FILTER. The FILTER page for BITTAL.
- BITTAL / FILTER +: Press EDIT inside BITTAL and use SELECT or EDIT to reach FILTER +. The FILTER + page for BITTAL.
- BITTAL / ENV 1: Press EDIT inside BITTAL and use SELECT or EDIT to reach ENV 1. The ENV 1 page for BITTAL.
- BITTAL / ENV 2: Press EDIT inside BITTAL and use SELECT or EDIT to reach ENV 2. The ENV 2 page for BITTAL.
- BITTAL / LFO 1: Press EDIT inside BITTAL and use SELECT or EDIT to reach LFO 1. The LFO 1 page for BITTAL.
- BITTAL / MACRO 1-2: Press EDIT inside BITTAL and use SELECT or EDIT to reach MACRO 1-2. The MACRO 1-2 page for BITTAL.
- BITTAL / MACRO 3-4: Press EDIT inside BITTAL and use SELECT or EDIT to reach MACRO 3-4. The MACRO 3-4 page for BITTAL.
- BITTAL / VOICE: Press EDIT inside BITTAL and use SELECT or EDIT to reach VOICE. The VOICE page for BITTAL.
- BUNO-6 / LFO: Press EDIT inside BUNO-6 and use SELECT or EDIT to reach LFO. The LFO page for BUNO-6.
- BUNO-6 / DCO: Press EDIT inside BUNO-6 and use SELECT or EDIT to reach DCO. The DCO page for BUNO-6.
- BUNO-6 / DCO WAVE: Press EDIT inside BUNO-6 and use SELECT or EDIT to reach DCO WAVE. The DCO WAVE page for BUNO-6.
- BUNO-6 / HPF VCF: Press EDIT inside BUNO-6 and use SELECT or EDIT to reach HPF VCF. The HPF VCF page for BUNO-6.
- BUNO-6 / VCF MOD: Press EDIT inside BUNO-6 and use SELECT or EDIT to reach VCF MOD. The VCF MOD page for BUNO-6.
- BUNO-6 / VCA: Press EDIT inside BUNO-6 and use SELECT or EDIT to reach VCA. The VCA page for BUNO-6.
- BUNO-6 / ENV: Press EDIT inside BUNO-6 and use SELECT or EDIT to reach ENV. The ENV page for BUNO-6.
- BUNO-6 / CHORUS: Press EDIT inside BUNO-6 and use SELECT or EDIT to reach CHORUS. The CHORUS page for BUNO-6.
- Drum instrument / HIT: On BR-8, press EDIT to SOUND and EDIT again to HIT, or press ENV from outside INSTR; SELECT can also choose the page. The HIT page for Drum instrument.
- Drum instrument / INSTRUMENT: On BR-8, enter HIT with EDIT again from SOUND or ENV, then use SELECT or EDIT to reach INSTRUMENT. The INSTRUMENT page for Drum instrument.
- BP-1 / TRIM: Press EDIT on BP-1 and use SELECT or EDIT to reach TRIM. The selected pad trim settings.
- BP-1 / SOUND: Press EDIT on BP-1 and use SELECT or EDIT to reach SOUND. The selected pad sound settings.
- BP-1 / ENV: Press EDIT on BP-1 and use SELECT or EDIT to reach ENV. The selected pad env settings.
- BP-1 / LOOP: Press EDIT on BP-1 and use SELECT or EDIT to reach LOOP. The selected pad loop settings.
- Controller: Hold HOME. This layer takes priority over the ordinary page controls.
- Pitch layer: Hold GLO. This layer takes priority over the ordinary page controls.
- Length layer: Hold SEQ. This layer takes priority over the ordinary page controls.
- Accent layer: Hold ENV. This layer takes priority over the ordinary page controls.
- Repeat or tie layer: Hold LFO, or latch it on a machine without an LFO page. This layer takes priority over the ordinary page controls.
- Roll layer: Hold ARP on a grid machine. This layer takes priority over the ordinary page controls.
- Punch effects: Hold FX. This layer takes priority over the ordinary page controls.
- Held chords: Hold SEL. This layer takes priority over the ordinary page controls.
- Held arpeggiator: Hold ARP on a note track. This layer takes priority over the ordinary page controls.
- Fill layer: Inside BR-8 or BP-1, press or hold black key 11 on any track page except PADS, TAKES, RECORD or CHORDS; on note tracks use SEQ. This layer takes priority over the ordinary page controls.
- Lane mute layer: Inside BR-8 or BP-1, press or hold black key 10 on any track page except PADS, TAKES, RECORD or CHORDS. This layer takes priority over the ordinary page controls.
- Held grid step: Hold an occupied white SEQ step key. These step edits override the page-navigation encoders.
- Held note step: Hold an occupied white SEQ step key. These step edits override the page-navigation encoders.
- Note REC editing: Enable REC on note SEQ without holding a step. These step edits override the page-navigation encoders.
- BB-303 sequencer: Select BB-303 on a note track and press SEQ. Note steps with BB-303 sound macros.
- B-MINI sequencer: Select B-MINI on a note track and press SEQ. Note steps with B-MINI sound macros.
- BX-7 sequencer: Select BX-7 on a note track and press SEQ. Note steps with BX-7 sound macros.
- BITTAL sequencer: Select BITTAL on a note track and press SEQ. Note steps with BITTAL sound macros.
- BUNO-6 sequencer: Select BUNO-6 on a note track and press SEQ. Note steps with BUNO-6 sound macros.
- Erase layer: Hold EDIT for at least 300 ms. Clear events, copy or paste a track, or capture sampler BREAK changes.
- Copy pattern layer: Stop playback, then hold SAVE for at least 300 ms. Copy the current pattern or one track to another pattern slot.
- Chromatic note keyboard: Open a note machine page other than SEQ, CHORDS or SCALE, with KEYS IN SCALE off; SCALE uses scale notes even with that switch off. The keyboard plays chromatically; ordinary global screens use the selected machine too.
- Scale keyboard: Open a note track SCALE page, or enable KEYS IN SCALE on a playable note or global page other than SEQ or CHORDS. White keys follow the scale, the first seven black keys play its chords, and the last four extend them.
- Grid machine keyboard outside SEQ: Open a drum or pad machine page other than SEQ, PADS, TAKES or REC. White keys select and strike the sixteen elements; black keys retain the grid selector jobs.
- Chip recovery: Hold both OCT buttons for over five seconds, or power on after four consecutive starts that did not reach successful operation. The chip update connection replaces MIDI; quick power cycles before ten seconds can count as failed starts, so use the computer recovery tool if MIDI disappears.
A button tap means release before 300 ms; a layer starts at 300 ms or immediately when another control is used; the two-second action is cancelled by using another control. Only one held layer is open at a time.
Navigate, play, record and save
FX
Do this | What happens --- | --- FX · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. FX · press / tap · all pages where no special case applies | A tap opens track MIX and another toggles DUCK; on the master effects screen it cycles DELAY, REVERB and MASTER. FX · hold · all pages where no special case applies | After 300 ms holds the live punch-in effects layer. FX · release · all pages where no special case applies | Releases any punch-in effect and closes the held layer. FX · press while holding HOME · all pages where no special case applies | Opens project DELAY or advances DELAY, REVERB and MASTER when already there.
SEL (SCL)
Do this | What happens --- | --- SEL (SCL) · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. SEL (SCL) · press / tap · all pages where no special case applies | A tap opens the track’s SCALE page and another opens CHORDS. SEL (SCL) · hold · all pages where no special case applies | After 300 ms holds the playable chord layer. SEL (SCL) · release · all pages where no special case applies | Closes the held chord layer. SEL (SCL) · press while holding HOME · all pages where no special case applies | Opens the project SCALE page.
ENV
Do this | What happens --- | --- ENV · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. ENV · press / tap · BR-8 track | A tap opens INSTR for the selected drum instrument. ENV · press / tap · BP-1 track | A tap opens the selected pad’s ENV page. ENV · press / tap · Note tracks | A tap opens the first envelope and another toggles the second. ENV · hold · all pages where no special case applies | After 300 ms holds the accent-painting layer. ENV · release · all pages where no special case applies | Closes the held accent layer.
LFO
Do this | What happens --- | --- LFO · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. LFO · press / tap · all pages where no special case applies | A tap opens an available LFO page, otherwise latches the repeat or tie layer; another LFO tap closes that latched layer. LFO · hold · all pages where no special case applies | After 300 ms holds repeat painting on drums and pads or tie painting on note tracks. LFO · release · all pages where no special case applies | Closes the held repeat or tie layer.
EDIT
Do this | What happens --- | --- EDIT · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. EDIT · press / tap · BR-8 track | A tap cycles SOUND and the two INSTR pages. EDIT · press / tap · BP-1 track | A tap opens PADS and repeated taps cycle TRIM, SOUND, ENV and LOOP. EDIT · press / tap · Note tracks | A tap opens the last SOUND page and further taps cycle its pages. EDIT · hold · all pages where no special case applies | After 300 ms holds the erase layer; white-key erasing changes the working sequence and can use HOME + OCT−. EDIT · release · all pages where no special case applies | Stops live erasing and closes the held erase layer. EDIT · long hold · BP-1 track | After two seconds without touching another control, opens TAKES. EDIT · long hold · BR-8 track | After two seconds without touching another control, asks to replace this track’s sound with initial settings; OCT+ changes the working sound without a sound undo copy and a later pattern save makes it permanent. EDIT · long hold · Note tracks | After two seconds without touching another control, asks to replace this track’s sound with initial settings; OCT+ changes the working sound without a sound undo copy and a later pattern save makes it permanent. EDIT · press while holding HOME · all pages where no special case applies | Opens a copy to another compatible track in this pattern; the sampler cannot be copied this way.
GLO
Do this | What happens --- | --- GLO · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. GLO · press / tap · all pages where no special case applies | A tap opens the global list and another returns to the previous page. GLO · hold · all pages where no special case applies | After 300 ms holds the project pitch layer with PLAY used for tap tempo. GLO · release · all pages where no special case applies | Closes the held pitch layer.
HOME
Do this | What happens --- | --- HOME · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. HOME · press / tap · all pages where no special case applies | A tap returns from a track to the mixer or from a global page to its previous page; clean taps on the console cycle MIX, FX, TEMPO, SCENES and SONG. HOME · hold · all pages where no special case applies | After 300 ms, or as soon as another control is used, holds the pattern, mute, scene and fill controller over the current page. HOME · release · all pages where no special case applies | Closes the held controller and applies the chosen pattern or track; a different stopped pattern immediately saves dirty current and pending patterns without asking even with autosave off, with no flash undo. HOME · long hold · all pages where no special case applies | After two seconds without using another control, opens SYSTEM. HOME · press / tap · Sampler recorder | With an unsaved stopped recording, asks whether to discard it; OCT+ discards the RAM take without undo, while cancelling keeps it for the automatic stopped save. HOME · press / tap · Copy channel | Leaves the channel-copy screen without pasting.
SAVE
Do this | What happens --- | --- SAVE · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. SAVE · press / tap · all pages where no special case applies | A tap opens the save menu; while it is open, SAVE executes its highlighted row. SAVE · hold · all pages where no special case applies | After 300 ms holds the pattern-copy layer. SAVE · release · all pages where no special case applies | Closes the held pattern-copy layer. SAVE · long hold · all pages where no special case applies | After two seconds untouched, writes the current and pending changed pattern while stopped without asking or flash undo; while playing the request is rejected, and this does not save song or settings. SAVE · press while holding HOME · all pages where no special case applies | Opens SAVE AS with the next pattern selected; no data is written until SAVE executes it. SAVE · press / tap · Save current | Writes the current pattern and any pending previous pattern while stopped without confirmation or flash undo; a request during playback is rejected. SAVE · press / tap · Save as | Writes the pattern into the chosen slot and selects it while stopped without an overwrite question or flash undo; it also flushes a pending previous pattern and rejects playback saves. SAVE · press / tap · Save song and scenes | Writes the song and its four scenes while stopped without asking or flash undo; a request during playback is rejected. SAVE · press / tap · Clear working pattern | A second SAVE tap within three seconds clears the six working sequences without a question or new undo copy; flash changes only on a later pattern save or autosave. SAVE · press / tap · Count events | Shows the number of sequence events without writing flash.
ARP
Do this | What happens --- | --- ARP · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. ARP · press / tap · BR-8 track | A tap latches the ROLL screen and another closes it. ARP · hold · BR-8 track | Holds ROLL only until release, including when it was already latched. ARP · press / tap · BP-1 track | A tap latches the ROLL screen and another closes it. ARP · hold · BP-1 track | Holds ROLL only until release, including when it was already latched. ARP · press / tap · Note tracks | A tap opens the track’s ARP settings. ARP · hold · Note tracks | After 300 ms temporarily enables the track’s arpeggiator while holding its playable key layer. ARP · release · all pages where no special case applies | Stops a held roll or temporary arpeggiator and closes its layer.
SEQ
Do this | What happens --- | --- SEQ · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. SEQ · press / tap · BR-8 track | A tap opens SEQ for the selected drum track. SEQ · press / tap · BP-1 track | A tap opens SEQ or switches from SEQ to BREAK. SEQ · press / tap · Note tracks | A tap opens SEQ or switches from SEQ to LOOP. SEQ · hold · all pages where no special case applies | After 300 ms holds the track-length and speed layer. SEQ · release · all pages where no special case applies | Closes the held length layer. SEQ · long hold · all pages where no special case applies | After two seconds with no other control used, opens the six-track TIME screen. SEQ · press while holding HOME · all pages where no special case applies | Opens the project SONG screen.
REC
Do this | What happens --- | --- REC · press / tap · Confirmation | Cancels the question on a tap; HOME stays put and another page button can also open its page. REC · press / tap · all pages where no special case applies | A tap toggles sequence recording except on the sampler recorder, LOOP or SCENES; enabling takes a sequence undo copy and an empty stopped note track can start free recording. REC · press / tap · BP-1 track | Outside PADS and ROLL, a tap opens RECORD and arms or starts audio capture according to START; a further tap stops or disarms, and full take memory refuses capture. REC · hold · Sampler recorder | After 300 ms starts audio capture immediately for the held duration if take memory has room; the new take is saved automatically once capture and transport are stopped. REC · hold · all pages where no special case applies | Outside RECORD, enables sequence recording only while held and takes a sequence undo copy. REC · release · all pages where no special case applies | Stops held audio capture or restores the sequence-recording state that preceded the hold. REC · long hold · all pages where no special case applies | After two untouched seconds on a track page other than RECORD, TAKES or LOOP, with no keys held or sampler or looper armed or recording and no intervening edit, clears the step sequence without asking; HOME + OCT− can undo and a later pattern save writes it. REC · press / tap · Note loop | Cycles the note looper between arm, record, play and overdub according to its current state; another tap cancels an armed empty loop. REC · long hold · Note loop | After two seconds without using another control, clears the working note loop without asking or taking an undo copy; a later pattern save makes it permanent. REC · press / tap · Scenes | Toggles recording scene launches and their repeat counts into the working song; SAVE SONG or stopped autosave writes it later. REC · press while holding HOME · all pages where no special case applies | Toggles recording scene launches into the working song; stopped autosave or SAVE SONG writes it later.
OCT−
Do this | What happens --- | --- OCT− · press / tap · Confirmation | Cancels the question without changing the selected data. OCT− · press / tap · all pages where no special case applies | Changes keyboard octave down within −2 to +2 except where these buttons choose step pages or answer a question. OCT− · press / tap · Drum steps | Moves to the previous 16-step page within the selected line’s length. OCT− · press / tap · Note steps | Moves to the previous 16-step page within the note track’s length. OCT− · press / tap · Length layer | Moves among the four length ranges covering 1–64 steps. OCT− · press / tap · Accent layer | Moves to the previous step page without leaving the layer. OCT− · press / tap · Repeat or tie layer | Moves to the previous step page without leaving the layer. OCT− · press / tap · Fill layer | Moves to the previous step page without leaving the layer. OCT− · press / tap · Erase layer | Restores the undo sequence undo copy without asking; this does not restore flash, sound settings, samples or the whole project. OCT− · press while holding HOME · all pages where no special case applies | Restores the undo sequence undo copy without asking; flash changes only with a later pattern save. OCT− · press / tap · Copy channel | Leaves channel copy without pasting. OCT− · power on holding OCT− + OCT+ · all pages where no special case applies | Holding both OCT buttons at power-on selects safe USB recovery without sound; startup flash housekeeping still runs. OCT− · press with OCT+ · all pages where no special case applies | Holding both OCT buttons together for over five seconds resets into chip recovery without saving, discarding unsaved pattern, song, settings and recorded-take changes; stop and save the work first. OCT− · press / tap · Pad steps | Moves to the previous 16-step page within the selected line’s length. OCT− · press / tap · BB-303 sequencer | Moves to the previous 16-step page within the note track’s length. OCT− · press / tap · B-MINI sequencer | Moves to the previous 16-step page within the note track’s length. OCT− · press / tap · BX-7 sequencer | Moves to the previous 16-step page within the note track’s length. OCT− · press / tap · BITTAL sequencer | Moves to the previous 16-step page within the note track’s length. OCT− · press / tap · BUNO-6 sequencer | Moves to the previous 16-step page within the note track’s length.
OCT+
Do this | What happens --- | --- OCT+ · press / tap · Confirmation | Confirms the named operation; a stopped take deletion is permanent, clears pads only in the current pattern and can make other patterns play a later recording or import that reuses its number, while track clearing still allows HOME + OCT− undo. OCT+ · press / tap · all pages where no special case applies | Changes keyboard octave up within −2 to +2 except where these buttons choose step pages or answer a question. OCT+ · press / tap · Drum steps | Moves to the next 16-step page within the selected line’s length. OCT+ · press / tap · Note steps | Moves to the next 16-step page within the note track’s length. OCT+ · press / tap · Length layer | Moves among the four length ranges covering 1–64 steps. OCT+ · press / tap · Accent layer | Moves to the next step page without leaving the layer. OCT+ · press / tap · Repeat or tie layer | Moves to the next step page without leaving the layer. OCT+ · press / tap · Fill layer | Moves to the next step page without leaving the layer. OCT+ · press / tap · Erase layer | Restores the redo sequence undo copy without asking; this does not restore flash, sound settings, samples or the whole project. OCT+ · press while holding HOME · all pages where no special case applies | Restores the redo sequence undo copy without asking; flash changes only with a later pattern save. OCT+ · press / tap · Copy channel | Copies the source sequence, engine and track settings except mute and MIDI channel into the target immediately without another question; undo restores only the target sequence, and a later pattern save writes flash. OCT+ · power on holding OCT− + OCT+ · all pages where no special case applies | Holding both OCT buttons at power-on selects safe USB recovery without sound; startup flash housekeeping still runs. OCT+ · press with OCT− · all pages where no special case applies | Holding both OCT buttons together for over five seconds resets into chip recovery without saving, discarding unsaved pattern, song, settings and recorded-take changes; stop and save the work first. OCT+ · press / tap · Pad steps | Moves to the next 16-step page within the selected line’s length. OCT+ · press / tap · BB-303 sequencer | Moves to the next 16-step page within the note track’s length. OCT+ · press / tap · B-MINI sequencer | Moves to the next 16-step page within the note track’s length. OCT+ · press / tap · BX-7 sequencer | Moves to the next 16-step page within the note track’s length. OCT+ · press / tap · BITTAL sequencer | Moves to the next 16-step page within the note track’s length. OCT+ · press / tap · BUNO-6 sequencer | Moves to the next 16-step page within the note track’s length.
PLAY / STOP
Do this | What happens --- | --- PLAY / STOP · press / tap · Confirmation | Closes the question and then toggles playback. PLAY / STOP · press / tap · all pages where no special case applies | Starts or stops immediately; with external clock selected it waits for incoming MIDI pulses. PLAY / STOP · press / tap · Pitch layer | Sets tempo from successive taps without stopping playback, using up to the last four taps. PLAY / STOP · press while holding HOME · all pages where no special case applies | Restarts from step one and starts playback if stopped. PLAY / STOP · press / tap · Safe mode | Leaves safe mode and starts the musical interface with audio output disabled, marking the recovery start successful.
MASTER
Do this | What happens --- | --- MASTER · turn · all pages where no special case applies | Sets the overall output level from the physical volume pot without saving a pattern value.
Play keys, edit steps and use live layers
BX-1 console · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 01 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 01 or cancels the queue if 01 is current, while another held white key builds a chain instead. KEY FS3 · press / tap · BX-1 console | Prepares a short-release mute toggle or held solo for track 1. KEY G3 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 02 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 02 or cancels the queue if 02 is current, while another held white key builds a chain instead. KEY GS3 · press / tap · BX-1 console | Prepares a short-release mute toggle or held solo for track 2. KEY A3 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 03 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 03 or cancels the queue if 03 is current, while another held white key builds a chain instead. KEY AS3 · press / tap · BX-1 console | Prepares a short-release mute toggle or held solo for track 3. KEY B3 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 04 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 04 or cancels the queue if 04 is current, while another held white key builds a chain instead. KEY C4 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 05 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 05 or cancels the queue if 05 is current, while another held white key builds a chain instead. KEY CS4 · press / tap · BX-1 console | Prepares a short-release mute toggle or held solo for track 4. KEY D4 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 06 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 06 or cancels the queue if 06 is current, while another held white key builds a chain instead. KEY DS4 · press / tap · BX-1 console | Prepares a short-release mute toggle or held solo for track 5. KEY E4 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 07 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 07 or cancels the queue if 07 is current, while another held white key builds a chain instead. KEY F4 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 08 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 08 or cancels the queue if 08 is current, while another held white key builds a chain instead. KEY FS4 · press / tap · BX-1 console | Prepares a short-release mute toggle or held solo for track 6. KEY G4 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 09 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 09 or cancels the queue if 09 is current, while another held white key builds a chain instead. KEY GS4 · press / tap · BX-1 console | Launches stored scene A now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY A4 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 10 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 10 or cancels the queue if 10 is current, while another held white key builds a chain instead. KEY AS4 · press / tap · BX-1 console | Launches stored scene B now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY B4 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 11 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 11 or cancels the queue if 11 is current, while another held white key builds a chain instead. KEY C5 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 12 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 12 or cancels the queue if 12 is current, while another held white key builds a chain instead. KEY CS5 · press / tap · BX-1 console | Launches stored scene C now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY D5 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 13 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 13 or cancels the queue if 13 is current, while another held white key builds a chain instead. KEY DS5 · press / tap · BX-1 console | Launches stored scene D now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY E5 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 14 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 14 or cancels the queue if 14 is current, while another held white key builds a chain instead. KEY F5 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 15 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 15 or cancels the queue if 15 is current, while another held white key builds a chain instead. KEY FS5 · press / tap · BX-1 console | Turns on the fill until this key is released. KEY G5 · press / tap · BX-1 console | With no other white key held, a stopped switch to a different pattern 16 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 16 or cancels the queue if 16 is current, while another held white key builds a chain instead.
BX-1 console · hold
Do this | What happens --- | --- KEY F3 · hold · BX-1 console | Keeps pattern 01 available as the held start of a chain of up to eight pattern selections. KEY G3 · hold · BX-1 console | Keeps pattern 02 available as the held start of a chain of up to eight pattern selections. KEY A3 · hold · BX-1 console | Keeps pattern 03 available as the held start of a chain of up to eight pattern selections. KEY B3 · hold · BX-1 console | Keeps pattern 04 available as the held start of a chain of up to eight pattern selections. KEY C4 · hold · BX-1 console | Keeps pattern 05 available as the held start of a chain of up to eight pattern selections. KEY D4 · hold · BX-1 console | Keeps pattern 06 available as the held start of a chain of up to eight pattern selections. KEY E4 · hold · BX-1 console | Keeps pattern 07 available as the held start of a chain of up to eight pattern selections. KEY F4 · hold · BX-1 console | Keeps pattern 08 available as the held start of a chain of up to eight pattern selections. KEY G4 · hold · BX-1 console | Keeps pattern 09 available as the held start of a chain of up to eight pattern selections. KEY A4 · hold · BX-1 console | Keeps pattern 10 available as the held start of a chain of up to eight pattern selections. KEY B4 · hold · BX-1 console | Keeps pattern 11 available as the held start of a chain of up to eight pattern selections. KEY C5 · hold · BX-1 console | Keeps pattern 12 available as the held start of a chain of up to eight pattern selections. KEY D5 · hold · BX-1 console | Keeps pattern 13 available as the held start of a chain of up to eight pattern selections. KEY E5 · hold · BX-1 console | Keeps pattern 14 available as the held start of a chain of up to eight pattern selections. KEY F5 · hold · BX-1 console | Keeps pattern 15 available as the held start of a chain of up to eight pattern selections. KEY G5 · hold · BX-1 console | Keeps pattern 16 available as the held start of a chain of up to eight pattern selections.
BX-1 console · release
Do this | What happens --- | --- KEY F3 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY FS3 · release · BX-1 console | Toggles track 1 mute after a short press, or restores the earlier mutes after a solo. KEY G3 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY GS3 · release · BX-1 console | Toggles track 2 mute after a short press, or restores the earlier mutes after a solo. KEY A3 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY AS3 · release · BX-1 console | Toggles track 3 mute after a short press, or restores the earlier mutes after a solo. KEY B3 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY C4 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY CS4 · release · BX-1 console | Toggles track 4 mute after a short press, or restores the earlier mutes after a solo. KEY D4 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY DS4 · release · BX-1 console | Toggles track 5 mute after a short press, or restores the earlier mutes after a solo. KEY E4 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY F4 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY FS4 · release · BX-1 console | Toggles track 6 mute after a short press, or restores the earlier mutes after a solo. KEY G4 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY GS4 · release · BX-1 console | Releases scene A as a chain modifier without stopping the scene. KEY A4 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY AS4 · release · BX-1 console | Releases scene B as a chain modifier without stopping the scene. KEY B4 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY C5 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY CS5 · release · BX-1 console | Releases scene C as a chain modifier without stopping the scene. KEY D5 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY DS5 · release · BX-1 console | Releases scene D as a chain modifier without stopping the scene. KEY E5 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY F5 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain. KEY FS5 · release · BX-1 console | Turns off the fill started by this key. KEY G5 · release · BX-1 console | Releases this pattern key without cancelling the queued pattern or chain.
Mixer faders · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 01 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 01 or cancels the queue if 01 is current, while another held white key builds a chain instead. KEY FS3 · press / tap · Mixer faders | Prepares a short-release mute toggle or held solo for track 1. KEY G3 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 02 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 02 or cancels the queue if 02 is current, while another held white key builds a chain instead. KEY GS3 · press / tap · Mixer faders | Prepares a short-release mute toggle or held solo for track 2. KEY A3 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 03 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 03 or cancels the queue if 03 is current, while another held white key builds a chain instead. KEY AS3 · press / tap · Mixer faders | Prepares a short-release mute toggle or held solo for track 3. KEY B3 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 04 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 04 or cancels the queue if 04 is current, while another held white key builds a chain instead. KEY C4 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 05 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 05 or cancels the queue if 05 is current, while another held white key builds a chain instead. KEY CS4 · press / tap · Mixer faders | Prepares a short-release mute toggle or held solo for track 4. KEY D4 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 06 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 06 or cancels the queue if 06 is current, while another held white key builds a chain instead. KEY DS4 · press / tap · Mixer faders | Prepares a short-release mute toggle or held solo for track 5. KEY E4 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 07 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 07 or cancels the queue if 07 is current, while another held white key builds a chain instead. KEY F4 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 08 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 08 or cancels the queue if 08 is current, while another held white key builds a chain instead. KEY FS4 · press / tap · Mixer faders | Prepares a short-release mute toggle or held solo for track 6. KEY G4 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 09 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 09 or cancels the queue if 09 is current, while another held white key builds a chain instead. KEY GS4 · press / tap · Mixer faders | Launches stored scene A now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY A4 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 10 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 10 or cancels the queue if 10 is current, while another held white key builds a chain instead. KEY AS4 · press / tap · Mixer faders | Launches stored scene B now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY B4 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 11 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 11 or cancels the queue if 11 is current, while another held white key builds a chain instead. KEY C5 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 12 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 12 or cancels the queue if 12 is current, while another held white key builds a chain instead. KEY CS5 · press / tap · Mixer faders | Launches stored scene C now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY D5 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 13 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 13 or cancels the queue if 13 is current, while another held white key builds a chain instead. KEY DS5 · press / tap · Mixer faders | Launches stored scene D now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY E5 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 14 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 14 or cancels the queue if 14 is current, while another held white key builds a chain instead. KEY F5 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 15 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 15 or cancels the queue if 15 is current, while another held white key builds a chain instead. KEY FS5 · press / tap · Mixer faders | Turns on the fill until this key is released. KEY G5 · press / tap · Mixer faders | With no other white key held, a stopped switch to a different pattern 16 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 16 or cancels the queue if 16 is current, while another held white key builds a chain instead.
Mixer faders · hold
Do this | What happens --- | --- KEY F3 · hold · Mixer faders | Keeps pattern 01 available as the held start of a chain of up to eight pattern selections. KEY G3 · hold · Mixer faders | Keeps pattern 02 available as the held start of a chain of up to eight pattern selections. KEY A3 · hold · Mixer faders | Keeps pattern 03 available as the held start of a chain of up to eight pattern selections. KEY B3 · hold · Mixer faders | Keeps pattern 04 available as the held start of a chain of up to eight pattern selections. KEY C4 · hold · Mixer faders | Keeps pattern 05 available as the held start of a chain of up to eight pattern selections. KEY D4 · hold · Mixer faders | Keeps pattern 06 available as the held start of a chain of up to eight pattern selections. KEY E4 · hold · Mixer faders | Keeps pattern 07 available as the held start of a chain of up to eight pattern selections. KEY F4 · hold · Mixer faders | Keeps pattern 08 available as the held start of a chain of up to eight pattern selections. KEY G4 · hold · Mixer faders | Keeps pattern 09 available as the held start of a chain of up to eight pattern selections. KEY A4 · hold · Mixer faders | Keeps pattern 10 available as the held start of a chain of up to eight pattern selections. KEY B4 · hold · Mixer faders | Keeps pattern 11 available as the held start of a chain of up to eight pattern selections. KEY C5 · hold · Mixer faders | Keeps pattern 12 available as the held start of a chain of up to eight pattern selections. KEY D5 · hold · Mixer faders | Keeps pattern 13 available as the held start of a chain of up to eight pattern selections. KEY E5 · hold · Mixer faders | Keeps pattern 14 available as the held start of a chain of up to eight pattern selections. KEY F5 · hold · Mixer faders | Keeps pattern 15 available as the held start of a chain of up to eight pattern selections. KEY G5 · hold · Mixer faders | Keeps pattern 16 available as the held start of a chain of up to eight pattern selections.
Mixer faders · release
Do this | What happens --- | --- KEY F3 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY FS3 · release · Mixer faders | Toggles track 1 mute after a short press, or restores the earlier mutes after a solo. KEY G3 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY GS3 · release · Mixer faders | Toggles track 2 mute after a short press, or restores the earlier mutes after a solo. KEY A3 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY AS3 · release · Mixer faders | Toggles track 3 mute after a short press, or restores the earlier mutes after a solo. KEY B3 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY C4 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY CS4 · release · Mixer faders | Toggles track 4 mute after a short press, or restores the earlier mutes after a solo. KEY D4 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY DS4 · release · Mixer faders | Toggles track 5 mute after a short press, or restores the earlier mutes after a solo. KEY E4 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY F4 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY FS4 · release · Mixer faders | Toggles track 6 mute after a short press, or restores the earlier mutes after a solo. KEY G4 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY GS4 · release · Mixer faders | Releases scene A as a chain modifier without stopping the scene. KEY A4 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY AS4 · release · Mixer faders | Releases scene B as a chain modifier without stopping the scene. KEY B4 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY C5 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY CS5 · release · Mixer faders | Releases scene C as a chain modifier without stopping the scene. KEY D5 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY DS5 · release · Mixer faders | Releases scene D as a chain modifier without stopping the scene. KEY E5 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY F5 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain. KEY FS5 · release · Mixer faders | Turns off the fill started by this key. KEY G5 · release · Mixer faders | Releases this pattern key without cancelling the queued pattern or chain.
Controller · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 01 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 01 or cancels the queue if 01 is current, while another held white key builds a chain instead. KEY FS3 · press / tap · Controller | Prepares a short-release mute toggle or held solo for track 1. KEY G3 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 02 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 02 or cancels the queue if 02 is current, while another held white key builds a chain instead. KEY GS3 · press / tap · Controller | Prepares a short-release mute toggle or held solo for track 2. KEY A3 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 03 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 03 or cancels the queue if 03 is current, while another held white key builds a chain instead. KEY AS3 · press / tap · Controller | Prepares a short-release mute toggle or held solo for track 3. KEY B3 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 04 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 04 or cancels the queue if 04 is current, while another held white key builds a chain instead. KEY C4 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 05 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 05 or cancels the queue if 05 is current, while another held white key builds a chain instead. KEY CS4 · press / tap · Controller | Prepares a short-release mute toggle or held solo for track 4. KEY D4 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 06 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 06 or cancels the queue if 06 is current, while another held white key builds a chain instead. KEY DS4 · press / tap · Controller | Prepares a short-release mute toggle or held solo for track 5. KEY E4 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 07 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 07 or cancels the queue if 07 is current, while another held white key builds a chain instead. KEY F4 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 08 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 08 or cancels the queue if 08 is current, while another held white key builds a chain instead. KEY FS4 · press / tap · Controller | Prepares a short-release mute toggle or held solo for track 6. KEY G4 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 09 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 09 or cancels the queue if 09 is current, while another held white key builds a chain instead. KEY GS4 · press / tap · Controller | Launches stored scene A now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY A4 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 10 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 10 or cancels the queue if 10 is current, while another held white key builds a chain instead. KEY AS4 · press / tap · Controller | Launches stored scene B now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY B4 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 11 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 11 or cancels the queue if 11 is current, while another held white key builds a chain instead. KEY C5 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 12 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 12 or cancels the queue if 12 is current, while another held white key builds a chain instead. KEY CS5 · press / tap · Controller | Launches stored scene C now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY D5 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 13 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 13 or cancels the queue if 13 is current, while another held white key builds a chain instead. KEY DS5 · press / tap · Controller | Launches stored scene D now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY E5 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 14 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 14 or cancels the queue if 14 is current, while another held white key builds a chain instead. KEY F5 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 15 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 15 or cancels the queue if 15 is current, while another held white key builds a chain instead. KEY FS5 · press / tap · Controller | Turns on the fill until this key is released. KEY G5 · press / tap · Controller | With no other white key held, a stopped switch to a different pattern 16 saves dirty current and pending patterns to flash immediately without asking even with autosave off, then loads it without flash undo; during playback this key queues 16 or cancels the queue if 16 is current, while another held white key builds a chain instead.
Controller · hold
Do this | What happens --- | --- KEY F3 · hold · Controller | Keeps pattern 01 available as the held start of a chain of up to eight pattern selections. KEY G3 · hold · Controller | Keeps pattern 02 available as the held start of a chain of up to eight pattern selections. KEY A3 · hold · Controller | Keeps pattern 03 available as the held start of a chain of up to eight pattern selections. KEY B3 · hold · Controller | Keeps pattern 04 available as the held start of a chain of up to eight pattern selections. KEY C4 · hold · Controller | Keeps pattern 05 available as the held start of a chain of up to eight pattern selections. KEY D4 · hold · Controller | Keeps pattern 06 available as the held start of a chain of up to eight pattern selections. KEY E4 · hold · Controller | Keeps pattern 07 available as the held start of a chain of up to eight pattern selections. KEY F4 · hold · Controller | Keeps pattern 08 available as the held start of a chain of up to eight pattern selections. KEY G4 · hold · Controller | Keeps pattern 09 available as the held start of a chain of up to eight pattern selections. KEY A4 · hold · Controller | Keeps pattern 10 available as the held start of a chain of up to eight pattern selections. KEY B4 · hold · Controller | Keeps pattern 11 available as the held start of a chain of up to eight pattern selections. KEY C5 · hold · Controller | Keeps pattern 12 available as the held start of a chain of up to eight pattern selections. KEY D5 · hold · Controller | Keeps pattern 13 available as the held start of a chain of up to eight pattern selections. KEY E5 · hold · Controller | Keeps pattern 14 available as the held start of a chain of up to eight pattern selections. KEY F5 · hold · Controller | Keeps pattern 15 available as the held start of a chain of up to eight pattern selections. KEY G5 · hold · Controller | Keeps pattern 16 available as the held start of a chain of up to eight pattern selections.
Controller · release
Do this | What happens --- | --- KEY F3 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY FS3 · release · Controller | Toggles track 1 mute after a short press, or restores the earlier mutes after a solo. KEY G3 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY GS3 · release · Controller | Toggles track 2 mute after a short press, or restores the earlier mutes after a solo. KEY A3 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY AS3 · release · Controller | Toggles track 3 mute after a short press, or restores the earlier mutes after a solo. KEY B3 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY C4 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY CS4 · release · Controller | Toggles track 4 mute after a short press, or restores the earlier mutes after a solo. KEY D4 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY DS4 · release · Controller | Toggles track 5 mute after a short press, or restores the earlier mutes after a solo. KEY E4 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY F4 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY FS4 · release · Controller | Toggles track 6 mute after a short press, or restores the earlier mutes after a solo. KEY G4 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY GS4 · release · Controller | Releases scene A as a chain modifier without stopping the scene. KEY A4 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY AS4 · release · Controller | Releases scene B as a chain modifier without stopping the scene. KEY B4 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY C5 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY CS5 · release · Controller | Releases scene C as a chain modifier without stopping the scene. KEY D5 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY DS5 · release · Controller | Releases scene D as a chain modifier without stopping the scene. KEY E5 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY F5 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain. KEY FS5 · release · Controller | Turns off the fill started by this key. KEY G5 · release · Controller | Releases this pattern key without cancelling the queued pattern or chain.
Scenes · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Scenes | Launches scene A now when stopped or at the next master cycle while playing, or adds it to an eight-entry scene chain while a different scene key is held. KEY FS3 · press / tap · Scenes | Prepares a short-release mute toggle or held solo for track 1. KEY G3 · press / tap · Scenes | Launches scene B now when stopped or at the next master cycle while playing, or adds it to an eight-entry scene chain while a different scene key is held. KEY GS3 · press / tap · Scenes | Prepares a short-release mute toggle or held solo for track 2. KEY A3 · press / tap · Scenes | Launches scene C now when stopped or at the next master cycle while playing, or adds it to an eight-entry scene chain while a different scene key is held. KEY AS3 · press / tap · Scenes | Prepares a short-release mute toggle or held solo for track 3. KEY B3 · press / tap · Scenes | Launches scene D now when stopped or at the next master cycle while playing, or adds it to an eight-entry scene chain while a different scene key is held. KEY C4 · press / tap · Scenes | Replaces scene A in the working song with the current pattern and track and grid-lane mutes immediately without a question, marking it for later song saving. KEY CS4 · press / tap · Scenes | Prepares a short-release mute toggle or held solo for track 4. KEY D4 · press / tap · Scenes | Replaces scene B in the working song with the current pattern and track and grid-lane mutes immediately without a question, marking it for later song saving. KEY DS4 · press / tap · Scenes | Prepares a short-release mute toggle or held solo for track 5. KEY E4 · press / tap · Scenes | Replaces scene C in the working song with the current pattern and track and grid-lane mutes immediately without a question, marking it for later song saving. KEY F4 · press / tap · Scenes | Replaces scene D in the working song with the current pattern and track and grid-lane mutes immediately without a question, marking it for later song saving. KEY FS4 · press / tap · Scenes | Prepares a short-release mute toggle or held solo for track 6. KEY G4 · press / tap · Scenes | Has no assigned job here. KEY GS4 · press / tap · Scenes | Launches stored scene A now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY A4 · press / tap · Scenes | Has no assigned job here. KEY AS4 · press / tap · Scenes | Launches stored scene B now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY B4 · press / tap · Scenes | Has no assigned job here. KEY C5 · press / tap · Scenes | Has no assigned job here. KEY CS5 · press / tap · Scenes | Launches stored scene C now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY D5 · press / tap · Scenes | Has no assigned job here. KEY DS5 · press / tap · Scenes | Launches stored scene D now when stopped or at the next master cycle while playing, or adds it to a scene chain of up to eight selections while another scene key is held. KEY E5 · press / tap · Scenes | Has no assigned job here. KEY F5 · press / tap · Scenes | Has no assigned job here. KEY FS5 · press / tap · Scenes | Turns on the fill until this key is released. KEY G5 · press / tap · Scenes | Has no assigned job here.
Scenes · release
Do this | What happens --- | --- KEY F3 · release · Scenes | Releases scene A as a chain modifier without cancelling playback. KEY FS3 · release · Scenes | Toggles track 1 mute after a short press, or restores the earlier mutes after a solo. KEY G3 · release · Scenes | Releases scene B as a chain modifier without cancelling playback. KEY GS3 · release · Scenes | Toggles track 2 mute after a short press, or restores the earlier mutes after a solo. KEY A3 · release · Scenes | Releases scene C as a chain modifier without cancelling playback. KEY AS3 · release · Scenes | Toggles track 3 mute after a short press, or restores the earlier mutes after a solo. KEY B3 · release · Scenes | Releases scene D as a chain modifier without cancelling playback. KEY CS4 · release · Scenes | Toggles track 4 mute after a short press, or restores the earlier mutes after a solo. KEY DS4 · release · Scenes | Toggles track 5 mute after a short press, or restores the earlier mutes after a solo. KEY FS4 · release · Scenes | Toggles track 6 mute after a short press, or restores the earlier mutes after a solo. KEY GS4 · release · Scenes | Releases scene A as a chain modifier without stopping the scene. KEY AS4 · release · Scenes | Releases scene B as a chain modifier without stopping the scene. KEY CS5 · release · Scenes | Releases scene C as a chain modifier without stopping the scene. KEY DS5 · release · Scenes | Releases scene D as a chain modifier without stopping the scene. KEY FS5 · release · Scenes | Turns off the fill started by this key.
Song · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Song | Appends pattern 01 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY FS3 · press / tap · Song | Has no assigned job here. KEY G3 · press / tap · Song | Appends pattern 02 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY GS3 · press / tap · Song | Has no assigned job here. KEY A3 · press / tap · Song | Appends pattern 03 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY AS3 · press / tap · Song | Has no assigned job here. KEY B3 · press / tap · Song | Appends pattern 04 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY C4 · press / tap · Song | Appends pattern 05 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY CS4 · press / tap · Song | Has no assigned job here. KEY D4 · press / tap · Song | Appends pattern 06 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY DS4 · press / tap · Song | Has no assigned job here. KEY E4 · press / tap · Song | Appends pattern 07 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY F4 · press / tap · Song | Appends pattern 08 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY FS4 · press / tap · Song | Has no assigned job here. KEY G4 · press / tap · Song | Appends pattern 09 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY GS4 · press / tap · Song | Has no assigned job here. KEY A4 · press / tap · Song | Appends pattern 10 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY AS4 · press / tap · Song | Has no assigned job here. KEY B4 · press / tap · Song | Appends pattern 11 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY C5 · press / tap · Song | Appends pattern 12 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY CS5 · press / tap · Song | Removes the selected song entry immediately without a question, marking the working song for later saving with no song undo. KEY D5 · press / tap · Song | Appends pattern 13 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY DS5 · press / tap · Song | Has no assigned job here. KEY E5 · press / tap · Song | Appends pattern 14 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY F5 · press / tap · Song | Appends pattern 15 to the working song with one repeat unless its 64 entries are full, marking the song for later saving. KEY FS5 · press / tap · Song | Has no assigned job here. KEY G5 · press / tap · Song | Appends pattern 16 to the working song with one repeat unless its 64 entries are full, marking the song for later saving.
Chromatic note keyboard · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Chromatic note keyboard | Plays F3 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY FS3 · press / tap · Chromatic note keyboard | Plays F#3 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY G3 · press / tap · Chromatic note keyboard | Plays G3 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY GS3 · press / tap · Chromatic note keyboard | Plays G#3 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY A3 · press / tap · Chromatic note keyboard | Plays A3 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY AS3 · press / tap · Chromatic note keyboard | Plays A#3 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY B3 · press / tap · Chromatic note keyboard | Plays B3 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY C4 · press / tap · Chromatic note keyboard | Plays C4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY CS4 · press / tap · Chromatic note keyboard | Plays C#4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY D4 · press / tap · Chromatic note keyboard | Plays D4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY DS4 · press / tap · Chromatic note keyboard | Plays D#4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY E4 · press / tap · Chromatic note keyboard | Plays E4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY F4 · press / tap · Chromatic note keyboard | Plays F4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY FS4 · press / tap · Chromatic note keyboard | Plays F#4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY G4 · press / tap · Chromatic note keyboard | Plays G4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY GS4 · press / tap · Chromatic note keyboard | Plays G#4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY A4 · press / tap · Chromatic note keyboard | Plays A4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY AS4 · press / tap · Chromatic note keyboard | Plays A#4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY B4 · press / tap · Chromatic note keyboard | Plays B4 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY C5 · press / tap · Chromatic note keyboard | Plays C5 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY CS5 · press / tap · Chromatic note keyboard | Plays C#5 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY D5 · press / tap · Chromatic note keyboard | Plays D5 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY DS5 · press / tap · Chromatic note keyboard | Plays D#5 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY E5 · press / tap · Chromatic note keyboard | Plays E5 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY F5 · press / tap · Chromatic note keyboard | Plays F5 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY FS5 · press / tap · Chromatic note keyboard | Plays F#5 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off. KEY G5 · press / tap · Chromatic note keyboard | Plays G5 plus the keyboard octave on the selected note machine, one octave lower for BB-303 or B-MINI, and records into the sequence while REC and playback are on with the note looper off.
Chromatic note keyboard · release
Do this | What happens --- | --- KEY F3 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY FS3 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY G3 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY GS3 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY A3 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY AS3 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY B3 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY C4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY CS4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY D4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY DS4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY E4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY F4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY FS4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY G4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY GS4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY A4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY AS4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY B4 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY C5 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY CS5 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY D5 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY DS5 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY E5 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY F5 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY FS5 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording. KEY G5 · release · Chromatic note keyboard | Releases the note and finishes its recorded duration from the held time, clipping to the bar outside free recording.
Held arpeggiator · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Held arpeggiator | Feeds F3 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY FS3 · press / tap · Held arpeggiator | Feeds F#3 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY G3 · press / tap · Held arpeggiator | Feeds G3 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY GS3 · press / tap · Held arpeggiator | Feeds G#3 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY A3 · press / tap · Held arpeggiator | Feeds A3 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY AS3 · press / tap · Held arpeggiator | Feeds A#3 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY B3 · press / tap · Held arpeggiator | Feeds B3 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY C4 · press / tap · Held arpeggiator | Feeds C4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY CS4 · press / tap · Held arpeggiator | Feeds C#4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY D4 · press / tap · Held arpeggiator | Feeds D4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY DS4 · press / tap · Held arpeggiator | Feeds D#4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY E4 · press / tap · Held arpeggiator | Feeds E4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY F4 · press / tap · Held arpeggiator | Feeds F4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY FS4 · press / tap · Held arpeggiator | Feeds F#4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY G4 · press / tap · Held arpeggiator | Feeds G4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY GS4 · press / tap · Held arpeggiator | Feeds G#4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY A4 · press / tap · Held arpeggiator | Feeds A4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY AS4 · press / tap · Held arpeggiator | Feeds A#4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY B4 · press / tap · Held arpeggiator | Feeds B4 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY C5 · press / tap · Held arpeggiator | Feeds C5 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY CS5 · press / tap · Held arpeggiator | Feeds C#5 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY D5 · press / tap · Held arpeggiator | Feeds D5 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY DS5 · press / tap · Held arpeggiator | Feeds D#5 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY E5 · press / tap · Held arpeggiator | Feeds E5 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY F5 · press / tap · Held arpeggiator | Feeds F5 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY FS5 · press / tap · Held arpeggiator | Feeds F#5 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI. KEY G5 · press / tap · Held arpeggiator | Feeds G5 plus the keyboard octave to the selected note machine arpeggio, one octave lower on BB-303 or B-MINI.
Held arpeggiator · release
Do this | What happens --- | --- KEY F3 · release · Held arpeggiator | Releases this arpeggio input note. KEY FS3 · release · Held arpeggiator | Releases this arpeggio input note. KEY G3 · release · Held arpeggiator | Releases this arpeggio input note. KEY GS3 · release · Held arpeggiator | Releases this arpeggio input note. KEY A3 · release · Held arpeggiator | Releases this arpeggio input note. KEY AS3 · release · Held arpeggiator | Releases this arpeggio input note. KEY B3 · release · Held arpeggiator | Releases this arpeggio input note. KEY C4 · release · Held arpeggiator | Releases this arpeggio input note. KEY CS4 · release · Held arpeggiator | Releases this arpeggio input note. KEY D4 · release · Held arpeggiator | Releases this arpeggio input note. KEY DS4 · release · Held arpeggiator | Releases this arpeggio input note. KEY E4 · release · Held arpeggiator | Releases this arpeggio input note. KEY F4 · release · Held arpeggiator | Releases this arpeggio input note. KEY FS4 · release · Held arpeggiator | Releases this arpeggio input note. KEY G4 · release · Held arpeggiator | Releases this arpeggio input note. KEY GS4 · release · Held arpeggiator | Releases this arpeggio input note. KEY A4 · release · Held arpeggiator | Releases this arpeggio input note. KEY AS4 · release · Held arpeggiator | Releases this arpeggio input note. KEY B4 · release · Held arpeggiator | Releases this arpeggio input note. KEY C5 · release · Held arpeggiator | Releases this arpeggio input note. KEY CS5 · release · Held arpeggiator | Releases this arpeggio input note. KEY D5 · release · Held arpeggiator | Releases this arpeggio input note. KEY DS5 · release · Held arpeggiator | Releases this arpeggio input note. KEY E5 · release · Held arpeggiator | Releases this arpeggio input note. KEY F5 · release · Held arpeggiator | Releases this arpeggio input note. KEY FS5 · release · Held arpeggiator | Releases this arpeggio input note. KEY G5 · release · Held arpeggiator | Releases this arpeggio input note.
Pitch layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Pitch layer | Sets the project transpose to -7 semitones. KEY FS3 · press / tap · Pitch layer | Sets the project transpose to -6 semitones. KEY G3 · press / tap · Pitch layer | Sets the project transpose to -5 semitones. KEY GS3 · press / tap · Pitch layer | Sets the project transpose to -4 semitones. KEY A3 · press / tap · Pitch layer | Sets the project transpose to -3 semitones. KEY AS3 · press / tap · Pitch layer | Sets the project transpose to -2 semitones. KEY B3 · press / tap · Pitch layer | Sets the project transpose to -1 semitones. KEY C4 · press / tap · Pitch layer | Sets the project transpose to +0 semitones. KEY CS4 · press / tap · Pitch layer | Sets the project transpose to +1 semitones. KEY D4 · press / tap · Pitch layer | Sets the project transpose to +2 semitones. KEY DS4 · press / tap · Pitch layer | Sets the project transpose to +3 semitones. KEY E4 · press / tap · Pitch layer | Sets the project transpose to +4 semitones. KEY F4 · press / tap · Pitch layer | Sets the project transpose to +5 semitones. KEY FS4 · press / tap · Pitch layer | Sets the project transpose to +6 semitones. KEY G4 · press / tap · Pitch layer | Sets the project transpose to +7 semitones. KEY GS4 · press / tap · Pitch layer | Sets the project transpose to +8 semitones. KEY A4 · press / tap · Pitch layer | Sets the project transpose to +9 semitones. KEY AS4 · press / tap · Pitch layer | Sets the project transpose to +10 semitones. KEY B4 · press / tap · Pitch layer | Sets the project transpose to +11 semitones. KEY C5 · press / tap · Pitch layer | Sets the project transpose to +12 semitones. KEY CS5 · press / tap · Pitch layer | Sets the project transpose to +13 semitones. KEY D5 · press / tap · Pitch layer | Sets the project transpose to +14 semitones. KEY DS5 · press / tap · Pitch layer | Sets the project transpose to +15 semitones. KEY E5 · press / tap · Pitch layer | Sets the project transpose to +16 semitones. KEY F5 · press / tap · Pitch layer | Sets the project transpose to +17 semitones. KEY FS5 · press / tap · Pitch layer | Sets the project transpose to +18 semitones. KEY G5 · press / tap · Pitch layer | Sets the project transpose to +19 semitones.
Scale keyboard · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Scale keyboard | Plays scale note 1 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY FS3 · press / tap · Scale keyboard | Plays the chord on scale degree 1 using the selected voicing and held chord extensions, recording into the sequence when REC and playback are on with the note looper off. KEY G3 · press / tap · Scale keyboard | Plays scale note 2 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY GS3 · press / tap · Scale keyboard | Plays the chord on scale degree 2 using the selected voicing and held chord extensions, recording into the sequence when REC and playback are on with the note looper off. KEY A3 · press / tap · Scale keyboard | Plays scale note 3 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY AS3 · press / tap · Scale keyboard | Plays the chord on scale degree 3 using the selected voicing and held chord extensions, recording into the sequence when REC and playback are on with the note looper off. KEY B3 · press / tap · Scale keyboard | Plays scale note 4 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY C4 · press / tap · Scale keyboard | Plays scale note 5 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY CS4 · press / tap · Scale keyboard | Plays the chord on scale degree 4 using the selected voicing and held chord extensions, recording into the sequence when REC and playback are on with the note looper off. KEY D4 · press / tap · Scale keyboard | Plays scale note 6 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY DS4 · press / tap · Scale keyboard | Plays the chord on scale degree 5 using the selected voicing and held chord extensions, recording into the sequence when REC and playback are on with the note looper off. KEY E4 · press / tap · Scale keyboard | Plays scale note 7 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY F4 · press / tap · Scale keyboard | Plays scale note 8 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY FS4 · press / tap · Scale keyboard | Plays the chord on scale degree 6 using the selected voicing and held chord extensions, recording into the sequence when REC and playback are on with the note looper off. KEY G4 · press / tap · Scale keyboard | Plays scale note 9 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY GS4 · press / tap · Scale keyboard | Plays the chord on scale degree 7 using the selected voicing and held chord extensions, recording into the sequence when REC and playback are on with the note looper off. KEY A4 · press / tap · Scale keyboard | Plays scale note 10 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY AS4 · press / tap · Scale keyboard | Applies the +7 chord extension to chords played while held. KEY B4 · press / tap · Scale keyboard | Plays scale note 11 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY C5 · press / tap · Scale keyboard | Plays scale note 12 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY CS5 · press / tap · Scale keyboard | Applies the +9 chord extension to chords played while held. KEY D5 · press / tap · Scale keyboard | Plays scale note 13 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY DS5 · press / tap · Scale keyboard | Applies the SUS2 chord extension to chords played while held. KEY E5 · press / tap · Scale keyboard | Plays scale note 14 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY F5 · press / tap · Scale keyboard | Plays scale note 15 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off. KEY FS5 · press / tap · Scale keyboard | Applies the SUS4 chord extension to chords played while held. KEY G5 · press / tap · Scale keyboard | Plays scale note 16 using the current root, scale and keyboard octave, one octave lower for BB-303 or B-MINI, recording into the sequence when REC and playback are on with the note looper off.
Scale keyboard · release
Do this | What happens --- | --- KEY F3 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY FS3 · release · Scale keyboard | Releases this chord and completes its recorded held duration. KEY G3 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY GS3 · release · Scale keyboard | Releases this chord and completes its recorded held duration. KEY A3 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY AS3 · release · Scale keyboard | Releases this chord and completes its recorded held duration. KEY B3 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY C4 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY CS4 · release · Scale keyboard | Releases this chord and completes its recorded held duration. KEY D4 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY DS4 · release · Scale keyboard | Releases this chord and completes its recorded held duration. KEY E4 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY F4 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY FS4 · release · Scale keyboard | Releases this chord and completes its recorded held duration. KEY G4 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY GS4 · release · Scale keyboard | Releases this chord and completes its recorded held duration. KEY A4 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY AS4 · release · Scale keyboard | Removes the held +7 chord extension. KEY B4 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY C5 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY CS5 · release · Scale keyboard | Removes the held +9 chord extension. KEY D5 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY DS5 · release · Scale keyboard | Removes the held SUS2 chord extension. KEY E5 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY F5 · release · Scale keyboard | Releases the scale note and completes its recorded held duration. KEY FS5 · release · Scale keyboard | Removes the held SUS4 chord extension. KEY G5 · release · Scale keyboard | Releases the scale note and completes its recorded held duration.
Grid machine keyboard outside SEQ · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 1, recording its hit when REC and playback are on. KEY FS3 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes element 1 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY G3 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 2, recording its hit when REC and playback are on. KEY GS3 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes element 2 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY A3 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 3, recording its hit when REC and playback are on. KEY AS3 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes element 3 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY B3 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 4, recording its hit when REC and playback are on. KEY C4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 5, recording its hit when REC and playback are on. KEY CS4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes element 4 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY D4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 6, recording its hit when REC and playback are on. KEY DS4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes element 5 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY E4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 7, recording its hit when REC and playback are on. KEY F4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 8, recording its hit when REC and playback are on. KEY FS4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes element 6 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY G4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 9, recording its hit when REC and playback are on. KEY GS4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes element 7 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY A4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 10, recording its hit when REC and playback are on. KEY AS4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes element 8 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY B4 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 11, recording its hit when REC and playback are on. KEY C5 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 12, recording its hit when REC and playback are on. KEY CS5 · press / tap · Grid machine keyboard outside SEQ | Switches between elements 1–8 and 9–16, keeping the same relative selection. KEY D5 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 13, recording its hit when REC and playback are on. KEY DS5 · press / tap · Grid machine keyboard outside SEQ | Opens the instrument mute screen, where white keys toggle lane mutes. KEY E5 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 14, recording its hit when REC and playback are on. KEY F5 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 15, recording its hit when REC and playback are on. KEY FS5 · press / tap · Grid machine keyboard outside SEQ | Starts the fill and opens its step screen. KEY G5 · press / tap · Grid machine keyboard outside SEQ | Selects and strikes instrument or pad 16, recording its hit when REC and playback are on.
Drum steps · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Drum steps | Selects step 1 on the visible page, creating a missing hit immediately when inside the track length. KEY FS3 · press / tap · Drum steps | Selects and strikes element 1 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY G3 · press / tap · Drum steps | Selects step 2 on the visible page, creating a missing hit immediately when inside the track length. KEY GS3 · press / tap · Drum steps | Selects and strikes element 2 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY A3 · press / tap · Drum steps | Selects step 3 on the visible page, creating a missing hit immediately when inside the track length. KEY AS3 · press / tap · Drum steps | Selects and strikes element 3 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY B3 · press / tap · Drum steps | Selects step 4 on the visible page, creating a missing hit immediately when inside the track length. KEY C4 · press / tap · Drum steps | Selects step 5 on the visible page, creating a missing hit immediately when inside the track length. KEY CS4 · press / tap · Drum steps | Selects and strikes element 4 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY D4 · press / tap · Drum steps | Selects step 6 on the visible page, creating a missing hit immediately when inside the track length. KEY DS4 · press / tap · Drum steps | Selects and strikes element 5 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY E4 · press / tap · Drum steps | Selects step 7 on the visible page, creating a missing hit immediately when inside the track length. KEY F4 · press / tap · Drum steps | Selects step 8 on the visible page, creating a missing hit immediately when inside the track length. KEY FS4 · press / tap · Drum steps | Selects and strikes element 6 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY G4 · press / tap · Drum steps | Selects step 9 on the visible page, creating a missing hit immediately when inside the track length. KEY GS4 · press / tap · Drum steps | Selects and strikes element 7 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY A4 · press / tap · Drum steps | Selects step 10 on the visible page, creating a missing hit immediately when inside the track length. KEY AS4 · press / tap · Drum steps | Selects and strikes element 8 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY B4 · press / tap · Drum steps | Selects step 11 on the visible page, creating a missing hit immediately when inside the track length. KEY C5 · press / tap · Drum steps | Selects step 12 on the visible page, creating a missing hit immediately when inside the track length. KEY CS5 · press / tap · Drum steps | Switches between elements 1–8 and 9–16, keeping the same relative selection. KEY D5 · press / tap · Drum steps | Selects step 13 on the visible page, creating a missing hit immediately when inside the track length. KEY DS5 · press / tap · Drum steps | Opens the instrument mute screen, where white keys toggle lane mutes. KEY E5 · press / tap · Drum steps | Selects step 14 on the visible page, creating a missing hit immediately when inside the track length. KEY F5 · press / tap · Drum steps | Selects step 15 on the visible page, creating a missing hit immediately when inside the track length. KEY FS5 · press / tap · Drum steps | Starts the fill and opens its step screen. KEY G5 · press / tap · Drum steps | Selects step 16 on the visible page, creating a missing hit immediately when inside the track length.
Drum steps · long hold
Do this | What happens --- | --- KEY F3 · long hold · Drum steps | Keeps step 1 selected after 300 ms so releasing it preserves an existing event. KEY G3 · long hold · Drum steps | Keeps step 2 selected after 300 ms so releasing it preserves an existing event. KEY A3 · long hold · Drum steps | Keeps step 3 selected after 300 ms so releasing it preserves an existing event. KEY B3 · long hold · Drum steps | Keeps step 4 selected after 300 ms so releasing it preserves an existing event. KEY C4 · long hold · Drum steps | Keeps step 5 selected after 300 ms so releasing it preserves an existing event. KEY D4 · long hold · Drum steps | Keeps step 6 selected after 300 ms so releasing it preserves an existing event. KEY E4 · long hold · Drum steps | Keeps step 7 selected after 300 ms so releasing it preserves an existing event. KEY F4 · long hold · Drum steps | Keeps step 8 selected after 300 ms so releasing it preserves an existing event. KEY G4 · long hold · Drum steps | Keeps step 9 selected after 300 ms so releasing it preserves an existing event. KEY A4 · long hold · Drum steps | Keeps step 10 selected after 300 ms so releasing it preserves an existing event. KEY B4 · long hold · Drum steps | Keeps step 11 selected after 300 ms so releasing it preserves an existing event. KEY C5 · long hold · Drum steps | Keeps step 12 selected after 300 ms so releasing it preserves an existing event. KEY D5 · long hold · Drum steps | Keeps step 13 selected after 300 ms so releasing it preserves an existing event. KEY E5 · long hold · Drum steps | Keeps step 14 selected after 300 ms so releasing it preserves an existing event. KEY F5 · long hold · Drum steps | Keeps step 15 selected after 300 ms so releasing it preserves an existing event. KEY G5 · long hold · Drum steps | Keeps step 16 selected after 300 ms so releasing it preserves an existing event.
Drum steps · release
Do this | What happens --- | --- KEY F3 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS3 · release · Drum steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY G3 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS3 · release · Drum steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY A3 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS3 · release · Drum steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY B3 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C4 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY CS4 · release · Drum steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY D4 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS4 · release · Drum steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY E4 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F4 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS4 · release · Drum steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY G4 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS4 · release · Drum steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY A4 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS4 · release · Drum steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY B4 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C5 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY D5 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS5 · release · Drum steps | Keeps the mute screen open after a short press, or closes it after a hold of at least 300 ms. KEY E5 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F5 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS5 · release · Drum steps | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · Drum steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection.
Note steps · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Note steps | Selects step 1 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS3 · press / tap · Note steps | Plays scale degree 1 in the selected note-entry octave and records it when REC and playback are on. KEY G3 · press / tap · Note steps | Selects step 2 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS3 · press / tap · Note steps | Plays scale degree 2 in the selected note-entry octave and records it when REC and playback are on. KEY A3 · press / tap · Note steps | Selects step 3 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS3 · press / tap · Note steps | Plays scale degree 3 in the selected note-entry octave and records it when REC and playback are on. KEY B3 · press / tap · Note steps | Selects step 4 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C4 · press / tap · Note steps | Selects step 5 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS4 · press / tap · Note steps | Plays scale degree 4 in the selected note-entry octave and records it when REC and playback are on. KEY D4 · press / tap · Note steps | Selects step 6 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS4 · press / tap · Note steps | Plays scale degree 5 in the selected note-entry octave and records it when REC and playback are on. KEY E4 · press / tap · Note steps | Selects step 7 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F4 · press / tap · Note steps | Selects step 8 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS4 · press / tap · Note steps | Plays scale degree 6 in the selected note-entry octave and records it when REC and playback are on. KEY G4 · press / tap · Note steps | Selects step 9 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS4 · press / tap · Note steps | Plays scale degree 7 in the selected note-entry octave and records it when REC and playback are on. KEY A4 · press / tap · Note steps | Selects step 10 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS4 · press / tap · Note steps | Plays scale degree 8 in the selected note-entry octave and records it when REC and playback are on. KEY B4 · press / tap · Note steps | Selects step 11 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C5 · press / tap · Note steps | Selects step 12 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS5 · press / tap · Note steps | Moves the black-key note-entry octave down, limited to two octaves either side of its starting octave. KEY D5 · press / tap · Note steps | Selects step 13 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS5 · press / tap · Note steps | Moves the black-key note-entry octave up, limited to two octaves either side of its starting octave. KEY E5 · press / tap · Note steps | Selects step 14 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F5 · press / tap · Note steps | Selects step 15 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS5 · press / tap · Note steps | Starts the fill and opens its step screen. KEY G5 · press / tap · Note steps | Selects step 16 on the visible page, creating a missing note using the last played pitch immediately when inside the track length.
Note steps · long hold
Do this | What happens --- | --- KEY F3 · long hold · Note steps | Keeps step 1 selected after 300 ms so releasing it preserves an existing event. KEY G3 · long hold · Note steps | Keeps step 2 selected after 300 ms so releasing it preserves an existing event. KEY A3 · long hold · Note steps | Keeps step 3 selected after 300 ms so releasing it preserves an existing event. KEY B3 · long hold · Note steps | Keeps step 4 selected after 300 ms so releasing it preserves an existing event. KEY C4 · long hold · Note steps | Keeps step 5 selected after 300 ms so releasing it preserves an existing event. KEY D4 · long hold · Note steps | Keeps step 6 selected after 300 ms so releasing it preserves an existing event. KEY E4 · long hold · Note steps | Keeps step 7 selected after 300 ms so releasing it preserves an existing event. KEY F4 · long hold · Note steps | Keeps step 8 selected after 300 ms so releasing it preserves an existing event. KEY G4 · long hold · Note steps | Keeps step 9 selected after 300 ms so releasing it preserves an existing event. KEY A4 · long hold · Note steps | Keeps step 10 selected after 300 ms so releasing it preserves an existing event. KEY B4 · long hold · Note steps | Keeps step 11 selected after 300 ms so releasing it preserves an existing event. KEY C5 · long hold · Note steps | Keeps step 12 selected after 300 ms so releasing it preserves an existing event. KEY D5 · long hold · Note steps | Keeps step 13 selected after 300 ms so releasing it preserves an existing event. KEY E5 · long hold · Note steps | Keeps step 14 selected after 300 ms so releasing it preserves an existing event. KEY F5 · long hold · Note steps | Keeps step 15 selected after 300 ms so releasing it preserves an existing event. KEY G5 · long hold · Note steps | Keeps step 16 selected after 300 ms so releasing it preserves an existing event.
Note steps · release
Do this | What happens --- | --- KEY F3 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS3 · release · Note steps | Releases the note and completes its recorded held duration. KEY G3 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS3 · release · Note steps | Releases the note and completes its recorded held duration. KEY A3 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS3 · release · Note steps | Releases the note and completes its recorded held duration. KEY B3 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C4 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY CS4 · release · Note steps | Releases the note and completes its recorded held duration. KEY D4 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS4 · release · Note steps | Releases the note and completes its recorded held duration. KEY E4 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F4 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS4 · release · Note steps | Releases the note and completes its recorded held duration. KEY G4 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS4 · release · Note steps | Releases the note and completes its recorded held duration. KEY A4 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS4 · release · Note steps | Releases the note and completes its recorded held duration. KEY B4 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C5 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY D5 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY E5 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F5 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS5 · release · Note steps | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · Note steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection.
Held note step · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Held note step | If step 1 on the visible page is later than the held start, extends every note at the held start through this step. KEY FS3 · press / tap · Held note step | Adds or removes scale degree 1 at the held step, replacing a newly created placeholder with the first note and allowing at most four notes per step. KEY G3 · press / tap · Held note step | If step 2 on the visible page is later than the held start, extends every note at the held start through this step. KEY GS3 · press / tap · Held note step | Adds or removes scale degree 2 at the held step, replacing a newly created placeholder with the first note and allowing at most four notes per step. KEY A3 · press / tap · Held note step | If step 3 on the visible page is later than the held start, extends every note at the held start through this step. KEY AS3 · press / tap · Held note step | Adds or removes scale degree 3 at the held step, replacing a newly created placeholder with the first note and allowing at most four notes per step. KEY B3 · press / tap · Held note step | If step 4 on the visible page is later than the held start, extends every note at the held start through this step. KEY C4 · press / tap · Held note step | If step 5 on the visible page is later than the held start, extends every note at the held start through this step. KEY CS4 · press / tap · Held note step | Adds or removes scale degree 4 at the held step, replacing a newly created placeholder with the first note and allowing at most four notes per step. KEY D4 · press / tap · Held note step | If step 6 on the visible page is later than the held start, extends every note at the held start through this step. KEY DS4 · press / tap · Held note step | Adds or removes scale degree 5 at the held step, replacing a newly created placeholder with the first note and allowing at most four notes per step. KEY E4 · press / tap · Held note step | If step 7 on the visible page is later than the held start, extends every note at the held start through this step. KEY F4 · press / tap · Held note step | If step 8 on the visible page is later than the held start, extends every note at the held start through this step. KEY FS4 · press / tap · Held note step | Adds or removes scale degree 6 at the held step, replacing a newly created placeholder with the first note and allowing at most four notes per step. KEY G4 · press / tap · Held note step | If step 9 on the visible page is later than the held start, extends every note at the held start through this step. KEY GS4 · press / tap · Held note step | Adds or removes scale degree 7 at the held step, replacing a newly created placeholder with the first note and allowing at most four notes per step. KEY A4 · press / tap · Held note step | If step 10 on the visible page is later than the held start, extends every note at the held start through this step. KEY AS4 · press / tap · Held note step | Adds or removes scale degree 8 at the held step, replacing a newly created placeholder with the first note and allowing at most four notes per step. KEY B4 · press / tap · Held note step | If step 11 on the visible page is later than the held start, extends every note at the held start through this step. KEY C5 · press / tap · Held note step | If step 12 on the visible page is later than the held start, extends every note at the held start through this step. KEY CS5 · press / tap · Held note step | Moves the black-key note-entry octave down, limited to two octaves either side of its starting octave. KEY D5 · press / tap · Held note step | If step 13 on the visible page is later than the held start, extends every note at the held start through this step. KEY DS5 · press / tap · Held note step | Moves the black-key note-entry octave up, limited to two octaves either side of its starting octave. KEY E5 · press / tap · Held note step | If step 14 on the visible page is later than the held start, extends every note at the held start through this step. KEY F5 · press / tap · Held note step | If step 15 on the visible page is later than the held start, extends every note at the held start through this step. KEY FS5 · press / tap · Held note step | Starts the fill and opens its step screen. KEY G5 · press / tap · Held note step | If step 16 on the visible page is later than the held start, extends every note at the held start through this step.
Accent layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Accent layer | Changes step 1 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY FS3 · press / tap · Accent layer | Has no assigned job here. KEY G3 · press / tap · Accent layer | Changes step 2 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY GS3 · press / tap · Accent layer | Has no assigned job here. KEY A3 · press / tap · Accent layer | Changes step 3 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY AS3 · press / tap · Accent layer | Has no assigned job here. KEY B3 · press / tap · Accent layer | Changes step 4 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY C4 · press / tap · Accent layer | Changes step 5 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY CS4 · press / tap · Accent layer | Has no assigned job here. KEY D4 · press / tap · Accent layer | Changes step 6 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY DS4 · press / tap · Accent layer | Has no assigned job here. KEY E4 · press / tap · Accent layer | Changes step 7 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY F4 · press / tap · Accent layer | Changes step 8 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY FS4 · press / tap · Accent layer | Has no assigned job here. KEY G4 · press / tap · Accent layer | Changes step 9 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY GS4 · press / tap · Accent layer | Has no assigned job here. KEY A4 · press / tap · Accent layer | Changes step 10 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY AS4 · press / tap · Accent layer | Has no assigned job here. KEY B4 · press / tap · Accent layer | Changes step 11 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY C5 · press / tap · Accent layer | Changes step 12 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY CS5 · press / tap · Accent layer | Has no assigned job here. KEY D5 · press / tap · Accent layer | Changes step 13 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY DS5 · press / tap · Accent layer | Has no assigned job here. KEY E5 · press / tap · Accent layer | Changes step 14 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY F5 · press / tap · Accent layer | Changes step 15 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note. KEY FS5 · press / tap · Accent layer | Has no assigned job here. KEY G5 · press / tap · Accent layer | Changes step 16 on this page: grids toggle accent or add an accented hit, while notes cycle accent, ghost and normal or add an accented last-pitch note.
Repeat or tie layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Repeat or tie layer | Changes step 1 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY FS3 · press / tap · Repeat or tie layer | Has no assigned job here. KEY G3 · press / tap · Repeat or tie layer | Changes step 2 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY GS3 · press / tap · Repeat or tie layer | Has no assigned job here. KEY A3 · press / tap · Repeat or tie layer | Changes step 3 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY AS3 · press / tap · Repeat or tie layer | Has no assigned job here. KEY B3 · press / tap · Repeat or tie layer | Changes step 4 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY C4 · press / tap · Repeat or tie layer | Changes step 5 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY CS4 · press / tap · Repeat or tie layer | Has no assigned job here. KEY D4 · press / tap · Repeat or tie layer | Changes step 6 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY DS4 · press / tap · Repeat or tie layer | Has no assigned job here. KEY E4 · press / tap · Repeat or tie layer | Changes step 7 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY F4 · press / tap · Repeat or tie layer | Changes step 8 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY FS4 · press / tap · Repeat or tie layer | Has no assigned job here. KEY G4 · press / tap · Repeat or tie layer | Changes step 9 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY GS4 · press / tap · Repeat or tie layer | Has no assigned job here. KEY A4 · press / tap · Repeat or tie layer | Changes step 10 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY AS4 · press / tap · Repeat or tie layer | Has no assigned job here. KEY B4 · press / tap · Repeat or tie layer | Changes step 11 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY C5 · press / tap · Repeat or tie layer | Changes step 12 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY CS5 · press / tap · Repeat or tie layer | Has no assigned job here. KEY D5 · press / tap · Repeat or tie layer | Changes step 13 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY DS5 · press / tap · Repeat or tie layer | Has no assigned job here. KEY E5 · press / tap · Repeat or tie layer | Changes step 14 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY F5 · press / tap · Repeat or tie layer | Changes step 15 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes. KEY FS5 · press / tap · Repeat or tie layer | Has no assigned job here. KEY G5 · press / tap · Repeat or tie layer | Changes step 16 on this page: grids cycle single, double, triple, quadruple and flam hits with an empty step becoming a double hit, while notes toggle ties only on existing notes.
Fill layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Fill layer | Changes step 1 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY FS3 · press / tap · Fill layer | On a grid track, selects and plays element 1 of the current eight-element bank. KEY G3 · press / tap · Fill layer | Changes step 2 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY GS3 · press / tap · Fill layer | On a grid track, selects and plays element 2 of the current eight-element bank. KEY A3 · press / tap · Fill layer | Changes step 3 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY AS3 · press / tap · Fill layer | On a grid track, selects and plays element 3 of the current eight-element bank. KEY B3 · press / tap · Fill layer | Changes step 4 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY C4 · press / tap · Fill layer | Changes step 5 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY CS4 · press / tap · Fill layer | On a grid track, selects and plays element 4 of the current eight-element bank. KEY D4 · press / tap · Fill layer | Changes step 6 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY DS4 · press / tap · Fill layer | On a grid track, selects and plays element 5 of the current eight-element bank. KEY E4 · press / tap · Fill layer | Changes step 7 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY F4 · press / tap · Fill layer | Changes step 8 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY FS4 · press / tap · Fill layer | On a grid track, selects and plays element 6 of the current eight-element bank. KEY G4 · press / tap · Fill layer | Changes step 9 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY GS4 · press / tap · Fill layer | On a grid track, selects and plays element 7 of the current eight-element bank. KEY A4 · press / tap · Fill layer | Changes step 10 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY AS4 · press / tap · Fill layer | On a grid track, selects and plays element 8 of the current eight-element bank. KEY B4 · press / tap · Fill layer | Changes step 11 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY C5 · press / tap · Fill layer | Changes step 12 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY CS5 · press / tap · Fill layer | On a grid track, switches to the other bank of eight instruments or pads. KEY D5 · press / tap · Fill layer | Changes step 13 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY DS5 · press / tap · Fill layer | Has no assigned job here. KEY E5 · press / tap · Fill layer | Changes step 14 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY F5 · press / tap · Fill layer | Changes step 15 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback. KEY FS5 · press / tap · Fill layer | Closes this screen and stops its fill if one is running. KEY G5 · press / tap · Fill layer | Changes step 16 on this page: grids make a hit fill-only or delete a fill-only hit, while existing notes toggle between fill-only and normal playback.
Erase layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Erase layer | When stopped, clears instrument or pad 1 across its full grid or all notes at visible step 1 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY FS3 · press / tap · Erase layer | Copies the selected track’s sequence data into the temporary track clipboard. KEY G3 · press / tap · Erase layer | When stopped, clears instrument or pad 2 across its full grid or all notes at visible step 2 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY GS3 · press / tap · Erase layer | Replaces the selected track’s sequence data from a compatible clipboard immediately without a question, leaving its machine and sound settings and allowing track undo; flash changes with a later pattern save or autosave. KEY A3 · press / tap · Erase layer | When stopped, clears instrument or pad 3 across its full grid or all notes at visible step 3 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY AS3 · press / tap · Erase layer | Clears the selected track’s sequence events and step locks immediately without a question, retaining its sound and allowing track undo; flash changes with a later pattern save or autosave. KEY B3 · press / tap · Erase layer | When stopped, clears instrument or pad 4 across its full grid or all notes at visible step 4 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY C4 · press / tap · Erase layer | When stopped, clears instrument or pad 5 across its full grid or all notes at visible step 5 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY CS4 · press / tap · Erase layer | On the sampler, replaces this bar’s grid hits with BREAK’s pad choices, repeats and silences immediately without a question, retaining reverse and half-speed as live effects and allowing track undo; flash changes with a later pattern save or autosave. KEY D4 · press / tap · Erase layer | When stopped, clears instrument or pad 6 across its full grid or all notes at visible step 6 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY DS4 · press / tap · Erase layer | Has no assigned job here. KEY E4 · press / tap · Erase layer | When stopped, clears instrument or pad 7 across its full grid or all notes at visible step 7 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY F4 · press / tap · Erase layer | When stopped, clears instrument or pad 8 across its full grid or all notes at visible step 8 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY FS4 · press / tap · Erase layer | Has no assigned job here. KEY G4 · press / tap · Erase layer | When stopped, clears instrument or pad 9 across its full grid or all notes at visible step 9 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY GS4 · press / tap · Erase layer | Has no assigned job here. KEY A4 · press / tap · Erase layer | When stopped, clears instrument or pad 10 across its full grid or all notes at visible step 10 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY AS4 · press / tap · Erase layer | Has no assigned job here. KEY B4 · press / tap · Erase layer | When stopped, clears instrument or pad 11 across its full grid or all notes at visible step 11 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY C5 · press / tap · Erase layer | When stopped, clears instrument or pad 12 across its full grid or all notes at visible step 12 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY CS5 · press / tap · Erase layer | Has no assigned job here. KEY D5 · press / tap · Erase layer | When stopped, clears instrument or pad 13 across its full grid or all notes at visible step 13 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY DS5 · press / tap · Erase layer | Has no assigned job here. KEY E5 · press / tap · Erase layer | When stopped, clears instrument or pad 14 across its full grid or all notes at visible step 14 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY F5 · press / tap · Erase layer | When stopped, clears instrument or pad 15 across its full grid or all notes at visible step 15 immediately without a question, with track undo available; flash changes with a later pattern save or autosave. KEY FS5 · press / tap · Erase layer | Has no assigned job here. KEY G5 · press / tap · Erase layer | When stopped, clears instrument or pad 16 across its full grid or all notes at visible step 16 immediately without a question, with track undo available; flash changes with a later pattern save or autosave.
Erase layer · hold
Do this | What happens --- | --- KEY F3 · hold · Erase layer | While playing, erases instrument or pad 1 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY G3 · hold · Erase layer | While playing, erases instrument or pad 2 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY A3 · hold · Erase layer | While playing, erases instrument or pad 3 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY B3 · hold · Erase layer | While playing, erases instrument or pad 4 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY C4 · hold · Erase layer | While playing, erases instrument or pad 5 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY D4 · hold · Erase layer | While playing, erases instrument or pad 6 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY E4 · hold · Erase layer | While playing, erases instrument or pad 7 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY F4 · hold · Erase layer | While playing, erases instrument or pad 8 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY G4 · hold · Erase layer | While playing, erases instrument or pad 9 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY A4 · hold · Erase layer | While playing, erases instrument or pad 10 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY B4 · hold · Erase layer | While playing, erases instrument or pad 11 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY C5 · hold · Erase layer | While playing, erases instrument or pad 12 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY D5 · hold · Erase layer | While playing, erases instrument or pad 13 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY E5 · hold · Erase layer | While playing, erases instrument or pad 14 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY F5 · hold · Erase layer | While playing, erases instrument or pad 15 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave. KEY G5 · hold · Erase layer | While playing, erases instrument or pad 16 as its playhead passes, or all notes at the note track playhead, without a question and with track undo available; flash changes with a later pattern save or autosave.
Erase layer · release
Do this | What happens --- | --- KEY F3 · release · Erase layer | Stops this key’s live erase request. KEY G3 · release · Erase layer | Stops this key’s live erase request. KEY A3 · release · Erase layer | Stops this key’s live erase request. KEY B3 · release · Erase layer | Stops this key’s live erase request. KEY C4 · release · Erase layer | Stops this key’s live erase request. KEY D4 · release · Erase layer | Stops this key’s live erase request. KEY E4 · release · Erase layer | Stops this key’s live erase request. KEY F4 · release · Erase layer | Stops this key’s live erase request. KEY G4 · release · Erase layer | Stops this key’s live erase request. KEY A4 · release · Erase layer | Stops this key’s live erase request. KEY B4 · release · Erase layer | Stops this key’s live erase request. KEY C5 · release · Erase layer | Stops this key’s live erase request. KEY D5 · release · Erase layer | Stops this key’s live erase request. KEY E5 · release · Erase layer | Stops this key’s live erase request. KEY F5 · release · Erase layer | Stops this key’s live erase request. KEY G5 · release · Erase layer | Stops this key’s live erase request.
Length layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Length layer | Sets the length to position 1 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY FS3 · press / tap · Length layer | Sets this track’s playback speed to ×2. KEY G3 · press / tap · Length layer | Sets the length to position 2 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY GS3 · press / tap · Length layer | Sets this track’s playback speed to ×3/2. KEY A3 · press / tap · Length layer | Sets the length to position 3 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY AS3 · press / tap · Length layer | Sets this track’s playback speed to ×1. KEY B3 · press / tap · Length layer | Sets the length to position 4 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY C4 · press / tap · Length layer | Sets the length to position 5 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY CS4 · press / tap · Length layer | Sets this track’s playback speed to ×3/4. KEY D4 · press / tap · Length layer | Sets the length to position 6 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY DS4 · press / tap · Length layer | Sets this track’s playback speed to ×1/2. KEY E4 · press / tap · Length layer | Sets the length to position 7 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY F4 · press / tap · Length layer | Sets the length to position 8 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY FS4 · press / tap · Length layer | Sets this track’s playback speed to ×1/4. KEY G4 · press / tap · Length layer | Sets the length to position 9 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY GS4 · press / tap · Length layer | Sets the selected track to 1 full bars at its current speed, limited to 64 steps and applied to all grid lanes. KEY A4 · press / tap · Length layer | Sets the length to position 10 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY AS4 · press / tap · Length layer | Sets the selected track to 2 full bars at its current speed, limited to 64 steps and applied to all grid lanes. KEY B4 · press / tap · Length layer | Sets the length to position 11 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY C5 · press / tap · Length layer | Sets the length to position 12 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY CS5 · press / tap · Length layer | Sets the selected track to 3 full bars at its current speed, limited to 64 steps and applied to all grid lanes. KEY D5 · press / tap · Length layer | Sets the length to position 13 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY DS5 · press / tap · Length layer | Sets the selected track to 4 full bars at its current speed, limited to 64 steps and applied to all grid lanes. KEY E5 · press / tap · Length layer | Sets the length to position 14 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY F5 · press / tap · Length layer | Sets the length to position 15 on the current length page, applying it to every instrument or pad lane on grid tracks. KEY FS5 · press / tap · Length layer | Has no assigned job here. KEY G5 · press / tap · Length layer | Sets the length to position 16 on the current length page, applying it to every instrument or pad lane on grid tracks.
Lane mute layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 1 on the selected grid track. KEY FS3 · press / tap · Lane mute layer | On a grid track, selects and plays element 1 of the current eight-element bank. KEY G3 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 2 on the selected grid track. KEY GS3 · press / tap · Lane mute layer | On a grid track, selects and plays element 2 of the current eight-element bank. KEY A3 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 3 on the selected grid track. KEY AS3 · press / tap · Lane mute layer | On a grid track, selects and plays element 3 of the current eight-element bank. KEY B3 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 4 on the selected grid track. KEY C4 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 5 on the selected grid track. KEY CS4 · press / tap · Lane mute layer | On a grid track, selects and plays element 4 of the current eight-element bank. KEY D4 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 6 on the selected grid track. KEY DS4 · press / tap · Lane mute layer | On a grid track, selects and plays element 5 of the current eight-element bank. KEY E4 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 7 on the selected grid track. KEY F4 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 8 on the selected grid track. KEY FS4 · press / tap · Lane mute layer | On a grid track, selects and plays element 6 of the current eight-element bank. KEY G4 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 9 on the selected grid track. KEY GS4 · press / tap · Lane mute layer | On a grid track, selects and plays element 7 of the current eight-element bank. KEY A4 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 10 on the selected grid track. KEY AS4 · press / tap · Lane mute layer | On a grid track, selects and plays element 8 of the current eight-element bank. KEY B4 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 11 on the selected grid track. KEY C5 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 12 on the selected grid track. KEY CS5 · press / tap · Lane mute layer | On a grid track, switches to the other bank of eight instruments or pads. KEY D5 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 13 on the selected grid track. KEY DS5 · press / tap · Lane mute layer | Closes this screen and stops its fill if one is running. KEY E5 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 14 on the selected grid track. KEY F5 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 15 on the selected grid track. KEY FS5 · press / tap · Lane mute layer | Has no assigned job here. KEY G5 · press / tap · Lane mute layer | Toggles the mute of instrument or pad 16 on the selected grid track.
Roll layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Roll layer | Selects instrument or pad 1 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY FS3 · press / tap · Roll layer | Sets the ROLL rate to 1/8, updating lanes already rolling. KEY G3 · press / tap · Roll layer | Selects instrument or pad 2 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY GS3 · press / tap · Roll layer | Sets the ROLL rate to 1/16, updating lanes already rolling. KEY A3 · press / tap · Roll layer | Selects instrument or pad 3 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY AS3 · press / tap · Roll layer | Sets the ROLL rate to 1/32, updating lanes already rolling. KEY B3 · press / tap · Roll layer | Selects instrument or pad 4 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY C4 · press / tap · Roll layer | Selects instrument or pad 5 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY CS4 · press / tap · Roll layer | Sets the ROLL rate to 1/8T, updating lanes already rolling. KEY D4 · press / tap · Roll layer | Selects instrument or pad 6 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY DS4 · press / tap · Roll layer | Sets the ROLL rate to 1/16T, updating lanes already rolling. KEY E4 · press / tap · Roll layer | Selects instrument or pad 7 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY F4 · press / tap · Roll layer | Selects instrument or pad 8 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY FS4 · press / tap · Roll layer | Sets the ROLL rate to 1/32T, updating lanes already rolling. KEY G4 · press / tap · Roll layer | Selects instrument or pad 9 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY GS4 · press / tap · Roll layer | Toggles the crescendo ramp, returning to a flat roll when the same ramp is chosen again. KEY A4 · press / tap · Roll layer | Selects instrument or pad 10 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY AS4 · press / tap · Roll layer | Toggles the decrescendo ramp, returning to a flat roll when the same ramp is chosen again. KEY B4 · press / tap · Roll layer | Selects instrument or pad 11 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY C5 · press / tap · Roll layer | Selects instrument or pad 12 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY CS5 · press / tap · Roll layer | Has no assigned job here. KEY D5 · press / tap · Roll layer | Selects instrument or pad 13 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY DS5 · press / tap · Roll layer | Has no assigned job here. KEY E5 · press / tap · Roll layer | Selects instrument or pad 14 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY F5 · press / tap · Roll layer | Selects instrument or pad 15 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on. KEY FS5 · press / tap · Roll layer | Runs the fill while this key is held over the roll. KEY G5 · press / tap · Roll layer | Selects instrument or pad 16 and starts repeating it at the current ROLL rate, writing repeats into the pattern when REC is on.
Roll layer · release
Do this | What happens --- | --- KEY F3 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY G3 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY A3 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY B3 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY C4 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY D4 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY E4 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY F4 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY G4 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY A4 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY B4 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY C5 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY D5 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY E5 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY F5 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail. KEY FS5 · release · Roll layer | Stops the fill started by this key. KEY G5 · release · Roll layer | Stops this lane’s held roll, allowing its configured tail.
Chord pads · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Chord pads | Plays chord pad 1 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY FS3 · press / tap · Chord pads | Applies the +7 extension to chords played while this key is held. KEY G3 · press / tap · Chord pads | Plays chord pad 2 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY GS3 · press / tap · Chord pads | Applies the +9 extension to chords played while this key is held. KEY A3 · press / tap · Chord pads | Plays chord pad 3 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY AS3 · press / tap · Chord pads | Applies the SUS2 extension to chords played while this key is held. KEY B3 · press / tap · Chord pads | Plays chord pad 4 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY C4 · press / tap · Chord pads | Plays chord pad 5 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY CS4 · press / tap · Chord pads | Applies the SUS4 extension to chords played while this key is held. KEY D4 · press / tap · Chord pads | Plays chord pad 6 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY DS4 · press / tap · Chord pads | Has no assigned job here. KEY E4 · press / tap · Chord pads | Plays chord pad 7 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY F4 · press / tap · Chord pads | Plays chord pad 8 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY FS4 · press / tap · Chord pads | Has no assigned job here. KEY G4 · press / tap · Chord pads | Plays chord pad 9 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY GS4 · press / tap · Chord pads | Has no assigned job here. KEY A4 · press / tap · Chord pads | Plays chord pad 10 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY AS4 · press / tap · Chord pads | Has no assigned job here. KEY B4 · press / tap · Chord pads | Plays chord pad 11 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY C5 · press / tap · Chord pads | Plays chord pad 12 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY CS5 · press / tap · Chord pads | Has no assigned job here. KEY D5 · press / tap · Chord pads | Plays chord pad 13 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY DS5 · press / tap · Chord pads | Has no assigned job here. KEY E5 · press / tap · Chord pads | Plays chord pad 14 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY F5 · press / tap · Chord pads | Plays chord pad 15 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY FS5 · press / tap · Chord pads | Has no assigned job here. KEY G5 · press / tap · Chord pads | Plays chord pad 16 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on.
Chord pads · release
Do this | What happens --- | --- KEY F3 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY FS3 · release · Chord pads | Removes the held +7 chord extension. KEY G3 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY GS3 · release · Chord pads | Removes the held +9 chord extension. KEY A3 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY AS3 · release · Chord pads | Removes the held SUS2 chord extension. KEY B3 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY C4 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY CS4 · release · Chord pads | Removes the held SUS4 chord extension. KEY D4 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY E4 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY F4 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY G4 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY A4 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY B4 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY C5 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY D5 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY E5 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY F5 · release · Chord pads | Releases this chord and completes its recorded held duration. KEY G5 · release · Chord pads | Releases this chord and completes its recorded held duration.
Held chords · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Held chords | Plays chord pad 1 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY FS3 · press / tap · Held chords | Applies the +7 extension to chords played while this key is held. KEY G3 · press / tap · Held chords | Plays chord pad 2 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY GS3 · press / tap · Held chords | Applies the +9 extension to chords played while this key is held. KEY A3 · press / tap · Held chords | Plays chord pad 3 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY AS3 · press / tap · Held chords | Applies the SUS2 extension to chords played while this key is held. KEY B3 · press / tap · Held chords | Plays chord pad 4 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY C4 · press / tap · Held chords | Plays chord pad 5 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY CS4 · press / tap · Held chords | Applies the SUS4 extension to chords played while this key is held. KEY D4 · press / tap · Held chords | Plays chord pad 6 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY DS4 · press / tap · Held chords | Has no assigned job here. KEY E4 · press / tap · Held chords | Plays chord pad 7 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY F4 · press / tap · Held chords | Plays chord pad 8 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY FS4 · press / tap · Held chords | Has no assigned job here. KEY G4 · press / tap · Held chords | Plays chord pad 9 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY GS4 · press / tap · Held chords | Has no assigned job here. KEY A4 · press / tap · Held chords | Plays chord pad 10 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY AS4 · press / tap · Held chords | Has no assigned job here. KEY B4 · press / tap · Held chords | Plays chord pad 11 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY C5 · press / tap · Held chords | Plays chord pad 12 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY CS5 · press / tap · Held chords | Has no assigned job here. KEY D5 · press / tap · Held chords | Plays chord pad 13 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY DS5 · press / tap · Held chords | Has no assigned job here. KEY E5 · press / tap · Held chords | Plays chord pad 14 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY F5 · press / tap · Held chords | Plays chord pad 15 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on. KEY FS5 · press / tap · Held chords | Has no assigned job here. KEY G5 · press / tap · Held chords | Plays chord pad 16 from the chosen chord set with held extensions and current voicing, recording it when REC and playback are on.
Held chords · release
Do this | What happens --- | --- KEY F3 · release · Held chords | Releases this chord and completes its recorded held duration. KEY FS3 · release · Held chords | Removes the held +7 chord extension. KEY G3 · release · Held chords | Releases this chord and completes its recorded held duration. KEY GS3 · release · Held chords | Removes the held +9 chord extension. KEY A3 · release · Held chords | Releases this chord and completes its recorded held duration. KEY AS3 · release · Held chords | Removes the held SUS2 chord extension. KEY B3 · release · Held chords | Releases this chord and completes its recorded held duration. KEY C4 · release · Held chords | Releases this chord and completes its recorded held duration. KEY CS4 · release · Held chords | Removes the held SUS4 chord extension. KEY D4 · release · Held chords | Releases this chord and completes its recorded held duration. KEY E4 · release · Held chords | Releases this chord and completes its recorded held duration. KEY F4 · release · Held chords | Releases this chord and completes its recorded held duration. KEY G4 · release · Held chords | Releases this chord and completes its recorded held duration. KEY A4 · release · Held chords | Releases this chord and completes its recorded held duration. KEY B4 · release · Held chords | Releases this chord and completes its recorded held duration. KEY C5 · release · Held chords | Releases this chord and completes its recorded held duration. KEY D5 · release · Held chords | Releases this chord and completes its recorded held duration. KEY E5 · release · Held chords | Releases this chord and completes its recorded held duration. KEY F5 · release · Held chords | Releases this chord and completes its recorded held duration. KEY G5 · release · Held chords | Releases this chord and completes its recorded held duration.
Copy pattern layer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Copy pattern layer | When stopped, copies to pattern 01, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY G3 · press / tap · Copy pattern layer | When stopped, copies to pattern 02, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY A3 · press / tap · Copy pattern layer | When stopped, copies to pattern 03, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY B3 · press / tap · Copy pattern layer | When stopped, copies to pattern 04, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY C4 · press / tap · Copy pattern layer | When stopped, copies to pattern 05, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY D4 · press / tap · Copy pattern layer | When stopped, copies to pattern 06, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY E4 · press / tap · Copy pattern layer | When stopped, copies to pattern 07, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY F4 · press / tap · Copy pattern layer | When stopped, copies to pattern 08, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY G4 · press / tap · Copy pattern layer | When stopped, copies to pattern 09, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY GS4 · press / tap · Copy pattern layer | Has no assigned job here. KEY A4 · press / tap · Copy pattern layer | When stopped, copies to pattern 10, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY AS4 · press / tap · Copy pattern layer | Has no assigned job here. KEY B4 · press / tap · Copy pattern layer | When stopped, copies to pattern 11, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY C5 · press / tap · Copy pattern layer | When stopped, copies to pattern 12, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY CS5 · press / tap · Copy pattern layer | Has no assigned job here. KEY D5 · press / tap · Copy pattern layer | When stopped, copies to pattern 13, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY DS5 · press / tap · Copy pattern layer | Has no assigned job here. KEY E5 · press / tap · Copy pattern layer | When stopped, copies to pattern 14, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY F5 · press / tap · Copy pattern layer | When stopped, copies to pattern 15, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written. KEY FS5 · press / tap · Copy pattern layer | Has no assigned job here. KEY G5 · press / tap · Copy pattern layer | When stopped, copies to pattern 16, asking before replacing a stored destination and saving both current and destination patterns to flash without pattern undo; the current slot cannot be its own target and oversized patterns are not written.
Copy pattern layer · press while holding KEY FS3
Do this | What happens --- | --- KEY F3 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 01, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G3 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 02, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A3 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 03, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B3 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 04, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C4 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 05, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D4 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 06, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E4 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 07, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F4 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 08, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G4 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 09, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A4 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 10, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B4 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 11, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C5 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 12, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D5 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 13, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E5 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 14, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F5 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 15, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G5 · press while holding KEY FS3 · Copy pattern layer | When stopped, copies track 1 to pattern 16, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written.
Copy pattern layer · press while holding KEY GS3
Do this | What happens --- | --- KEY F3 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 01, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G3 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 02, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A3 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 03, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B3 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 04, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C4 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 05, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D4 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 06, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E4 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 07, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F4 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 08, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G4 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 09, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A4 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 10, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B4 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 11, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C5 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 12, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D5 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 13, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E5 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 14, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F5 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 15, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G5 · press while holding KEY GS3 · Copy pattern layer | When stopped, copies track 2 to pattern 16, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written.
Copy pattern layer · press while holding KEY AS3
Do this | What happens --- | --- KEY F3 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 01, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G3 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 02, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A3 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 03, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B3 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 04, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C4 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 05, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D4 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 06, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E4 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 07, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F4 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 08, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G4 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 09, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A4 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 10, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B4 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 11, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C5 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 12, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D5 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 13, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E5 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 14, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F5 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 15, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G5 · press while holding KEY AS3 · Copy pattern layer | When stopped, copies track 3 to pattern 16, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written.
Copy pattern layer · press while holding KEY CS4
Do this | What happens --- | --- KEY F3 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 01, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G3 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 02, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A3 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 03, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B3 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 04, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C4 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 05, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D4 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 06, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E4 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 07, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F4 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 08, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G4 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 09, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A4 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 10, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B4 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 11, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C5 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 12, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D5 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 13, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E5 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 14, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F5 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 15, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G5 · press while holding KEY CS4 · Copy pattern layer | When stopped, copies track 4 to pattern 16, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written.
Copy pattern layer · press while holding KEY DS4
Do this | What happens --- | --- KEY F3 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 01, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G3 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 02, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A3 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 03, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B3 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 04, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C4 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 05, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D4 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 06, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E4 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 07, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F4 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 08, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G4 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 09, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A4 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 10, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B4 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 11, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C5 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 12, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D5 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 13, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E5 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 14, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F5 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 15, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G5 · press while holding KEY DS4 · Copy pattern layer | When stopped, copies track 5 to pattern 16, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written.
Copy pattern layer · press while holding KEY FS4
Do this | What happens --- | --- KEY F3 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 01, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G3 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 02, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A3 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 03, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B3 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 04, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C4 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 05, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D4 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 06, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E4 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 07, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F4 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 08, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G4 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 09, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY A4 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 10, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY B4 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 11, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY C5 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 12, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY D5 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 13, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY E5 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 14, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY F5 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 15, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written. KEY G5 · press while holding KEY FS4 · Copy pattern layer | When stopped, copies track 6 to pattern 16, asking before replacing stored destination data and saving the current pattern first, then the destination, with no pattern undo; an already-used BITTAL or BUNO-6 machine can block the copy and oversized patterns are not written.
Punch effects · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Punch effects | Applies stutter 1/4 to the mix until release, quantized to the next sixteenth while playing; buffer effects are unavailable while a take is unsaved or being recorded. KEY FS3 · press / tap · Punch effects | Toggles track 1 mute immediately. KEY G3 · press / tap · Punch effects | Applies stutter 1/8 to the mix until release, quantized to the next sixteenth while playing; buffer effects are unavailable while a take is unsaved or being recorded. KEY GS3 · press / tap · Punch effects | Toggles track 2 mute immediately. KEY A3 · press / tap · Punch effects | Applies stutter 1/16 to the mix until release, quantized to the next sixteenth while playing; buffer effects are unavailable while a take is unsaved or being recorded. KEY AS3 · press / tap · Punch effects | Toggles track 3 mute immediately. KEY B3 · press / tap · Punch effects | Applies stutter 1/32 to the mix until release, quantized to the next sixteenth while playing; buffer effects are unavailable while a take is unsaved or being recorded. KEY C4 · press / tap · Punch effects | Applies reverse 1/8 to the mix until release, quantized to the next sixteenth while playing; buffer effects are unavailable while a take is unsaved or being recorded. KEY CS4 · press / tap · Punch effects | Toggles track 4 mute immediately. KEY D4 · press / tap · Punch effects | Applies reverse 1/4 to the mix until release, quantized to the next sixteenth while playing; buffer effects are unavailable while a take is unsaved or being recorded. KEY DS4 · press / tap · Punch effects | Toggles track 5 mute immediately. KEY E4 · press / tap · Punch effects | Applies tape stop to the mix until release, quantized to the next sixteenth while playing; buffer effects are unavailable while a take is unsaved or being recorded. KEY F4 · press / tap · Punch effects | Applies gate to the mix until release, quantized to the next sixteenth while playing. KEY FS4 · press / tap · Punch effects | Toggles track 6 mute immediately. KEY G4 · press / tap · Punch effects | Applies low-pass to the mix until release, quantized to the next sixteenth while playing. KEY GS4 · press / tap · Punch effects | Has no assigned job here. KEY A4 · press / tap · Punch effects | Applies high-pass to the mix until release, quantized to the next sixteenth while playing. KEY AS4 · press / tap · Punch effects | Has no assigned job here. KEY B4 · press / tap · Punch effects | Applies bitcrush to the mix until release, quantized to the next sixteenth while playing. KEY C5 · press / tap · Punch effects | Applies rate reduce to the mix until release, quantized to the next sixteenth while playing. KEY CS5 · press / tap · Punch effects | Has no assigned job here. KEY D5 · press / tap · Punch effects | Applies delay throw to the mix until release, quantized to the next sixteenth while playing. KEY DS5 · press / tap · Punch effects | Has no assigned job here. KEY E5 · press / tap · Punch effects | Applies echo freeze to the mix until release, quantized to the next sixteenth while playing. KEY F5 · press / tap · Punch effects | Applies kill low to the mix until release, quantized to the next sixteenth while playing. KEY FS5 · press / tap · Punch effects | Has no assigned job here. KEY G5 · press / tap · Punch effects | Applies kill high to the mix until release, quantized to the next sixteenth while playing.
Punch effects · release
Do this | What happens --- | --- KEY F3 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY G3 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY A3 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY B3 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY C4 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY D4 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY E4 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY F4 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY G4 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY A4 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY B4 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY C5 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY D5 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY E5 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY F5 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key. KEY G5 · release · Punch effects | Releases this key’s punch-in effect if it is the most recently pressed effect key.
BP-1 / TRIM · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BP-1 / TRIM | Selects and plays pad 1 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS3 · press / tap · BP-1 / TRIM | Copies the selected pad’s assignment, playback settings, level and choke group to its temporary clipboard. KEY G3 · press / tap · BP-1 / TRIM | Selects and plays pad 2 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY GS3 · press / tap · BP-1 / TRIM | Replaces the selected pad’s assignment and playback settings, level and choke group from its clipboard immediately without a question, marking the pattern for saving with no undo for the old pad assignment. KEY A3 · press / tap · BP-1 / TRIM | Selects and plays pad 3 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY AS3 · press / tap · BP-1 / TRIM | Empties the selected pad assignment immediately without a question, leaving the audio take intact and marking the pattern for saving with no undo for the old pad assignment. KEY B3 · press / tap · BP-1 / TRIM | Selects and plays pad 4 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY C4 · press / tap · BP-1 / TRIM | Selects and plays pad 5 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY CS4 · press / tap · BP-1 / TRIM | Moves the selected pad’s start to the nearest detected hit while keeping its end, marking the pattern for saving. KEY D4 · press / tap · BP-1 / TRIM | Selects and plays pad 6 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY DS4 · press / tap · BP-1 / TRIM | Has no assigned job here. KEY E4 · press / tap · BP-1 / TRIM | Selects and plays pad 7 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY F4 · press / tap · BP-1 / TRIM | Selects and plays pad 8 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS4 · press / tap · BP-1 / TRIM | Has no assigned job here. KEY G4 · press / tap · BP-1 / TRIM | Selects and plays pad 9 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY GS4 · press / tap · BP-1 / TRIM | Has no assigned job here. KEY A4 · press / tap · BP-1 / TRIM | Selects and plays pad 10 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY AS4 · press / tap · BP-1 / TRIM | Has no assigned job here. KEY B4 · press / tap · BP-1 / TRIM | Selects and plays pad 11 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY C5 · press / tap · BP-1 / TRIM | Selects and plays pad 12 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY CS5 · press / tap · BP-1 / TRIM | Enables live reverse while held for sampler pad playing. KEY D5 · press / tap · BP-1 / TRIM | Selects and plays pad 13 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY DS5 · press / tap · BP-1 / TRIM | Enables live half-speed while held for sampler pad playing. KEY E5 · press / tap · BP-1 / TRIM | Selects and plays pad 14 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY F5 · press / tap · BP-1 / TRIM | Selects and plays pad 15 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS5 · press / tap · BP-1 / TRIM | Enables live stutter while held for sampler pad playing. KEY G5 · press / tap · BP-1 / TRIM | Selects and plays pad 16 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on.
BP-1 / TRIM · release
Do this | What happens --- | --- KEY F3 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY G3 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY A3 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY B3 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY C4 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY D4 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY E4 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY F4 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY G4 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY A4 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY B4 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY C5 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY CS5 · release · BP-1 / TRIM | Disables this held live reverse effect. KEY D5 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY DS5 · release · BP-1 / TRIM | Disables this held live half-speed effect. KEY E5 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY F5 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY FS5 · release · BP-1 / TRIM | Disables this held live stutter effect. KEY G5 · release · BP-1 / TRIM | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it.
BP-1 / SOUND · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BP-1 / SOUND | Selects and plays pad 1 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS3 · press / tap · BP-1 / SOUND | Copies the selected pad’s assignment, playback settings, level and choke group to its temporary clipboard. KEY G3 · press / tap · BP-1 / SOUND | Selects and plays pad 2 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY GS3 · press / tap · BP-1 / SOUND | Replaces the selected pad’s assignment and playback settings, level and choke group from its clipboard immediately without a question, marking the pattern for saving with no undo for the old pad assignment. KEY A3 · press / tap · BP-1 / SOUND | Selects and plays pad 3 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY AS3 · press / tap · BP-1 / SOUND | Empties the selected pad assignment immediately without a question, leaving the audio take intact and marking the pattern for saving with no undo for the old pad assignment. KEY B3 · press / tap · BP-1 / SOUND | Selects and plays pad 4 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY C4 · press / tap · BP-1 / SOUND | Selects and plays pad 5 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY CS4 · press / tap · BP-1 / SOUND | Moves the selected pad’s start to the nearest detected hit while keeping its end, marking the pattern for saving. KEY D4 · press / tap · BP-1 / SOUND | Selects and plays pad 6 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY DS4 · press / tap · BP-1 / SOUND | Has no assigned job here. KEY E4 · press / tap · BP-1 / SOUND | Selects and plays pad 7 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY F4 · press / tap · BP-1 / SOUND | Selects and plays pad 8 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS4 · press / tap · BP-1 / SOUND | Has no assigned job here. KEY G4 · press / tap · BP-1 / SOUND | Selects and plays pad 9 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY GS4 · press / tap · BP-1 / SOUND | Has no assigned job here. KEY A4 · press / tap · BP-1 / SOUND | Selects and plays pad 10 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY AS4 · press / tap · BP-1 / SOUND | Has no assigned job here. KEY B4 · press / tap · BP-1 / SOUND | Selects and plays pad 11 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY C5 · press / tap · BP-1 / SOUND | Selects and plays pad 12 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY CS5 · press / tap · BP-1 / SOUND | Enables live reverse while held for sampler pad playing. KEY D5 · press / tap · BP-1 / SOUND | Selects and plays pad 13 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY DS5 · press / tap · BP-1 / SOUND | Enables live half-speed while held for sampler pad playing. KEY E5 · press / tap · BP-1 / SOUND | Selects and plays pad 14 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY F5 · press / tap · BP-1 / SOUND | Selects and plays pad 15 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS5 · press / tap · BP-1 / SOUND | Enables live stutter while held for sampler pad playing. KEY G5 · press / tap · BP-1 / SOUND | Selects and plays pad 16 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on.
BP-1 / SOUND · release
Do this | What happens --- | --- KEY F3 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY G3 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY A3 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY B3 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY C4 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY D4 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY E4 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY F4 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY G4 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY A4 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY B4 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY C5 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY CS5 · release · BP-1 / SOUND | Disables this held live reverse effect. KEY D5 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY DS5 · release · BP-1 / SOUND | Disables this held live half-speed effect. KEY E5 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY F5 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY FS5 · release · BP-1 / SOUND | Disables this held live stutter effect. KEY G5 · release · BP-1 / SOUND | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it.
BP-1 / ENV · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BP-1 / ENV | Selects and plays pad 1 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS3 · press / tap · BP-1 / ENV | Copies the selected pad’s assignment, playback settings, level and choke group to its temporary clipboard. KEY G3 · press / tap · BP-1 / ENV | Selects and plays pad 2 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY GS3 · press / tap · BP-1 / ENV | Replaces the selected pad’s assignment and playback settings, level and choke group from its clipboard immediately without a question, marking the pattern for saving with no undo for the old pad assignment. KEY A3 · press / tap · BP-1 / ENV | Selects and plays pad 3 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY AS3 · press / tap · BP-1 / ENV | Empties the selected pad assignment immediately without a question, leaving the audio take intact and marking the pattern for saving with no undo for the old pad assignment. KEY B3 · press / tap · BP-1 / ENV | Selects and plays pad 4 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY C4 · press / tap · BP-1 / ENV | Selects and plays pad 5 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY CS4 · press / tap · BP-1 / ENV | Moves the selected pad’s start to the nearest detected hit while keeping its end, marking the pattern for saving. KEY D4 · press / tap · BP-1 / ENV | Selects and plays pad 6 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY DS4 · press / tap · BP-1 / ENV | Has no assigned job here. KEY E4 · press / tap · BP-1 / ENV | Selects and plays pad 7 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY F4 · press / tap · BP-1 / ENV | Selects and plays pad 8 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS4 · press / tap · BP-1 / ENV | Has no assigned job here. KEY G4 · press / tap · BP-1 / ENV | Selects and plays pad 9 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY GS4 · press / tap · BP-1 / ENV | Has no assigned job here. KEY A4 · press / tap · BP-1 / ENV | Selects and plays pad 10 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY AS4 · press / tap · BP-1 / ENV | Has no assigned job here. KEY B4 · press / tap · BP-1 / ENV | Selects and plays pad 11 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY C5 · press / tap · BP-1 / ENV | Selects and plays pad 12 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY CS5 · press / tap · BP-1 / ENV | Enables live reverse while held for sampler pad playing. KEY D5 · press / tap · BP-1 / ENV | Selects and plays pad 13 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY DS5 · press / tap · BP-1 / ENV | Enables live half-speed while held for sampler pad playing. KEY E5 · press / tap · BP-1 / ENV | Selects and plays pad 14 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY F5 · press / tap · BP-1 / ENV | Selects and plays pad 15 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS5 · press / tap · BP-1 / ENV | Enables live stutter while held for sampler pad playing. KEY G5 · press / tap · BP-1 / ENV | Selects and plays pad 16 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on.
BP-1 / ENV · release
Do this | What happens --- | --- KEY F3 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY G3 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY A3 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY B3 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY C4 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY D4 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY E4 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY F4 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY G4 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY A4 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY B4 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY C5 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY CS5 · release · BP-1 / ENV | Disables this held live reverse effect. KEY D5 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY DS5 · release · BP-1 / ENV | Disables this held live half-speed effect. KEY E5 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY F5 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY FS5 · release · BP-1 / ENV | Disables this held live stutter effect. KEY G5 · release · BP-1 / ENV | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it.
BP-1 / LOOP · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BP-1 / LOOP | Selects and plays pad 1 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS3 · press / tap · BP-1 / LOOP | Copies the selected pad’s assignment, playback settings, level and choke group to its temporary clipboard. KEY G3 · press / tap · BP-1 / LOOP | Selects and plays pad 2 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY GS3 · press / tap · BP-1 / LOOP | Replaces the selected pad’s assignment and playback settings, level and choke group from its clipboard immediately without a question, marking the pattern for saving with no undo for the old pad assignment. KEY A3 · press / tap · BP-1 / LOOP | Selects and plays pad 3 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY AS3 · press / tap · BP-1 / LOOP | Empties the selected pad assignment immediately without a question, leaving the audio take intact and marking the pattern for saving with no undo for the old pad assignment. KEY B3 · press / tap · BP-1 / LOOP | Selects and plays pad 4 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY C4 · press / tap · BP-1 / LOOP | Selects and plays pad 5 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY CS4 · press / tap · BP-1 / LOOP | Moves the selected pad’s start to the nearest detected hit while keeping its end, marking the pattern for saving. KEY D4 · press / tap · BP-1 / LOOP | Selects and plays pad 6 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY DS4 · press / tap · BP-1 / LOOP | Has no assigned job here. KEY E4 · press / tap · BP-1 / LOOP | Selects and plays pad 7 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY F4 · press / tap · BP-1 / LOOP | Selects and plays pad 8 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS4 · press / tap · BP-1 / LOOP | Has no assigned job here. KEY G4 · press / tap · BP-1 / LOOP | Selects and plays pad 9 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY GS4 · press / tap · BP-1 / LOOP | Has no assigned job here. KEY A4 · press / tap · BP-1 / LOOP | Selects and plays pad 10 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY AS4 · press / tap · BP-1 / LOOP | Has no assigned job here. KEY B4 · press / tap · BP-1 / LOOP | Selects and plays pad 11 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY C5 · press / tap · BP-1 / LOOP | Selects and plays pad 12 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY CS5 · press / tap · BP-1 / LOOP | Enables live reverse while held for sampler pad playing. KEY D5 · press / tap · BP-1 / LOOP | Selects and plays pad 13 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY DS5 · press / tap · BP-1 / LOOP | Enables live half-speed while held for sampler pad playing. KEY E5 · press / tap · BP-1 / LOOP | Selects and plays pad 14 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY F5 · press / tap · BP-1 / LOOP | Selects and plays pad 15 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on. KEY FS5 · press / tap · BP-1 / LOOP | Enables live stutter while held for sampler pad playing. KEY G5 · press / tap · BP-1 / LOOP | Selects and plays pad 16 with its PLAY mode, recording its hit on the pad’s lane when REC and playback are on.
BP-1 / LOOP · release
Do this | What happens --- | --- KEY F3 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY G3 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY A3 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY B3 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY C4 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY D4 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY E4 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY F4 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY G4 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY A4 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY B4 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY C5 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY CS5 · release · BP-1 / LOOP | Disables this held live reverse effect. KEY D5 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY DS5 · release · BP-1 / LOOP | Disables this held live half-speed effect. KEY E5 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY F5 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it. KEY FS5 · release · BP-1 / LOOP | Disables this held live stutter effect. KEY G5 · release · BP-1 / LOOP | Releases the latest pad key: KEY and LOOP enter their release envelope, ONESHOT continues, and THRU finishes its marked section if still inside it.
Take library · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Take library | Previews sixteenth 1 of the selected valid take, continuing through the take while held. KEY FS3 · press / tap · Take library | Rebuilds the working pad kit from the selected take’s detected hits, asking before replacing a nonempty kit and marking the pattern for saving with undo limited to the grid rather than the old pad assignments. KEY G3 · press / tap · Take library | Previews sixteenth 2 of the selected valid take, continuing through the take while held. KEY GS3 · press / tap · Take library | Rebuilds the working pad kit from the selected take’s sixteen equal pieces, asking before replacing a nonempty kit and marking the pattern for saving with undo limited to the grid rather than the old pad assignments. KEY A3 · press / tap · Take library | Previews sixteenth 3 of the selected valid take, continuing through the take while held. KEY AS3 · press / tap · Take library | Rebuilds the working pad kit from the selected take’s eight equal pieces, asking before replacing a nonempty kit and marking the pattern for saving with undo limited to the grid rather than the old pad assignments. KEY B3 · press / tap · Take library | Previews sixteenth 4 of the selected valid take, continuing through the take while held. KEY C4 · press / tap · Take library | Previews sixteenth 5 of the selected valid take, continuing through the take while held. KEY CS4 · press / tap · Take library | Replaces the selected pad with the whole selected take immediately without a question, marking the pattern for saving with no undo for the old pad assignment. KEY D4 · press / tap · Take library | Previews sixteenth 6 of the selected valid take, continuing through the take while held. KEY DS4 · press / tap · Take library | Has no assigned job here. KEY E4 · press / tap · Take library | Previews sixteenth 7 of the selected valid take, continuing through the take while held. KEY F4 · press / tap · Take library | Previews sixteenth 8 of the selected valid take, continuing through the take while held. KEY FS4 · press / tap · Take library | Has no assigned job here. KEY G4 · press / tap · Take library | Previews sixteenth 9 of the selected valid take, continuing through the take while held. KEY GS4 · press / tap · Take library | Has no assigned job here. KEY A4 · press / tap · Take library | Previews sixteenth 10 of the selected valid take, continuing through the take while held. KEY AS4 · press / tap · Take library | Has no assigned job here. KEY B4 · press / tap · Take library | Previews sixteenth 11 of the selected valid take, continuing through the take while held. KEY C5 · press / tap · Take library | Previews sixteenth 12 of the selected valid take, continuing through the take while held. KEY CS5 · press / tap · Take library | Has no assigned job here. KEY D5 · press / tap · Take library | Previews sixteenth 13 of the selected valid take, continuing through the take while held. KEY DS5 · press / tap · Take library | Has no assigned job here. KEY E5 · press / tap · Take library | Previews sixteenth 14 of the selected valid take, continuing through the take while held. KEY F5 · press / tap · Take library | Previews sixteenth 15 of the selected valid take, continuing through the take while held. KEY FS5 · press / tap · Take library | Asks to erase the selected take from flash while stopped with no undo, clearing its pads only in the current pattern; other saved patterns keep their references and may play different audio when a recording or import reuses that take number, while confirmation during playback rejects deletion. KEY G5 · press / tap · Take library | Previews sixteenth 16 of the selected valid take, continuing through the take while held.
Take library · release
Do this | What happens --- | --- KEY F3 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY G3 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY A3 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY B3 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY C4 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY D4 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY E4 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY F4 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY G4 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY A4 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY B4 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY C5 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY D5 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY E5 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY F5 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part. KEY G5 · release · Take library | Releases the latest take preview so it finishes the selected part if still inside it, or enters its release envelope after passing that part.
Sampler recorder · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 1 of that take, continuing while held; keys are silent during recording. KEY FS3 · press / tap · Sampler recorder | Has no assigned job here. KEY G3 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 2 of that take, continuing while held; keys are silent during recording. KEY GS3 · press / tap · Sampler recorder | Has no assigned job here. KEY A3 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 3 of that take, continuing while held; keys are silent during recording. KEY AS3 · press / tap · Sampler recorder | Has no assigned job here. KEY B3 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 4 of that take, continuing while held; keys are silent during recording. KEY C4 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 5 of that take, continuing while held; keys are silent during recording. KEY CS4 · press / tap · Sampler recorder | Has no assigned job here. KEY D4 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 6 of that take, continuing while held; keys are silent during recording. KEY DS4 · press / tap · Sampler recorder | Has no assigned job here. KEY E4 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 7 of that take, continuing while held; keys are silent during recording. KEY F4 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 8 of that take, continuing while held; keys are silent during recording. KEY FS4 · press / tap · Sampler recorder | Has no assigned job here. KEY G4 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 9 of that take, continuing while held; keys are silent during recording. KEY GS4 · press / tap · Sampler recorder | Has no assigned job here. KEY A4 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 10 of that take, continuing while held; keys are silent during recording. KEY AS4 · press / tap · Sampler recorder | Has no assigned job here. KEY B4 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 11 of that take, continuing while held; keys are silent during recording. KEY C5 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 12 of that take, continuing while held; keys are silent during recording. KEY CS5 · press / tap · Sampler recorder | Has no assigned job here. KEY D5 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 13 of that take, continuing while held; keys are silent during recording. KEY DS5 · press / tap · Sampler recorder | Has no assigned job here. KEY E5 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 14 of that take, continuing while held; keys are silent during recording. KEY F5 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 15 of that take, continuing while held; keys are silent during recording. KEY FS5 · press / tap · Sampler recorder | Has no assigned job here. KEY G5 · press / tap · Sampler recorder | After recording has ended and before the new take is saved, previews sixteenth 16 of that take, continuing while held; keys are silent during recording.
Sampler recorder · release
Do this | What happens --- | --- KEY F3 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY G3 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY A3 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY B3 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY C4 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY D4 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY E4 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY F4 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY G4 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY A4 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY B4 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY C5 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY D5 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY E5 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY F5 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary. KEY G5 · release · Sampler recorder | Releases the latest new-take preview according to its section boundary.
Pad steps · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · Pad steps | Selects step 1 on the visible page, creating a missing hit immediately when inside the track length. KEY FS3 · press / tap · Pad steps | Selects and strikes element 1 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY G3 · press / tap · Pad steps | Selects step 2 on the visible page, creating a missing hit immediately when inside the track length. KEY GS3 · press / tap · Pad steps | Selects and strikes element 2 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY A3 · press / tap · Pad steps | Selects step 3 on the visible page, creating a missing hit immediately when inside the track length. KEY AS3 · press / tap · Pad steps | Selects and strikes element 3 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY B3 · press / tap · Pad steps | Selects step 4 on the visible page, creating a missing hit immediately when inside the track length. KEY C4 · press / tap · Pad steps | Selects step 5 on the visible page, creating a missing hit immediately when inside the track length. KEY CS4 · press / tap · Pad steps | Selects and strikes element 4 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY D4 · press / tap · Pad steps | Selects step 6 on the visible page, creating a missing hit immediately when inside the track length. KEY DS4 · press / tap · Pad steps | Selects and strikes element 5 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY E4 · press / tap · Pad steps | Selects step 7 on the visible page, creating a missing hit immediately when inside the track length. KEY F4 · press / tap · Pad steps | Selects step 8 on the visible page, creating a missing hit immediately when inside the track length. KEY FS4 · press / tap · Pad steps | Selects and strikes element 6 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY G4 · press / tap · Pad steps | Selects step 9 on the visible page, creating a missing hit immediately when inside the track length. KEY GS4 · press / tap · Pad steps | Selects and strikes element 7 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY A4 · press / tap · Pad steps | Selects step 10 on the visible page, creating a missing hit immediately when inside the track length. KEY AS4 · press / tap · Pad steps | Selects and strikes element 8 of the current eight-element bank, recording a pad hit when REC and playback are on. KEY B4 · press / tap · Pad steps | Selects step 11 on the visible page, creating a missing hit immediately when inside the track length. KEY C5 · press / tap · Pad steps | Selects step 12 on the visible page, creating a missing hit immediately when inside the track length. KEY CS5 · press / tap · Pad steps | Switches between elements 1–8 and 9–16, keeping the same relative selection. KEY D5 · press / tap · Pad steps | Selects step 13 on the visible page, creating a missing hit immediately when inside the track length. KEY DS5 · press / tap · Pad steps | Opens the instrument mute screen, where white keys toggle lane mutes. KEY E5 · press / tap · Pad steps | Selects step 14 on the visible page, creating a missing hit immediately when inside the track length. KEY F5 · press / tap · Pad steps | Selects step 15 on the visible page, creating a missing hit immediately when inside the track length. KEY FS5 · press / tap · Pad steps | Starts the fill and opens its step screen. KEY G5 · press / tap · Pad steps | Selects step 16 on the visible page, creating a missing hit immediately when inside the track length.
Pad steps · long hold
Do this | What happens --- | --- KEY F3 · long hold · Pad steps | Keeps step 1 selected after 300 ms so releasing it preserves an existing event. KEY G3 · long hold · Pad steps | Keeps step 2 selected after 300 ms so releasing it preserves an existing event. KEY A3 · long hold · Pad steps | Keeps step 3 selected after 300 ms so releasing it preserves an existing event. KEY B3 · long hold · Pad steps | Keeps step 4 selected after 300 ms so releasing it preserves an existing event. KEY C4 · long hold · Pad steps | Keeps step 5 selected after 300 ms so releasing it preserves an existing event. KEY D4 · long hold · Pad steps | Keeps step 6 selected after 300 ms so releasing it preserves an existing event. KEY E4 · long hold · Pad steps | Keeps step 7 selected after 300 ms so releasing it preserves an existing event. KEY F4 · long hold · Pad steps | Keeps step 8 selected after 300 ms so releasing it preserves an existing event. KEY G4 · long hold · Pad steps | Keeps step 9 selected after 300 ms so releasing it preserves an existing event. KEY A4 · long hold · Pad steps | Keeps step 10 selected after 300 ms so releasing it preserves an existing event. KEY B4 · long hold · Pad steps | Keeps step 11 selected after 300 ms so releasing it preserves an existing event. KEY C5 · long hold · Pad steps | Keeps step 12 selected after 300 ms so releasing it preserves an existing event. KEY D5 · long hold · Pad steps | Keeps step 13 selected after 300 ms so releasing it preserves an existing event. KEY E5 · long hold · Pad steps | Keeps step 14 selected after 300 ms so releasing it preserves an existing event. KEY F5 · long hold · Pad steps | Keeps step 15 selected after 300 ms so releasing it preserves an existing event. KEY G5 · long hold · Pad steps | Keeps step 16 selected after 300 ms so releasing it preserves an existing event.
Pad steps · release
Do this | What happens --- | --- KEY F3 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS3 · release · Pad steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY G3 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS3 · release · Pad steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY A3 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS3 · release · Pad steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY B3 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C4 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY CS4 · release · Pad steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY D4 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS4 · release · Pad steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY E4 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F4 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS4 · release · Pad steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY G4 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS4 · release · Pad steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY A4 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS4 · release · Pad steps | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY B4 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C5 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY D5 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS5 · release · Pad steps | Keeps the mute screen open after a short press, or closes it after a hold of at least 300 ms. KEY E5 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F5 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS5 · release · Pad steps | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · Pad steps | Deletes the step’s existing events only after a short press without an edit, then ends step selection.
Held note step · release
Do this | What happens --- | --- KEY F3 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY G3 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY A3 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY B3 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY C4 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY D4 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY E4 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY F4 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY G4 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY A4 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY B4 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY C5 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY D5 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY E5 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY F5 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact. KEY FS5 · release · Held note step | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · Held note step | If this is the held start key, ends step selection and removes prior events only after a short unchanged press; releasing the chosen end key leaves its extension intact.
BB-303 sequencer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BB-303 sequencer | Selects step 1 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS3 · press / tap · BB-303 sequencer | Plays scale degree 1 in the selected note-entry octave and records it when REC and playback are on. KEY G3 · press / tap · BB-303 sequencer | Selects step 2 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS3 · press / tap · BB-303 sequencer | Plays scale degree 2 in the selected note-entry octave and records it when REC and playback are on. KEY A3 · press / tap · BB-303 sequencer | Selects step 3 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS3 · press / tap · BB-303 sequencer | Plays scale degree 3 in the selected note-entry octave and records it when REC and playback are on. KEY B3 · press / tap · BB-303 sequencer | Selects step 4 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C4 · press / tap · BB-303 sequencer | Selects step 5 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS4 · press / tap · BB-303 sequencer | Plays scale degree 4 in the selected note-entry octave and records it when REC and playback are on. KEY D4 · press / tap · BB-303 sequencer | Selects step 6 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS4 · press / tap · BB-303 sequencer | Plays scale degree 5 in the selected note-entry octave and records it when REC and playback are on. KEY E4 · press / tap · BB-303 sequencer | Selects step 7 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F4 · press / tap · BB-303 sequencer | Selects step 8 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS4 · press / tap · BB-303 sequencer | Plays scale degree 6 in the selected note-entry octave and records it when REC and playback are on. KEY G4 · press / tap · BB-303 sequencer | Selects step 9 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS4 · press / tap · BB-303 sequencer | Plays scale degree 7 in the selected note-entry octave and records it when REC and playback are on. KEY A4 · press / tap · BB-303 sequencer | Selects step 10 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS4 · press / tap · BB-303 sequencer | Plays scale degree 8 in the selected note-entry octave and records it when REC and playback are on. KEY B4 · press / tap · BB-303 sequencer | Selects step 11 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C5 · press / tap · BB-303 sequencer | Selects step 12 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS5 · press / tap · BB-303 sequencer | Moves the black-key note-entry octave down, limited to two octaves either side of its starting octave. KEY D5 · press / tap · BB-303 sequencer | Selects step 13 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS5 · press / tap · BB-303 sequencer | Moves the black-key note-entry octave up, limited to two octaves either side of its starting octave. KEY E5 · press / tap · BB-303 sequencer | Selects step 14 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F5 · press / tap · BB-303 sequencer | Selects step 15 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS5 · press / tap · BB-303 sequencer | Starts the fill and opens its step screen. KEY G5 · press / tap · BB-303 sequencer | Selects step 16 on the visible page, creating a missing note using the last played pitch immediately when inside the track length.
B-MINI sequencer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · B-MINI sequencer | Selects step 1 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS3 · press / tap · B-MINI sequencer | Plays scale degree 1 in the selected note-entry octave and records it when REC and playback are on. KEY G3 · press / tap · B-MINI sequencer | Selects step 2 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS3 · press / tap · B-MINI sequencer | Plays scale degree 2 in the selected note-entry octave and records it when REC and playback are on. KEY A3 · press / tap · B-MINI sequencer | Selects step 3 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS3 · press / tap · B-MINI sequencer | Plays scale degree 3 in the selected note-entry octave and records it when REC and playback are on. KEY B3 · press / tap · B-MINI sequencer | Selects step 4 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C4 · press / tap · B-MINI sequencer | Selects step 5 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS4 · press / tap · B-MINI sequencer | Plays scale degree 4 in the selected note-entry octave and records it when REC and playback are on. KEY D4 · press / tap · B-MINI sequencer | Selects step 6 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS4 · press / tap · B-MINI sequencer | Plays scale degree 5 in the selected note-entry octave and records it when REC and playback are on. KEY E4 · press / tap · B-MINI sequencer | Selects step 7 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F4 · press / tap · B-MINI sequencer | Selects step 8 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS4 · press / tap · B-MINI sequencer | Plays scale degree 6 in the selected note-entry octave and records it when REC and playback are on. KEY G4 · press / tap · B-MINI sequencer | Selects step 9 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS4 · press / tap · B-MINI sequencer | Plays scale degree 7 in the selected note-entry octave and records it when REC and playback are on. KEY A4 · press / tap · B-MINI sequencer | Selects step 10 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS4 · press / tap · B-MINI sequencer | Plays scale degree 8 in the selected note-entry octave and records it when REC and playback are on. KEY B4 · press / tap · B-MINI sequencer | Selects step 11 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C5 · press / tap · B-MINI sequencer | Selects step 12 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS5 · press / tap · B-MINI sequencer | Moves the black-key note-entry octave down, limited to two octaves either side of its starting octave. KEY D5 · press / tap · B-MINI sequencer | Selects step 13 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS5 · press / tap · B-MINI sequencer | Moves the black-key note-entry octave up, limited to two octaves either side of its starting octave. KEY E5 · press / tap · B-MINI sequencer | Selects step 14 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F5 · press / tap · B-MINI sequencer | Selects step 15 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS5 · press / tap · B-MINI sequencer | Starts the fill and opens its step screen. KEY G5 · press / tap · B-MINI sequencer | Selects step 16 on the visible page, creating a missing note using the last played pitch immediately when inside the track length.
BX-7 sequencer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BX-7 sequencer | Selects step 1 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS3 · press / tap · BX-7 sequencer | Plays scale degree 1 in the selected note-entry octave and records it when REC and playback are on. KEY G3 · press / tap · BX-7 sequencer | Selects step 2 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS3 · press / tap · BX-7 sequencer | Plays scale degree 2 in the selected note-entry octave and records it when REC and playback are on. KEY A3 · press / tap · BX-7 sequencer | Selects step 3 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS3 · press / tap · BX-7 sequencer | Plays scale degree 3 in the selected note-entry octave and records it when REC and playback are on. KEY B3 · press / tap · BX-7 sequencer | Selects step 4 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C4 · press / tap · BX-7 sequencer | Selects step 5 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS4 · press / tap · BX-7 sequencer | Plays scale degree 4 in the selected note-entry octave and records it when REC and playback are on. KEY D4 · press / tap · BX-7 sequencer | Selects step 6 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS4 · press / tap · BX-7 sequencer | Plays scale degree 5 in the selected note-entry octave and records it when REC and playback are on. KEY E4 · press / tap · BX-7 sequencer | Selects step 7 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F4 · press / tap · BX-7 sequencer | Selects step 8 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS4 · press / tap · BX-7 sequencer | Plays scale degree 6 in the selected note-entry octave and records it when REC and playback are on. KEY G4 · press / tap · BX-7 sequencer | Selects step 9 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS4 · press / tap · BX-7 sequencer | Plays scale degree 7 in the selected note-entry octave and records it when REC and playback are on. KEY A4 · press / tap · BX-7 sequencer | Selects step 10 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS4 · press / tap · BX-7 sequencer | Plays scale degree 8 in the selected note-entry octave and records it when REC and playback are on. KEY B4 · press / tap · BX-7 sequencer | Selects step 11 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C5 · press / tap · BX-7 sequencer | Selects step 12 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS5 · press / tap · BX-7 sequencer | Moves the black-key note-entry octave down, limited to two octaves either side of its starting octave. KEY D5 · press / tap · BX-7 sequencer | Selects step 13 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS5 · press / tap · BX-7 sequencer | Moves the black-key note-entry octave up, limited to two octaves either side of its starting octave. KEY E5 · press / tap · BX-7 sequencer | Selects step 14 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F5 · press / tap · BX-7 sequencer | Selects step 15 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS5 · press / tap · BX-7 sequencer | Starts the fill and opens its step screen. KEY G5 · press / tap · BX-7 sequencer | Selects step 16 on the visible page, creating a missing note using the last played pitch immediately when inside the track length.
BITTAL sequencer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BITTAL sequencer | Selects step 1 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS3 · press / tap · BITTAL sequencer | Plays scale degree 1 in the selected note-entry octave and records it when REC and playback are on. KEY G3 · press / tap · BITTAL sequencer | Selects step 2 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS3 · press / tap · BITTAL sequencer | Plays scale degree 2 in the selected note-entry octave and records it when REC and playback are on. KEY A3 · press / tap · BITTAL sequencer | Selects step 3 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS3 · press / tap · BITTAL sequencer | Plays scale degree 3 in the selected note-entry octave and records it when REC and playback are on. KEY B3 · press / tap · BITTAL sequencer | Selects step 4 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C4 · press / tap · BITTAL sequencer | Selects step 5 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS4 · press / tap · BITTAL sequencer | Plays scale degree 4 in the selected note-entry octave and records it when REC and playback are on. KEY D4 · press / tap · BITTAL sequencer | Selects step 6 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS4 · press / tap · BITTAL sequencer | Plays scale degree 5 in the selected note-entry octave and records it when REC and playback are on. KEY E4 · press / tap · BITTAL sequencer | Selects step 7 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F4 · press / tap · BITTAL sequencer | Selects step 8 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS4 · press / tap · BITTAL sequencer | Plays scale degree 6 in the selected note-entry octave and records it when REC and playback are on. KEY G4 · press / tap · BITTAL sequencer | Selects step 9 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS4 · press / tap · BITTAL sequencer | Plays scale degree 7 in the selected note-entry octave and records it when REC and playback are on. KEY A4 · press / tap · BITTAL sequencer | Selects step 10 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS4 · press / tap · BITTAL sequencer | Plays scale degree 8 in the selected note-entry octave and records it when REC and playback are on. KEY B4 · press / tap · BITTAL sequencer | Selects step 11 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C5 · press / tap · BITTAL sequencer | Selects step 12 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS5 · press / tap · BITTAL sequencer | Moves the black-key note-entry octave down, limited to two octaves either side of its starting octave. KEY D5 · press / tap · BITTAL sequencer | Selects step 13 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS5 · press / tap · BITTAL sequencer | Moves the black-key note-entry octave up, limited to two octaves either side of its starting octave. KEY E5 · press / tap · BITTAL sequencer | Selects step 14 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F5 · press / tap · BITTAL sequencer | Selects step 15 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS5 · press / tap · BITTAL sequencer | Starts the fill and opens its step screen. KEY G5 · press / tap · BITTAL sequencer | Selects step 16 on the visible page, creating a missing note using the last played pitch immediately when inside the track length.
BUNO-6 sequencer · press / tap
Do this | What happens --- | --- KEY F3 · press / tap · BUNO-6 sequencer | Selects step 1 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS3 · press / tap · BUNO-6 sequencer | Plays scale degree 1 in the selected note-entry octave and records it when REC and playback are on. KEY G3 · press / tap · BUNO-6 sequencer | Selects step 2 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS3 · press / tap · BUNO-6 sequencer | Plays scale degree 2 in the selected note-entry octave and records it when REC and playback are on. KEY A3 · press / tap · BUNO-6 sequencer | Selects step 3 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS3 · press / tap · BUNO-6 sequencer | Plays scale degree 3 in the selected note-entry octave and records it when REC and playback are on. KEY B3 · press / tap · BUNO-6 sequencer | Selects step 4 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C4 · press / tap · BUNO-6 sequencer | Selects step 5 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS4 · press / tap · BUNO-6 sequencer | Plays scale degree 4 in the selected note-entry octave and records it when REC and playback are on. KEY D4 · press / tap · BUNO-6 sequencer | Selects step 6 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS4 · press / tap · BUNO-6 sequencer | Plays scale degree 5 in the selected note-entry octave and records it when REC and playback are on. KEY E4 · press / tap · BUNO-6 sequencer | Selects step 7 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F4 · press / tap · BUNO-6 sequencer | Selects step 8 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS4 · press / tap · BUNO-6 sequencer | Plays scale degree 6 in the selected note-entry octave and records it when REC and playback are on. KEY G4 · press / tap · BUNO-6 sequencer | Selects step 9 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY GS4 · press / tap · BUNO-6 sequencer | Plays scale degree 7 in the selected note-entry octave and records it when REC and playback are on. KEY A4 · press / tap · BUNO-6 sequencer | Selects step 10 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY AS4 · press / tap · BUNO-6 sequencer | Plays scale degree 8 in the selected note-entry octave and records it when REC and playback are on. KEY B4 · press / tap · BUNO-6 sequencer | Selects step 11 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY C5 · press / tap · BUNO-6 sequencer | Selects step 12 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY CS5 · press / tap · BUNO-6 sequencer | Moves the black-key note-entry octave down, limited to two octaves either side of its starting octave. KEY D5 · press / tap · BUNO-6 sequencer | Selects step 13 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY DS5 · press / tap · BUNO-6 sequencer | Moves the black-key note-entry octave up, limited to two octaves either side of its starting octave. KEY E5 · press / tap · BUNO-6 sequencer | Selects step 14 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY F5 · press / tap · BUNO-6 sequencer | Selects step 15 on the visible page, creating a missing note using the last played pitch immediately when inside the track length. KEY FS5 · press / tap · BUNO-6 sequencer | Starts the fill and opens its step screen. KEY G5 · press / tap · BUNO-6 sequencer | Selects step 16 on the visible page, creating a missing note using the last played pitch immediately when inside the track length.
BB-303 sequencer · long hold
Do this | What happens --- | --- KEY F3 · long hold · BB-303 sequencer | Keeps step 1 selected after 300 ms so releasing it preserves an existing event. KEY G3 · long hold · BB-303 sequencer | Keeps step 2 selected after 300 ms so releasing it preserves an existing event. KEY A3 · long hold · BB-303 sequencer | Keeps step 3 selected after 300 ms so releasing it preserves an existing event. KEY B3 · long hold · BB-303 sequencer | Keeps step 4 selected after 300 ms so releasing it preserves an existing event. KEY C4 · long hold · BB-303 sequencer | Keeps step 5 selected after 300 ms so releasing it preserves an existing event. KEY D4 · long hold · BB-303 sequencer | Keeps step 6 selected after 300 ms so releasing it preserves an existing event. KEY E4 · long hold · BB-303 sequencer | Keeps step 7 selected after 300 ms so releasing it preserves an existing event. KEY F4 · long hold · BB-303 sequencer | Keeps step 8 selected after 300 ms so releasing it preserves an existing event. KEY G4 · long hold · BB-303 sequencer | Keeps step 9 selected after 300 ms so releasing it preserves an existing event. KEY A4 · long hold · BB-303 sequencer | Keeps step 10 selected after 300 ms so releasing it preserves an existing event. KEY B4 · long hold · BB-303 sequencer | Keeps step 11 selected after 300 ms so releasing it preserves an existing event. KEY C5 · long hold · BB-303 sequencer | Keeps step 12 selected after 300 ms so releasing it preserves an existing event. KEY D5 · long hold · BB-303 sequencer | Keeps step 13 selected after 300 ms so releasing it preserves an existing event. KEY E5 · long hold · BB-303 sequencer | Keeps step 14 selected after 300 ms so releasing it preserves an existing event. KEY F5 · long hold · BB-303 sequencer | Keeps step 15 selected after 300 ms so releasing it preserves an existing event. KEY G5 · long hold · BB-303 sequencer | Keeps step 16 selected after 300 ms so releasing it preserves an existing event.
B-MINI sequencer · long hold
Do this | What happens --- | --- KEY F3 · long hold · B-MINI sequencer | Keeps step 1 selected after 300 ms so releasing it preserves an existing event. KEY G3 · long hold · B-MINI sequencer | Keeps step 2 selected after 300 ms so releasing it preserves an existing event. KEY A3 · long hold · B-MINI sequencer | Keeps step 3 selected after 300 ms so releasing it preserves an existing event. KEY B3 · long hold · B-MINI sequencer | Keeps step 4 selected after 300 ms so releasing it preserves an existing event. KEY C4 · long hold · B-MINI sequencer | Keeps step 5 selected after 300 ms so releasing it preserves an existing event. KEY D4 · long hold · B-MINI sequencer | Keeps step 6 selected after 300 ms so releasing it preserves an existing event. KEY E4 · long hold · B-MINI sequencer | Keeps step 7 selected after 300 ms so releasing it preserves an existing event. KEY F4 · long hold · B-MINI sequencer | Keeps step 8 selected after 300 ms so releasing it preserves an existing event. KEY G4 · long hold · B-MINI sequencer | Keeps step 9 selected after 300 ms so releasing it preserves an existing event. KEY A4 · long hold · B-MINI sequencer | Keeps step 10 selected after 300 ms so releasing it preserves an existing event. KEY B4 · long hold · B-MINI sequencer | Keeps step 11 selected after 300 ms so releasing it preserves an existing event. KEY C5 · long hold · B-MINI sequencer | Keeps step 12 selected after 300 ms so releasing it preserves an existing event. KEY D5 · long hold · B-MINI sequencer | Keeps step 13 selected after 300 ms so releasing it preserves an existing event. KEY E5 · long hold · B-MINI sequencer | Keeps step 14 selected after 300 ms so releasing it preserves an existing event. KEY F5 · long hold · B-MINI sequencer | Keeps step 15 selected after 300 ms so releasing it preserves an existing event. KEY G5 · long hold · B-MINI sequencer | Keeps step 16 selected after 300 ms so releasing it preserves an existing event.
BX-7 sequencer · long hold
Do this | What happens --- | --- KEY F3 · long hold · BX-7 sequencer | Keeps step 1 selected after 300 ms so releasing it preserves an existing event. KEY G3 · long hold · BX-7 sequencer | Keeps step 2 selected after 300 ms so releasing it preserves an existing event. KEY A3 · long hold · BX-7 sequencer | Keeps step 3 selected after 300 ms so releasing it preserves an existing event. KEY B3 · long hold · BX-7 sequencer | Keeps step 4 selected after 300 ms so releasing it preserves an existing event. KEY C4 · long hold · BX-7 sequencer | Keeps step 5 selected after 300 ms so releasing it preserves an existing event. KEY D4 · long hold · BX-7 sequencer | Keeps step 6 selected after 300 ms so releasing it preserves an existing event. KEY E4 · long hold · BX-7 sequencer | Keeps step 7 selected after 300 ms so releasing it preserves an existing event. KEY F4 · long hold · BX-7 sequencer | Keeps step 8 selected after 300 ms so releasing it preserves an existing event. KEY G4 · long hold · BX-7 sequencer | Keeps step 9 selected after 300 ms so releasing it preserves an existing event. KEY A4 · long hold · BX-7 sequencer | Keeps step 10 selected after 300 ms so releasing it preserves an existing event. KEY B4 · long hold · BX-7 sequencer | Keeps step 11 selected after 300 ms so releasing it preserves an existing event. KEY C5 · long hold · BX-7 sequencer | Keeps step 12 selected after 300 ms so releasing it preserves an existing event. KEY D5 · long hold · BX-7 sequencer | Keeps step 13 selected after 300 ms so releasing it preserves an existing event. KEY E5 · long hold · BX-7 sequencer | Keeps step 14 selected after 300 ms so releasing it preserves an existing event. KEY F5 · long hold · BX-7 sequencer | Keeps step 15 selected after 300 ms so releasing it preserves an existing event. KEY G5 · long hold · BX-7 sequencer | Keeps step 16 selected after 300 ms so releasing it preserves an existing event.
BITTAL sequencer · long hold
Do this | What happens --- | --- KEY F3 · long hold · BITTAL sequencer | Keeps step 1 selected after 300 ms so releasing it preserves an existing event. KEY G3 · long hold · BITTAL sequencer | Keeps step 2 selected after 300 ms so releasing it preserves an existing event. KEY A3 · long hold · BITTAL sequencer | Keeps step 3 selected after 300 ms so releasing it preserves an existing event. KEY B3 · long hold · BITTAL sequencer | Keeps step 4 selected after 300 ms so releasing it preserves an existing event. KEY C4 · long hold · BITTAL sequencer | Keeps step 5 selected after 300 ms so releasing it preserves an existing event. KEY D4 · long hold · BITTAL sequencer | Keeps step 6 selected after 300 ms so releasing it preserves an existing event. KEY E4 · long hold · BITTAL sequencer | Keeps step 7 selected after 300 ms so releasing it preserves an existing event. KEY F4 · long hold · BITTAL sequencer | Keeps step 8 selected after 300 ms so releasing it preserves an existing event. KEY G4 · long hold · BITTAL sequencer | Keeps step 9 selected after 300 ms so releasing it preserves an existing event. KEY A4 · long hold · BITTAL sequencer | Keeps step 10 selected after 300 ms so releasing it preserves an existing event. KEY B4 · long hold · BITTAL sequencer | Keeps step 11 selected after 300 ms so releasing it preserves an existing event. KEY C5 · long hold · BITTAL sequencer | Keeps step 12 selected after 300 ms so releasing it preserves an existing event. KEY D5 · long hold · BITTAL sequencer | Keeps step 13 selected after 300 ms so releasing it preserves an existing event. KEY E5 · long hold · BITTAL sequencer | Keeps step 14 selected after 300 ms so releasing it preserves an existing event. KEY F5 · long hold · BITTAL sequencer | Keeps step 15 selected after 300 ms so releasing it preserves an existing event. KEY G5 · long hold · BITTAL sequencer | Keeps step 16 selected after 300 ms so releasing it preserves an existing event.
BUNO-6 sequencer · long hold
Do this | What happens --- | --- KEY F3 · long hold · BUNO-6 sequencer | Keeps step 1 selected after 300 ms so releasing it preserves an existing event. KEY G3 · long hold · BUNO-6 sequencer | Keeps step 2 selected after 300 ms so releasing it preserves an existing event. KEY A3 · long hold · BUNO-6 sequencer | Keeps step 3 selected after 300 ms so releasing it preserves an existing event. KEY B3 · long hold · BUNO-6 sequencer | Keeps step 4 selected after 300 ms so releasing it preserves an existing event. KEY C4 · long hold · BUNO-6 sequencer | Keeps step 5 selected after 300 ms so releasing it preserves an existing event. KEY D4 · long hold · BUNO-6 sequencer | Keeps step 6 selected after 300 ms so releasing it preserves an existing event. KEY E4 · long hold · BUNO-6 sequencer | Keeps step 7 selected after 300 ms so releasing it preserves an existing event. KEY F4 · long hold · BUNO-6 sequencer | Keeps step 8 selected after 300 ms so releasing it preserves an existing event. KEY G4 · long hold · BUNO-6 sequencer | Keeps step 9 selected after 300 ms so releasing it preserves an existing event. KEY A4 · long hold · BUNO-6 sequencer | Keeps step 10 selected after 300 ms so releasing it preserves an existing event. KEY B4 · long hold · BUNO-6 sequencer | Keeps step 11 selected after 300 ms so releasing it preserves an existing event. KEY C5 · long hold · BUNO-6 sequencer | Keeps step 12 selected after 300 ms so releasing it preserves an existing event. KEY D5 · long hold · BUNO-6 sequencer | Keeps step 13 selected after 300 ms so releasing it preserves an existing event. KEY E5 · long hold · BUNO-6 sequencer | Keeps step 14 selected after 300 ms so releasing it preserves an existing event. KEY F5 · long hold · BUNO-6 sequencer | Keeps step 15 selected after 300 ms so releasing it preserves an existing event. KEY G5 · long hold · BUNO-6 sequencer | Keeps step 16 selected after 300 ms so releasing it preserves an existing event.
BB-303 sequencer · release
Do this | What happens --- | --- KEY F3 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS3 · release · BB-303 sequencer | Releases the note and completes its recorded held duration. KEY G3 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS3 · release · BB-303 sequencer | Releases the note and completes its recorded held duration. KEY A3 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS3 · release · BB-303 sequencer | Releases the note and completes its recorded held duration. KEY B3 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C4 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY CS4 · release · BB-303 sequencer | Releases the note and completes its recorded held duration. KEY D4 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS4 · release · BB-303 sequencer | Releases the note and completes its recorded held duration. KEY E4 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F4 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS4 · release · BB-303 sequencer | Releases the note and completes its recorded held duration. KEY G4 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS4 · release · BB-303 sequencer | Releases the note and completes its recorded held duration. KEY A4 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS4 · release · BB-303 sequencer | Releases the note and completes its recorded held duration. KEY B4 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C5 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY D5 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY E5 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F5 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS5 · release · BB-303 sequencer | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · BB-303 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection.
B-MINI sequencer · release
Do this | What happens --- | --- KEY F3 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS3 · release · B-MINI sequencer | Releases the note and completes its recorded held duration. KEY G3 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS3 · release · B-MINI sequencer | Releases the note and completes its recorded held duration. KEY A3 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS3 · release · B-MINI sequencer | Releases the note and completes its recorded held duration. KEY B3 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C4 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY CS4 · release · B-MINI sequencer | Releases the note and completes its recorded held duration. KEY D4 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS4 · release · B-MINI sequencer | Releases the note and completes its recorded held duration. KEY E4 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F4 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS4 · release · B-MINI sequencer | Releases the note and completes its recorded held duration. KEY G4 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS4 · release · B-MINI sequencer | Releases the note and completes its recorded held duration. KEY A4 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS4 · release · B-MINI sequencer | Releases the note and completes its recorded held duration. KEY B4 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C5 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY D5 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY E5 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F5 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS5 · release · B-MINI sequencer | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · B-MINI sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection.
BX-7 sequencer · release
Do this | What happens --- | --- KEY F3 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS3 · release · BX-7 sequencer | Releases the note and completes its recorded held duration. KEY G3 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS3 · release · BX-7 sequencer | Releases the note and completes its recorded held duration. KEY A3 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS3 · release · BX-7 sequencer | Releases the note and completes its recorded held duration. KEY B3 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C4 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY CS4 · release · BX-7 sequencer | Releases the note and completes its recorded held duration. KEY D4 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS4 · release · BX-7 sequencer | Releases the note and completes its recorded held duration. KEY E4 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F4 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS4 · release · BX-7 sequencer | Releases the note and completes its recorded held duration. KEY G4 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS4 · release · BX-7 sequencer | Releases the note and completes its recorded held duration. KEY A4 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS4 · release · BX-7 sequencer | Releases the note and completes its recorded held duration. KEY B4 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C5 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY D5 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY E5 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F5 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS5 · release · BX-7 sequencer | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · BX-7 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection.
BITTAL sequencer · release
Do this | What happens --- | --- KEY F3 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS3 · release · BITTAL sequencer | Releases the note and completes its recorded held duration. KEY G3 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS3 · release · BITTAL sequencer | Releases the note and completes its recorded held duration. KEY A3 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS3 · release · BITTAL sequencer | Releases the note and completes its recorded held duration. KEY B3 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C4 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY CS4 · release · BITTAL sequencer | Releases the note and completes its recorded held duration. KEY D4 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS4 · release · BITTAL sequencer | Releases the note and completes its recorded held duration. KEY E4 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F4 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS4 · release · BITTAL sequencer | Releases the note and completes its recorded held duration. KEY G4 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS4 · release · BITTAL sequencer | Releases the note and completes its recorded held duration. KEY A4 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS4 · release · BITTAL sequencer | Releases the note and completes its recorded held duration. KEY B4 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C5 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY D5 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY E5 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F5 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS5 · release · BITTAL sequencer | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · BITTAL sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection.
BUNO-6 sequencer · release
Do this | What happens --- | --- KEY F3 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS3 · release · BUNO-6 sequencer | Releases the note and completes its recorded held duration. KEY G3 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS3 · release · BUNO-6 sequencer | Releases the note and completes its recorded held duration. KEY A3 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS3 · release · BUNO-6 sequencer | Releases the note and completes its recorded held duration. KEY B3 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C4 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY CS4 · release · BUNO-6 sequencer | Releases the note and completes its recorded held duration. KEY D4 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY DS4 · release · BUNO-6 sequencer | Releases the note and completes its recorded held duration. KEY E4 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F4 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS4 · release · BUNO-6 sequencer | Releases the note and completes its recorded held duration. KEY G4 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY GS4 · release · BUNO-6 sequencer | Releases the note and completes its recorded held duration. KEY A4 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY AS4 · release · BUNO-6 sequencer | Releases the note and completes its recorded held duration. KEY B4 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY C5 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY D5 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY E5 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY F5 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection. KEY FS5 · release · BUNO-6 sequencer | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms. KEY G5 · release · BUNO-6 sequencer | Deletes the step’s existing events only after a short press without an edit, then ends step selection.
BX-1 console · long hold
Do this | What happens --- | --- KEY FS3 · long hold · BX-1 console | Solos track 1 after 300 ms until release, remembering the previous track mutes. KEY GS3 · long hold · BX-1 console | Solos track 2 after 300 ms until release, remembering the previous track mutes. KEY AS3 · long hold · BX-1 console | Solos track 3 after 300 ms until release, remembering the previous track mutes. KEY CS4 · long hold · BX-1 console | Solos track 4 after 300 ms until release, remembering the previous track mutes. KEY DS4 · long hold · BX-1 console | Solos track 5 after 300 ms until release, remembering the previous track mutes. KEY FS4 · long hold · BX-1 console | Solos track 6 after 300 ms until release, remembering the previous track mutes.
Mixer faders · long hold
Do this | What happens --- | --- KEY FS3 · long hold · Mixer faders | Solos track 1 after 300 ms until release, remembering the previous track mutes. KEY GS3 · long hold · Mixer faders | Solos track 2 after 300 ms until release, remembering the previous track mutes. KEY AS3 · long hold · Mixer faders | Solos track 3 after 300 ms until release, remembering the previous track mutes. KEY CS4 · long hold · Mixer faders | Solos track 4 after 300 ms until release, remembering the previous track mutes. KEY DS4 · long hold · Mixer faders | Solos track 5 after 300 ms until release, remembering the previous track mutes. KEY FS4 · long hold · Mixer faders | Solos track 6 after 300 ms until release, remembering the previous track mutes.
Controller · long hold
Do this | What happens --- | --- KEY FS3 · long hold · Controller | Solos track 1 after 300 ms until release, remembering the previous track mutes. KEY GS3 · long hold · Controller | Solos track 2 after 300 ms until release, remembering the previous track mutes. KEY AS3 · long hold · Controller | Solos track 3 after 300 ms until release, remembering the previous track mutes. KEY CS4 · long hold · Controller | Solos track 4 after 300 ms until release, remembering the previous track mutes. KEY DS4 · long hold · Controller | Solos track 5 after 300 ms until release, remembering the previous track mutes. KEY FS4 · long hold · Controller | Solos track 6 after 300 ms until release, remembering the previous track mutes.
Scenes · long hold
Do this | What happens --- | --- KEY FS3 · long hold · Scenes | Solos track 1 after 300 ms until release, remembering the previous track mutes. KEY GS3 · long hold · Scenes | Solos track 2 after 300 ms until release, remembering the previous track mutes. KEY AS3 · long hold · Scenes | Solos track 3 after 300 ms until release, remembering the previous track mutes. KEY CS4 · long hold · Scenes | Solos track 4 after 300 ms until release, remembering the previous track mutes. KEY DS4 · long hold · Scenes | Solos track 5 after 300 ms until release, remembering the previous track mutes. KEY FS4 · long hold · Scenes | Solos track 6 after 300 ms until release, remembering the previous track mutes.
Grid machine keyboard outside SEQ · release
Do this | What happens --- | --- KEY FS3 · release · Grid machine keyboard outside SEQ | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY GS3 · release · Grid machine keyboard outside SEQ | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY AS3 · release · Grid machine keyboard outside SEQ | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY CS4 · release · Grid machine keyboard outside SEQ | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY DS4 · release · Grid machine keyboard outside SEQ | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY FS4 · release · Grid machine keyboard outside SEQ | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY GS4 · release · Grid machine keyboard outside SEQ | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY AS4 · release · Grid machine keyboard outside SEQ | Releases the latest held pad key according to its PLAY mode; drum hits continue. KEY DS5 · release · Grid machine keyboard outside SEQ | Keeps the mute screen open after a short press, or closes it after a hold of at least 300 ms. KEY FS5 · release · Grid machine keyboard outside SEQ | Keeps the fill screen open after a short press, or closes it and stops the fill after a hold of at least 300 ms.
Lane mute layer · release
Do this | What happens --- | --- KEY FS3 · release · Lane mute layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY GS3 · release · Lane mute layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY AS3 · release · Lane mute layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY CS4 · release · Lane mute layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY DS4 · release · Lane mute layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY FS4 · release · Lane mute layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY GS4 · release · Lane mute layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY AS4 · release · Lane mute layer | On the sampler, releases the most recent held pad according to its PLAY mode.
Fill layer · release
Do this | What happens --- | --- KEY FS3 · release · Fill layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY GS3 · release · Fill layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY AS3 · release · Fill layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY CS4 · release · Fill layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY DS4 · release · Fill layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY FS4 · release · Fill layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY GS4 · release · Fill layer | On the sampler, releases the most recent held pad according to its PLAY mode. KEY AS4 · release · Fill layer | On the sampler, releases the most recent held pad according to its PLAY mode.
Copy pattern layer · hold
Do this | What happens --- | --- KEY FS3 · hold · Copy pattern layer | Restricts a following white destination key to track 1; if several track keys are held, the highest numbered one wins. KEY GS3 · hold · Copy pattern layer | Restricts a following white destination key to track 2; if several track keys are held, the highest numbered one wins. KEY AS3 · hold · Copy pattern layer | Restricts a following white destination key to track 3; if several track keys are held, the highest numbered one wins. KEY CS4 · hold · Copy pattern layer | Restricts a following white destination key to track 4; if several track keys are held, the highest numbered one wins. KEY DS4 · hold · Copy pattern layer | Restricts a following white destination key to track 5; if several track keys are held, the highest numbered one wins. KEY FS4 · hold · Copy pattern layer | Restricts a following white destination key to track 6; if several track keys are held, the highest numbered one wins.
Coming from another firmware
Pick the firmware on your FM-1 now to see what installing Bubba Machine (beta) does to its data.
1 · Before you switch, back up on Stock V15
- Back up first. Keep the DX7 .syx banks you loaded so you can send them again (a bank arrives over MIDI SysEx and you pick A-D). Another route: installing Baud Girl’s FM-1+VA keeps your saved stock presets, and its Device Manager can then save all 128 presets as a .syx file. FM-1+VA is closed source; install it at your own risk. It is unknown whether stock's 16 patterns come through or can then be backed up. Write down patterns you care about. To come back, you need M-VAVE's own V15 file from its download page; the installers check it byte for byte. Stock V15’s automatic pattern saves and SAVE writes may also replace ChoralRoot’s legacy sounds 1–32, VA patches, FM6 patches 1–32, CZ patches 1–32 and FM TONE patches, kept for returning to ChoralRoot 0.21 or older. Stock V15’s write locations are uncertain. Stock V15 has no backup of its own; it sends notes over MIDI, never voice data.
2 · What happens to your Stock V15 data
Possibly at risk
- stock settings (and possibly patterns)
- stock Bluetooth data
- stock presets (128, banks A-D)
What Les checked
Bubba Machine (beta) v0.10.0-betaScanned October 29, 2026
What we checked for
- The file is exactly the one its author published
- It's the same file we saw when this release first came out
- It opens cleanly as an FM-1 firmware, nothing damaged
- It doesn't show up on your computer as a keyboard, mouse or other input device
- It doesn't show up as a USB drive or network adapter
- Its text mentions no computer command tools, like PowerShell, Terminal or a download command
What we found
- MIDI, as expected
Not checked yet
- What it does while it's running. We read the file; we don't run it.
- Whether the file was built from its published source code.
StatusScanned, nothing harmful found
Les has mapped its controls for v0.8.0-beta. v0.10.0-beta is out.
Les scans every firmware here whose file is public, and shows what it checked and what it found. A scan lowers the risk; it can't rule it out. This firmware is made by its author, not by Les or M-VAVE. Back up first, and install at your own risk. How Les scans firmware
Everything else on Bubba Machine (beta)
Save and undo limits
- Stop playback before using SAVE or a flash copy; requests made while playing are dropped rather than kept for the next stop.
- A pattern that grows too dense can leave the older saved pattern in place while losing its unsaved indicator; another size limit reports a flash error instead, so reduce a full pattern and save again before switching off.
- Each note step has four note slots; extra distinct recorded notes are omitted, and each note looper stops adding events at 96 note-on or note-off events without a full warning.
- Undo restores one track’s step sequence and its locks, not its engine, sound settings, pad assignments, note loop, recorded audio, song or saved flash; changing machines clears that track’s undo and redo.
Shape sounds, mix and edit pages
BB-303 / VCO VCF
Do this | What happens --- | --- K1 · turn · BB-303 / VCO VCF | Changes tuning on the BB-303 VCO VCF page. K2 · turn · BB-303 / VCO VCF | Changes cutoff on the BB-303 VCO VCF page. K3 · turn · BB-303 / VCO VCF | Changes reso on the BB-303 VCO VCF page. K4 · turn · BB-303 / VCO VCF | Changes env mod on the BB-303 VCO VCF page. PRESETS · turn · BB-303 / VCO VCF | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BB-303 / VCO VCF | Selects saw counterclockwise or square clockwise. SELECT · turn · BB-303 / VCO VCF | Moves through sound subpages and track tabs, including each row of MORE.
BB-303 / ENV
Do this | What happens --- | --- K1 · turn · BB-303 / ENV | Changes env decay on the BB-303 ENV page. K2 · turn · BB-303 / ENV | Changes env accent on the BB-303 ENV page. K3 · turn · BB-303 / ENV | Changes env slide on the BB-303 ENV page. K4 · turn · BB-303 / ENV | Changes env wave on the BB-303 ENV page. PRESETS · turn · BB-303 / ENV | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BB-303 / ENV | Selects saw counterclockwise or square clockwise. SELECT · turn · BB-303 / ENV | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / CONTROL
Do this | What happens --- | --- K1 · turn · B-MINI / CONTROL | Changes tune on the B-MINI CONTROL page. K2 · turn · B-MINI / CONTROL | Changes glide on the B-MINI CONTROL page. K3 · turn · B-MINI / CONTROL | Changes mod rate on the B-MINI CONTROL page. K4 · turn · B-MINI / CONTROL | Changes LFO depth toward oscillators on the left or filter on the right on the B-MINI CONTROL page. PRESETS · turn · B-MINI / CONTROL | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / CONTROL | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / CONTROL | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / OSC 1
Do this | What happens --- | --- K1 · turn · B-MINI / OSC 1 | Changes osc 1 range on the B-MINI OSC 1 page. K2 · turn · B-MINI / OSC 1 | Changes osc 1 wave on the B-MINI OSC 1 page. K3 · turn · B-MINI / OSC 1 | Does nothing on this page. K4 · turn · B-MINI / OSC 1 | Does nothing on this page. PRESETS · turn · B-MINI / OSC 1 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / OSC 1 | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / OSC 1 | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / OSC 2
Do this | What happens --- | --- K1 · turn · B-MINI / OSC 2 | Changes osc 2 range on the B-MINI OSC 2 page. K2 · turn · B-MINI / OSC 2 | Changes osc 2 oscillator tuning on the B-MINI OSC 2 page. K3 · turn · B-MINI / OSC 2 | Changes osc 2 wave on the B-MINI OSC 2 page. K4 · turn · B-MINI / OSC 2 | Does nothing on this page. PRESETS · turn · B-MINI / OSC 2 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / OSC 2 | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / OSC 2 | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / OSC 3
Do this | What happens --- | --- K1 · turn · B-MINI / OSC 3 | Changes osc 3 range on the B-MINI OSC 3 page. K2 · turn · B-MINI / OSC 3 | Changes osc 3 oscillator tuning on the B-MINI OSC 3 page. K3 · turn · B-MINI / OSC 3 | Changes osc 3 wave on the B-MINI OSC 3 page. K4 · turn · B-MINI / OSC 3 | Does nothing on this page. PRESETS · turn · B-MINI / OSC 3 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / OSC 3 | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / OSC 3 | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / MIXER
Do this | What happens --- | --- K1 · turn · B-MINI / MIXER | Changes osc 1 on the B-MINI MIXER page. K2 · turn · B-MINI / MIXER | Changes osc 2 on the B-MINI MIXER page. K3 · turn · B-MINI / MIXER | Changes osc 3 on the B-MINI MIXER page. K4 · turn · B-MINI / MIXER | Changes noise on the B-MINI MIXER page. PRESETS · turn · B-MINI / MIXER | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / MIXER | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / MIXER | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / FILTER
Do this | What happens --- | --- K1 · turn · B-MINI / FILTER | Changes cutoff on the B-MINI FILTER page. K2 · turn · B-MINI / FILTER | Changes emphasis on the B-MINI FILTER page. K3 · turn · B-MINI / FILTER | Changes contour on the B-MINI FILTER page. K4 · turn · B-MINI / FILTER | Changes kbd ctrl on the B-MINI FILTER page. PRESETS · turn · B-MINI / FILTER | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / FILTER | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / FILTER | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / F CONTOUR
Do this | What happens --- | --- K1 · turn · B-MINI / F CONTOUR | Changes filter attack on the B-MINI F CONTOUR page. K2 · turn · B-MINI / F CONTOUR | Changes filter decay on the B-MINI F CONTOUR page. K3 · turn · B-MINI / F CONTOUR | Changes filter sustain on the B-MINI F CONTOUR page. K4 · turn · B-MINI / F CONTOUR | Changes filter release on the B-MINI F CONTOUR page. PRESETS · turn · B-MINI / F CONTOUR | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / F CONTOUR | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / F CONTOUR | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / L CONTOUR
Do this | What happens --- | --- K1 · turn · B-MINI / L CONTOUR | Changes loudness attack on the B-MINI L CONTOUR page. K2 · turn · B-MINI / L CONTOUR | Changes loudness decay on the B-MINI L CONTOUR page. K3 · turn · B-MINI / L CONTOUR | Changes loudness sustain on the B-MINI L CONTOUR page. K4 · turn · B-MINI / L CONTOUR | Changes loudness release on the B-MINI L CONTOUR page. PRESETS · turn · B-MINI / L CONTOUR | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / L CONTOUR | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / L CONTOUR | Moves through sound subpages and track tabs, including each row of MORE.
B-MINI / OUTPUT
Do this | What happens --- | --- K1 · turn · B-MINI / OUTPUT | Changes drive on the B-MINI OUTPUT page. K2 · turn · B-MINI / OUTPUT | Changes mode on the B-MINI OUTPUT page. K3 · turn · B-MINI / OUTPUT | Changes vel filt on the B-MINI OUTPUT page. K4 · turn · B-MINI / OUTPUT | Changes vel lvl on the B-MINI OUTPUT page. PRESETS · turn · B-MINI / OUTPUT | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI / OUTPUT | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI / OUTPUT | Moves through sound subpages and track tabs, including each row of MORE.
BX-7 / ALGORITHM
Do this | What happens --- | --- K1 · turn · BX-7 / ALGORITHM | Chooses a BX-7 algorithm from 1 to 32, or the loaded patch algorithm at the lowest setting. K2 · turn · BX-7 / ALGORITHM | Changes feedback on the BX-7 ALGORITHM page. K3 · turn · BX-7 / ALGORITHM | Changes mod lvl on the BX-7 ALGORITHM page. K4 · turn · BX-7 / ALGORITHM | Changes note accent strength on the BX-7 ALGORITHM page. PRESETS · turn · BX-7 / ALGORITHM | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BX-7 / ALGORITHM | Changes the BX-7 algorithm from 1 to 32. SELECT · turn · BX-7 / ALGORITHM | Moves through sound subpages and track tabs, including each row of MORE.
BX-7 / EG
Do this | What happens --- | --- K1 · turn · BX-7 / EG | Changes attack-rate adjustment on the BX-7 EG page. K2 · turn · BX-7 / EG | Changes decay-rate adjustment on the BX-7 EG page. K3 · turn · BX-7 / EG | Changes release-rate adjustment on the BX-7 EG page. K4 · turn · BX-7 / EG | Does nothing on this page. PRESETS · turn · BX-7 / EG | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BX-7 / EG | Changes the BX-7 algorithm from 1 to 32. SELECT · turn · BX-7 / EG | Moves through sound subpages and track tabs, including each row of MORE.
BX-7 / VOICE
Do this | What happens --- | --- K1 · turn · BX-7 / VOICE | Changes porta on the BX-7 VOICE page. K2 · turn · BX-7 / VOICE | Changes transp on the BX-7 VOICE page. K3 · turn · BX-7 / VOICE | Does nothing on this page. K4 · turn · BX-7 / VOICE | Does nothing on this page. PRESETS · turn · BX-7 / VOICE | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BX-7 / VOICE | Changes the BX-7 algorithm from 1 to 32. SELECT · turn · BX-7 / VOICE | Moves through sound subpages and track tabs, including each row of MORE.
BX-7 / LFO
Do this | What happens --- | --- K1 · turn · BX-7 / LFO | Overrides the loaded patch’s LFO speed; the lowest setting follows the patch. K2 · turn · BX-7 / LFO | Overrides the loaded patch’s LFO delay; the lowest setting follows the patch. K3 · turn · BX-7 / LFO | Overrides the loaded patch’s LFO pitch-modulation depth; the lowest setting follows the patch. K4 · turn · BX-7 / LFO | Overrides the loaded patch’s LFO amplitude-modulation depth; the lowest setting follows the patch. PRESETS · turn · BX-7 / LFO | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BX-7 / LFO | Changes the BX-7 algorithm from 1 to 32. SELECT · turn · BX-7 / LFO | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / OSC 1
Do this | What happens --- | --- K1 · turn · BITTAL / OSC 1 | Changes osc 1 level on the BITTAL OSC 1 page. K2 · turn · BITTAL / OSC 1 | Changes osc 1 transp on the BITTAL OSC 1 page. K3 · turn · BITTAL / OSC 1 | Changes osc 1 frame on the BITTAL OSC 1 page. K4 · turn · BITTAL / OSC 1 | Changes osc 1 unison on the BITTAL OSC 1 page. PRESETS · turn · BITTAL / OSC 1 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / OSC 1 | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / OSC 1 | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / OSC 1 +
Do this | What happens --- | --- K1 · turn · BITTAL / OSC 1 + | Changes osc 1 detune on the BITTAL OSC 1 + page. K2 · turn · BITTAL / OSC 1 + | Changes osc 1 fine on the BITTAL OSC 1 + page. K3 · turn · BITTAL / OSC 1 + | Changes osc 1 wavetable choice on the BITTAL OSC 1 + page. K4 · turn · BITTAL / OSC 1 + | Does nothing on this page. PRESETS · turn · BITTAL / OSC 1 + | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / OSC 1 + | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / OSC 1 + | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / OSC 2
Do this | What happens --- | --- K1 · turn · BITTAL / OSC 2 | Changes osc 2 level on the BITTAL OSC 2 page. K2 · turn · BITTAL / OSC 2 | Changes osc 2 transp on the BITTAL OSC 2 page. K3 · turn · BITTAL / OSC 2 | Changes osc 2 frame on the BITTAL OSC 2 page. K4 · turn · BITTAL / OSC 2 | Changes osc 2 unison on the BITTAL OSC 2 page. PRESETS · turn · BITTAL / OSC 2 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / OSC 2 | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / OSC 2 | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / OSC 2 +
Do this | What happens --- | --- K1 · turn · BITTAL / OSC 2 + | Changes osc 2 detune on the BITTAL OSC 2 + page. K2 · turn · BITTAL / OSC 2 + | Changes osc 2 fine on the BITTAL OSC 2 + page. K3 · turn · BITTAL / OSC 2 + | Changes osc 2 wavetable choice on the BITTAL OSC 2 + page. K4 · turn · BITTAL / OSC 2 + | Does nothing on this page. PRESETS · turn · BITTAL / OSC 2 + | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / OSC 2 + | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / OSC 2 + | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / FILTER
Do this | What happens --- | --- K1 · turn · BITTAL / FILTER | Changes model on the BITTAL FILTER page. K2 · turn · BITTAL / FILTER | Changes cutoff on the BITTAL FILTER page. K3 · turn · BITTAL / FILTER | Changes reso on the BITTAL FILTER page. K4 · turn · BITTAL / FILTER | Changes drive on the BITTAL FILTER page. PRESETS · turn · BITTAL / FILTER | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / FILTER | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / FILTER | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / FILTER +
Do this | What happens --- | --- K1 · turn · BITTAL / FILTER + | Changes env2 amt on the BITTAL FILTER + page. K2 · turn · BITTAL / FILTER + | Changes keytrk on the BITTAL FILTER + page. K3 · turn · BITTAL / FILTER + | Changes velo on the BITTAL FILTER + page. K4 · turn · BITTAL / FILTER + | Does nothing on this page. PRESETS · turn · BITTAL / FILTER + | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / FILTER + | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / FILTER + | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / ENV 1
Do this | What happens --- | --- K1 · turn · BITTAL / ENV 1 | Changes env 1 attack on the BITTAL ENV 1 page. K2 · turn · BITTAL / ENV 1 | Changes env 1 decay on the BITTAL ENV 1 page. K3 · turn · BITTAL / ENV 1 | Changes env 1 sustain on the BITTAL ENV 1 page. K4 · turn · BITTAL / ENV 1 | Changes env 1 release on the BITTAL ENV 1 page. PRESETS · turn · BITTAL / ENV 1 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / ENV 1 | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / ENV 1 | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / ENV 2
Do this | What happens --- | --- K1 · turn · BITTAL / ENV 2 | Changes env 2 attack on the BITTAL ENV 2 page. K2 · turn · BITTAL / ENV 2 | Changes env 2 decay on the BITTAL ENV 2 page. K3 · turn · BITTAL / ENV 2 | Changes env 2 sustain on the BITTAL ENV 2 page. K4 · turn · BITTAL / ENV 2 | Changes env 2 release on the BITTAL ENV 2 page. PRESETS · turn · BITTAL / ENV 2 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / ENV 2 | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / ENV 2 | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / LFO 1
Do this | What happens --- | --- K1 · turn · BITTAL / LFO 1 | Changes shape on the BITTAL LFO 1 page. K2 · turn · BITTAL / LFO 1 | Changes rate on the BITTAL LFO 1 page. K3 · turn · BITTAL / LFO 1 | Changes dest on the BITTAL LFO 1 page. K4 · turn · BITTAL / LFO 1 | Changes amount on the BITTAL LFO 1 page. PRESETS · turn · BITTAL / LFO 1 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / LFO 1 | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / LFO 1 | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / MACRO 1-2
Do this | What happens --- | --- K1 · turn · BITTAL / MACRO 1-2 | Changes m1 to on the BITTAL MACRO 1-2 page. K2 · turn · BITTAL / MACRO 1-2 | Changes m1 amt on the BITTAL MACRO 1-2 page. K3 · turn · BITTAL / MACRO 1-2 | Changes m2 to on the BITTAL MACRO 1-2 page. K4 · turn · BITTAL / MACRO 1-2 | Changes m2 amt on the BITTAL MACRO 1-2 page. PRESETS · turn · BITTAL / MACRO 1-2 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / MACRO 1-2 | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / MACRO 1-2 | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / MACRO 3-4
Do this | What happens --- | --- K1 · turn · BITTAL / MACRO 3-4 | Changes m3 to on the BITTAL MACRO 3-4 page. K2 · turn · BITTAL / MACRO 3-4 | Changes m3 amt on the BITTAL MACRO 3-4 page. K3 · turn · BITTAL / MACRO 3-4 | Changes m4 to on the BITTAL MACRO 3-4 page. K4 · turn · BITTAL / MACRO 3-4 | Changes m4 amt on the BITTAL MACRO 3-4 page. PRESETS · turn · BITTAL / MACRO 3-4 | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / MACRO 3-4 | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / MACRO 3-4 | Moves through sound subpages and track tabs, including each row of MORE.
BITTAL / VOICE
Do this | What happens --- | --- K1 · turn · BITTAL / VOICE | Changes mode on the BITTAL VOICE page. K2 · turn · BITTAL / VOICE | Changes glide on the BITTAL VOICE page. K3 · turn · BITTAL / VOICE | Changes vel lvl on the BITTAL VOICE page. K4 · turn · BITTAL / VOICE | Does nothing on this page. PRESETS · turn · BITTAL / VOICE | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL / VOICE | Changes oscillator 1 wavetable, including the sound’s own table. SELECT · turn · BITTAL / VOICE | Moves through sound subpages and track tabs, including each row of MORE.
BUNO-6 / LFO
Do this | What happens --- | --- K1 · turn · BUNO-6 / LFO | Changes rate on the BUNO-6 LFO page. K2 · turn · BUNO-6 / LFO | Changes delay on the BUNO-6 LFO page. K3 · turn · BUNO-6 / LFO | Does nothing on this page. K4 · turn · BUNO-6 / LFO | Does nothing on this page. PRESETS · turn · BUNO-6 / LFO | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 / LFO | Cycles BUNO-6 chorus through off, I, II and I+II. SELECT · turn · BUNO-6 / LFO | Moves through sound subpages and track tabs, including each row of MORE.
BUNO-6 / DCO
Do this | What happens --- | --- K1 · turn · BUNO-6 / DCO | Changes lfo on the BUNO-6 DCO page. K2 · turn · BUNO-6 / DCO | Changes pwm on the BUNO-6 DCO page. K3 · turn · BUNO-6 / DCO | Changes pwm mode on the BUNO-6 DCO page. K4 · turn · BUNO-6 / DCO | Changes range on the BUNO-6 DCO page. PRESETS · turn · BUNO-6 / DCO | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 / DCO | Cycles BUNO-6 chorus through off, I, II and I+II. SELECT · turn · BUNO-6 / DCO | Moves through sound subpages and track tabs, including each row of MORE.
BUNO-6 / DCO WAVE
Do this | What happens --- | --- K1 · turn · BUNO-6 / DCO WAVE | Changes pulse on the BUNO-6 DCO WAVE page. K2 · turn · BUNO-6 / DCO WAVE | Changes saw on the BUNO-6 DCO WAVE page. K3 · turn · BUNO-6 / DCO WAVE | Changes sub on the BUNO-6 DCO WAVE page. K4 · turn · BUNO-6 / DCO WAVE | Changes noise on the BUNO-6 DCO WAVE page. PRESETS · turn · BUNO-6 / DCO WAVE | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 / DCO WAVE | Cycles BUNO-6 chorus through off, I, II and I+II. SELECT · turn · BUNO-6 / DCO WAVE | Moves through sound subpages and track tabs, including each row of MORE.
BUNO-6 / HPF VCF
Do this | What happens --- | --- K1 · turn · BUNO-6 / HPF VCF | Changes hpf on the BUNO-6 HPF VCF page. K2 · turn · BUNO-6 / HPF VCF | Changes filter cutoff on the BUNO-6 HPF VCF page. K3 · turn · BUNO-6 / HPF VCF | Changes res on the BUNO-6 HPF VCF page. K4 · turn · BUNO-6 / HPF VCF | Changes env on the BUNO-6 HPF VCF page. PRESETS · turn · BUNO-6 / HPF VCF | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 / HPF VCF | Cycles BUNO-6 chorus through off, I, II and I+II. SELECT · turn · BUNO-6 / HPF VCF | Moves through sound subpages and track tabs, including each row of MORE.
BUNO-6 / VCF MOD
Do this | What happens --- | --- K1 · turn · BUNO-6 / VCF MOD | Changes filter-envelope polarity on the BUNO-6 VCF MOD page. K2 · turn · BUNO-6 / VCF MOD | Changes lfo on the BUNO-6 VCF MOD page. K3 · turn · BUNO-6 / VCF MOD | Changes kybd on the BUNO-6 VCF MOD page. K4 · turn · BUNO-6 / VCF MOD | Changes velo on the BUNO-6 VCF MOD page. PRESETS · turn · BUNO-6 / VCF MOD | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 / VCF MOD | Cycles BUNO-6 chorus through off, I, II and I+II. SELECT · turn · BUNO-6 / VCF MOD | Moves through sound subpages and track tabs, including each row of MORE.
BUNO-6 / VCA
Do this | What happens --- | --- K1 · turn · BUNO-6 / VCA | Changes env/gate on the BUNO-6 VCA page. K2 · turn · BUNO-6 / VCA | Changes velo on the BUNO-6 VCA page. K3 · turn · BUNO-6 / VCA | Does nothing on this page. K4 · turn · BUNO-6 / VCA | Does nothing on this page. PRESETS · turn · BUNO-6 / VCA | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 / VCA | Cycles BUNO-6 chorus through off, I, II and I+II. SELECT · turn · BUNO-6 / VCA | Moves through sound subpages and track tabs, including each row of MORE.
BUNO-6 / ENV
Do this | What happens --- | --- K1 · turn · BUNO-6 / ENV | Changes env attack on the BUNO-6 ENV page. K2 · turn · BUNO-6 / ENV | Changes env decay on the BUNO-6 ENV page. K3 · turn · BUNO-6 / ENV | Changes env sustain on the BUNO-6 ENV page. K4 · turn · BUNO-6 / ENV | Changes env release on the BUNO-6 ENV page. PRESETS · turn · BUNO-6 / ENV | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 / ENV | Cycles BUNO-6 chorus through off, I, II and I+II. SELECT · turn · BUNO-6 / ENV | Moves through sound subpages and track tabs, including each row of MORE.
BUNO-6 / CHORUS
Do this | What happens --- | --- K1 · turn · BUNO-6 / CHORUS | Changes chorus on the BUNO-6 CHORUS page. K2 · turn · BUNO-6 / CHORUS | Does nothing on this page. K3 · turn · BUNO-6 / CHORUS | Does nothing on this page. K4 · turn · BUNO-6 / CHORUS | Does nothing on this page. PRESETS · turn · BUNO-6 / CHORUS | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 / CHORUS | Cycles BUNO-6 chorus through off, I, II and I+II. SELECT · turn · BUNO-6 / CHORUS | Moves through sound subpages and track tabs, including each row of MORE.
Drum instrument / HIT
Do this | What happens --- | --- K1 · turn · Drum instrument / HIT | Changes tune on the Drum instrument HIT page. K2 · turn · Drum instrument / HIT | Changes decay on the Drum instrument HIT page. K3 · turn · Drum instrument / HIT | Changes tone on the Drum instrument HIT page. K4 · turn · Drum instrument / HIT | Changes the selected drum model’s color parameter, whose name follows its drum model. PRESETS · turn · Drum instrument / HIT | Replaces drum instrument settings without a question, keeps steps and one undo copy, and reaches flash only through pattern saving. ALGORITHM · turn · Drum instrument / HIT | Highlights a drum instrument, then selects and auditions it after the configured entry delay. SELECT · turn · Drum instrument / HIT | Moves through sound subpages and track tabs, including each row of MORE.
Drum instrument / INSTRUMENT
Do this | What happens --- | --- K1 · turn · Drum instrument / INSTRUMENT | Changes model on the Drum instrument INSTRUMENT page. K2 · turn · Drum instrument / INSTRUMENT | Changes level on the Drum instrument INSTRUMENT page. K3 · turn · Drum instrument / INSTRUMENT | Changes choke on the Drum instrument INSTRUMENT page. K4 · turn · Drum instrument / INSTRUMENT | Changes the selected drum lane length from 1 to 64 steps. PRESETS · turn · Drum instrument / INSTRUMENT | Replaces drum instrument settings without a question, keeps steps and one undo copy, and reaches flash only through pattern saving. ALGORITHM · turn · Drum instrument / INSTRUMENT | Highlights a drum instrument, then selects and auditions it after the configured entry delay. SELECT · turn · Drum instrument / INSTRUMENT | Moves through sound subpages and track tabs, including each row of MORE.
Scenes
Do this | What happens --- | --- K1 · turn · Scenes | Changes project tempo from 40 to 240 BPM. K2 · turn · Scenes | Changes project swing from 50 to 75 percent. K3 · turn · Scenes | Changes the pattern-change interval, including an unlimited length. K4 · turn · Scenes | Changes master soft clipping and marks settings for automatic saving. PRESETS · turn · Scenes | Changes the live whole-mix filter and echo or reverb gesture, which is not saved. ALGORITHM · turn · Scenes | Changes project tempo from 40 to 240 BPM. SELECT · turn · Scenes | Does nothing on Scenes.
Tempo
Do this | What happens --- | --- K1 · turn · Tempo | Changes project tempo from 40 to 240 BPM. K2 · turn · Tempo | Changes project swing from 50 to 75 percent. K3 · turn · Tempo | Changes the pattern-change interval, including an unlimited length. K4 · turn · Tempo | Changes master soft clipping and marks settings for automatic saving. PRESETS · turn · Tempo | Changes the live whole-mix filter and echo or reverb gesture, which is not saved. ALGORITHM · turn · Tempo | Changes tempo on the BPM row. ALGORITHM · turn · Tempo | Changes swing on the SWING row. ALGORITHM · turn · Tempo | Changes the pattern-change interval on its row. ALGORITHM · turn · Tempo | Changes soft clipping on the DRIVE row and marks settings for automatic saving. ALGORITHM · turn · Tempo | Chooses automatic fill off or every 2, 4 or 8 bars. ALGORITHM · turn · Tempo | Changes project pitch by semitones. SELECT · turn · Tempo | Selects one of six global settings.
BX-1 console
Do this | What happens --- | --- K1 · turn · BX-1 console | Changes the cursor track level. K2 · turn · BX-1 console | Moves the cursor track filter from low-pass through open to high-pass. K3 · turn · BX-1 console | Changes the cursor track delay send. K4 · turn · BX-1 console | Changes the cursor track reverb send. PRESETS · turn · BX-1 console | Changes the live whole-mix filter and echo or reverb gesture, which is not saved. ALGORITHM · turn · BX-1 console | Changes project tempo from 40 to 240 BPM. SELECT · turn · BX-1 console | Moves the cursor among six tracks.
Mixer faders
Do this | What happens --- | --- K1 · turn · Mixer faders | Changes the selected track level. K2 · turn · Mixer faders | Moves the selected track in stereo, pausing at center. K3 · turn · Mixer faders | Changes the selected track delay send. K4 · turn · Mixer faders | Changes the selected track reverb send. PRESETS · turn · Mixer faders | Selects a pattern after 500 milliseconds without another turn, queuing it during playback or saving dirty current and pending patterns without a question before a stopped change. ALGORITHM · turn · Mixer faders | Changes project tempo from 40 to 240 BPM. SELECT · turn · Mixer faders | Moves the cursor among six tracks.
Track mix
Do this | What happens --- | --- K1 · turn · Track mix | Changes the selected track level. K2 · turn · Track mix | Moves the selected track in stereo, pausing at center. K3 · turn · Track mix | Changes the selected track delay send. K4 · turn · Track mix | Changes the selected track reverb send. PRESETS · turn · Track mix | On drums replaces the kit while keeping steps and a kit undo copy, on BP-1 assigns a whole take with no undo of the old pad assignment, and on synths loads a sound without sound undo; none asks and a later pattern save writes it. ALGORITHM · turn · Track mix | Chooses an instrument for BR-8 or a pad for BP-1, selects SAW/SQUARE for BB-303 or MONO/LEGATO for B-MINI, and changes the BX-7 algorithm, BITTAL oscillator 1 table or BUNO-6 chorus. SELECT · turn · Track mix | Moves through sound subpages and track tabs, including each row of MORE.
Track ducking
Do this | What happens --- | --- K1 · turn · Track ducking | Changes ducking on tracks 2 to 6; track 1 stays the trigger source. K2 · turn · Track ducking | Does nothing on Duck. K3 · turn · Track ducking | Does nothing on Duck. K4 · turn · Track ducking | Does nothing on Duck. PRESETS · turn · Track ducking | On drums replaces the kit while keeping steps and a kit undo copy, on BP-1 assigns a whole take with no undo of the old pad assignment, and on synths loads a sound without sound undo; none asks and a later pattern save writes it. ALGORITHM · turn · Track ducking | Chooses an instrument for BR-8 or a pad for BP-1, selects SAW/SQUARE for BB-303 or MONO/LEGATO for B-MINI, and changes the BX-7 algorithm, BITTAL oscillator 1 table or BUNO-6 chorus. SELECT · turn · Track ducking | Moves through sound subpages and track tabs, including each row of MORE.
System
Do this | What happens --- | --- K1 · turn · System | Selects internal timing counterclockwise or incoming MIDI clock clockwise and marks settings for automatic saving. K1 · turn · System | Selects stereo audio counterclockwise or split audio and sync output clockwise and marks settings for automatic saving. K1 · turn · System | Changes sync output to 1, 2 or 4 pulses per quarter note and marks settings for automatic saving. K1 · turn · System | Changes sync-output latency from 0 to 20 milliseconds and marks settings for automatic saving. K1 · turn · System | Controls automatic saving of patterns, song and settings; OFF is never written by this switch, so restart restores the stored setting or default ON and can resume saving edits after ten stopped idle seconds. K1 · turn · System | Sets idle button lights to off, dim or medium and marks settings for automatic saving. K1 · turn · System | Turns experimental faster display use off counterclockwise or on clockwise and marks settings for automatic saving. K1 · turn · System | Turns experimental dual-core use off counterclockwise or on clockwise and marks settings for automatic saving. K1 · turn · System | Selects English counterclockwise or the installed language pack clockwise and marks settings for automatic saving. K1 · turn · System | Does nothing on the sample-and-sound count or version row. K2 · turn · System | Does nothing in this view or layer. K3 · turn · System | Does nothing in this view or layer. K4 · turn · System | Does nothing in this view or layer. PRESETS · turn · System | Does nothing in this view or layer. ALGORITHM · turn · System | Selects internal timing counterclockwise or incoming MIDI clock clockwise and marks settings for automatic saving. ALGORITHM · turn · System | Selects stereo audio counterclockwise or split audio and sync output clockwise and marks settings for automatic saving. ALGORITHM · turn · System | Changes sync output to 1, 2 or 4 pulses per quarter note and marks settings for automatic saving. ALGORITHM · turn · System | Changes sync-output latency from 0 to 20 milliseconds and marks settings for automatic saving. ALGORITHM · turn · System | Controls automatic saving of patterns, song and settings; OFF is never written by this switch, so restart restores the stored setting or default ON and can resume saving edits after ten stopped idle seconds. ALGORITHM · turn · System | Sets idle button lights to off, dim or medium and marks settings for automatic saving. ALGORITHM · turn · System | Turns experimental faster display use off counterclockwise or on clockwise and marks settings for automatic saving. ALGORITHM · turn · System | Turns experimental dual-core use off counterclockwise or on clockwise and marks settings for automatic saving. ALGORITHM · turn · System | Selects English counterclockwise or the installed language pack clockwise and marks settings for automatic saving. ALGORITHM · turn · System | Does nothing on the sample-and-sound count or version row. SELECT · turn · System | Selects one of eleven System rows.
Save
Do this | What happens --- | --- K1 · turn · Save | Chooses a pattern destination without writing it and cancels an armed clear. K2 · turn · Save | Does nothing in this view or layer. K3 · turn · Save | Does nothing in this view or layer. K4 · turn · Save | Does nothing in this view or layer. PRESETS · turn · Save | Chooses a pattern destination without writing it and cancels an armed clear. ALGORITHM · turn · Save | Chooses a pattern destination without writing it and cancels an armed clear. SELECT · turn · Save | Selects a save, save-as, song-save, clear-pattern or event-count row.
Song
Do this | What happens --- | --- K1 · turn · Song | Changes the selected song position to a pattern or scene. K2 · turn · Song | Sets the selected position to repeat from 1 to 16 times. K3 · turn · Song | Does nothing on Song. K4 · turn · Song | Enables song playback clockwise or disables it counterclockwise. PRESETS · turn · Song | Changes the live whole-mix filter and echo or reverb gesture, which is not saved. ALGORITHM · turn · Song | Changes the selected song position to a pattern or scene. SELECT · turn · Song | Selects an existing song position.
Time
Do this | What happens --- | --- K1 · turn · Time | Changes the chosen track length from 1 to 64 steps. K2 · turn · Time | Changes playback rate, increasing speed clockwise. K3 · turn · Time | Selects a drum lane; it has no effect on BP-1 or note tracks. K4 · turn · Time | Changes the chosen drum lane length from 1 to 64 steps; it has no effect on BP-1 or note tracks. PRESETS · turn · Time | Does nothing in this view or layer. ALGORITHM · turn · Time | Selects one of six tracks in the timing overview. SELECT · turn · Time | Selects one of six tracks in the timing overview.
Delay effects
Do this | What happens --- | --- K1 · turn · Delay effects | Chooses a delay division of 1/16, 1/8, 3/16 or 1/4. K2 · turn · Delay effects | Changes delay feedback. K3 · turn · Delay effects | Changes the delay wet level. K4 · turn · Delay effects | Changes sidechain recovery time. PRESETS · turn · Delay effects | Changes the live whole-mix filter and echo or reverb gesture, which is not saved. ALGORITHM · turn · Delay effects | Changes project tempo from 40 to 240 BPM. SELECT · turn · Delay effects | Selects Delay, Reverb or Master effects.
Reverb effects
Do this | What happens --- | --- K1 · turn · Reverb effects | Changes reverb room size. K2 · turn · Reverb effects | Changes reverb damping. K3 · turn · Reverb effects | Changes the reverb wet level. K4 · turn · Reverb effects | Changes sidechain recovery time. PRESETS · turn · Reverb effects | Changes the live whole-mix filter and echo or reverb gesture, which is not saved. ALGORITHM · turn · Reverb effects | Changes project tempo from 40 to 240 BPM. SELECT · turn · Reverb effects | Selects Delay, Reverb or Master effects.
Master effects
Do this | What happens --- | --- K1 · turn · Master effects | Moves the master filter between low-pass, open and high-pass. K2 · turn · Master effects | Chooses a persistent whole-mix beat effect or turns it off. K3 · turn · Master effects | Changes master soft clipping and marks settings for automatic saving. K4 · turn · Master effects | Does nothing on Master effects. PRESETS · turn · Master effects | Changes the live whole-mix filter and echo or reverb gesture, which is not saved. ALGORITHM · turn · Master effects | Changes project tempo from 40 to 240 BPM. SELECT · turn · Master effects | Selects Delay, Reverb or Master effects.
Project scale
Do this | What happens --- | --- K1 · turn · Project scale | Changes the project root note. K2 · turn · Project scale | Chooses the project scale. K3 · turn · Project scale | Chooses triads, sevenths, ninths, suspended seconds or suspended fourths. K4 · turn · Project scale | Enables scale-only keys clockwise or disables them counterclockwise. PRESETS · turn · Project scale | Does nothing in this view or layer. ALGORITHM · turn · Project scale | Does nothing in this view or layer. SELECT · turn · Project scale | Does nothing in this view or layer.
Track scale
Do this | What happens --- | --- K1 · turn · Track scale | Changes the project root when inherited, otherwise the track root. K2 · turn · Track scale | Chooses the track scale or PROJECT inheritance. K3 · turn · Track scale | Chooses triads, sevenths, ninths, suspended seconds or suspended fourths. K4 · turn · Track scale | Enables scale-only keys clockwise or disables them counterclockwise. PRESETS · turn · Track scale | On drums replaces the kit while keeping steps and a kit undo copy, on BP-1 assigns a whole take with no undo of the old pad assignment, and on synths loads a sound without sound undo; none asks and a later pattern save writes it. ALGORITHM · turn · Track scale | Chooses an instrument for BR-8 or a pad for BP-1, selects SAW/SQUARE for BB-303 or MONO/LEGATO for B-MINI, and changes the BX-7 algorithm, BITTAL oscillator 1 table or BUNO-6 chorus. SELECT · turn · Track scale | Moves through sound subpages and track tabs, including each row of MORE.
Drum steps
Do this | What happens --- | --- K1 · turn · Drum steps | Changes tone macro. K2 · turn · Drum steps | Changes tune macro. K3 · turn · Drum steps | Changes decay macro. K4 · turn · Drum steps | Changes color macro. PRESETS · turn · Drum steps | Replaces drum instrument settings without a question, keeps steps and one undo copy, and reaches flash only through pattern saving. ALGORITHM · turn · Drum steps | Highlights a drum instrument, then selects and auditions it after the configured entry delay. SELECT · turn · Drum steps | Moves through sound subpages and track tabs, including each row of MORE.
Drum sound
Do this | What happens --- | --- K1 · turn · Drum sound | Changes tone macro. K2 · turn · Drum sound | Changes tune macro. K3 · turn · Drum sound | Changes decay macro. K4 · turn · Drum sound | Changes color macro. PRESETS · turn · Drum sound | Replaces drum instrument settings without a question, keeps steps and one undo copy, and reaches flash only through pattern saving. ALGORITHM · turn · Drum sound | Highlights a drum instrument, then selects and auditions it after the configured entry delay. SELECT · turn · Drum sound | Moves through sound subpages and track tabs, including each row of MORE.
Pad steps
Do this | What happens --- | --- K1 · turn · Pad steps | Changes pad filter. K2 · turn · Pad steps | Changes pad pitch. K3 · turn · Pad steps | Changes pad decay. K4 · turn · Pad steps | Changes pad start. PRESETS · turn · Pad steps | Replaces the selected pad with a whole available take without asking or undo of the old pad assignment; a later pattern save writes it. ALGORITHM · turn · Pad steps | Selects one of sixteen pads. SELECT · turn · Pad steps | Moves through sound subpages and track tabs, including each row of MORE.
Note steps
Do this | What happens --- | --- K1 · turn · Note steps | Changes macro 1 and records it onto held recorded notes when REC and playback are active. K2 · turn · Note steps | Changes macro 2 and records it onto held recorded notes when REC and playback are active. K3 · turn · Note steps | Changes macro 3 and records it onto held recorded notes when REC and playback are active. K4 · turn · Note steps | Changes macro 4 and records it onto held recorded notes when REC and playback are active. PRESETS · turn · Note steps | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · Note steps | Chooses an instrument for BR-8 or a pad for BP-1, selects SAW/SQUARE for BB-303 or MONO/LEGATO for B-MINI, and changes the BX-7 algorithm, BITTAL oscillator 1 table or BUNO-6 chorus. SELECT · turn · Note steps | Moves through sound subpages and track tabs, including each row of MORE.
More track settings
Do this | What happens --- | --- K1 · turn · More track settings | Changes track length, using the selected lane on grids. K2 · turn · More track settings | Changes playback rate, increasing speed clockwise. K3 · turn · More track settings | Changes track accent amount. K4 · turn · More track settings | Changes pitch by semitones on note tracks; it does nothing on grids. PRESETS · turn · More track settings | On drums replaces the kit while keeping steps and a kit undo copy, on BP-1 assigns a whole take with no undo of the old pad assignment, and on synths loads a sound without sound undo; none asks and a later pattern save writes it. ALGORITHM · turn · More track settings | Opens MACHINE without changing the sound yet. ALGORITHM · turn · More track settings | Enables note MIDI output clockwise or disables it counterclockwise. ALGORITHM · turn · More track settings | Changes track accent strength on its row. ALGORITHM · turn · More track settings | Changes track length from 1 to 64 steps on its row. ALGORITHM · turn · More track settings | Changes track rate on its row, increasing speed clockwise. ALGORITHM · turn · More track settings | Changes track pitch by semitones on its row. ALGORITHM · turn · More track settings | Sets outgoing MIDI channel 1 to 16 on its row. ALGORITHM · turn · More track settings | Selects linear counterclockwise or Hermite clockwise for the sampler. ALGORITHM · turn · More track settings | Asks before resetting current-machine sound settings in memory, without creating an undo copy; persistence follows pattern saving. SELECT · turn · More track settings | Moves through sound subpages and track tabs, including each row of MORE.
Break generator
Do this | What happens --- | --- K1 · turn · Break generator | Changes generated pad variation amount. K2 · turn · Break generator | Changes the generator anchor amount. K3 · turn · Break generator | Changes generated pad repeat amount. K4 · turn · Break generator | Changes the generator break amount. PRESETS · turn · Break generator | Replaces the selected pad with a whole available take without asking or undo of the old pad assignment; a later pattern save writes it. ALGORITHM · turn · Break generator | Selects one of sixteen pads. SELECT · turn · Break generator | Moves through sound subpages and track tabs, including each row of MORE.
Take library
Do this | What happens --- | --- K1 · turn · Take library | Changes a user take’s source tempo and writes take metadata without a question after 1.5 seconds of stopped inactivity outside PADS; this release includes no factory takes. K2 · turn · Take library | Changes a user take’s bar count and writes take metadata without a question after 1.5 seconds of stopped inactivity outside PADS; this release includes no factory takes. K3 · turn · Take library | Changes a user take’s gain and writes take metadata without a question after 1.5 seconds of stopped inactivity outside PADS; this release includes no factory takes. K4 · turn · Take library | Does nothing in the take library. PRESETS · turn · Take library | Replaces the selected pad with a whole available take without asking or undo of the old pad assignment; a later pattern save writes it. ALGORITHM · turn · Take library | Highlights a take in the library. SELECT · turn · Take library | Moves through sound subpages and track tabs, including each row of MORE.
Arpeggiator
Do this | What happens --- | --- K1 · turn · Arpeggiator | Selects off, up, down, up-and-down or random arpeggiation. K2 · turn · Arpeggiator | Selects 1/8, 1/16 or 1/32 arpeggiation. K3 · turn · Arpeggiator | Sets the span from 1 to 3 octaves. K4 · turn · Arpeggiator | Sets note gates from 10 to 100 percent. PRESETS · turn · Arpeggiator | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · Arpeggiator | Chooses an instrument for BR-8 or a pad for BP-1, selects SAW/SQUARE for BB-303 or MONO/LEGATO for B-MINI, and changes the BX-7 algorithm, BITTAL oscillator 1 table or BUNO-6 chorus. SELECT · turn · Arpeggiator | Moves through sound subpages and track tabs, including each row of MORE.
Chord pads
Do this | What happens --- | --- K1 · turn · Chord pads | Chooses a chord-pad set. K2 · turn · Chord pads | Selects closed, open or voice-led chords. K3 · turn · Chord pads | Sets chord register from octave 1 to 5. K4 · turn · Chord pads | Changes strum delay from 0 to 60 milliseconds in two-millisecond steps. PRESETS · turn · Chord pads | On drums replaces the kit while keeping steps and a kit undo copy, on BP-1 assigns a whole take with no undo of the old pad assignment, and on synths loads a sound without sound undo; none asks and a later pattern save writes it. ALGORITHM · turn · Chord pads | Chooses an instrument for BR-8 or a pad for BP-1, selects SAW/SQUARE for BB-303 or MONO/LEGATO for B-MINI, and changes the BX-7 algorithm, BITTAL oscillator 1 table or BUNO-6 chorus. SELECT · turn · Chord pads | Moves through sound subpages and track tabs, including each row of MORE.
MIDI control
Do this | What happens --- | --- K1 · turn · MIDI control | Selects outgoing MIDI channel 1 to 16. K2 · turn · MIDI control | Selects and sends a MIDI program change. K3 · turn · MIDI control | Changes and sends MIDI controller 1. K4 · turn · MIDI control | Changes and sends MIDI controller 74. PRESETS · turn · MIDI control | The retained handler would choose a normal sound; this page is unreachable in this release. ALGORITHM · turn · MIDI control | Chooses an instrument for BR-8 or a pad for BP-1, selects SAW/SQUARE for BB-303 or MONO/LEGATO for B-MINI, and changes the BX-7 algorithm, BITTAL oscillator 1 table or BUNO-6 chorus. SELECT · turn · MIDI control | Moves through sound subpages and track tabs, including each row of MORE.
Note loop
Do this | What happens --- | --- K1 · turn · Note loop | Enables the note loop clockwise or disables it counterclockwise. K2 · turn · Note loop | Selects a loop duration of 1, 2 or 4 bars. K3 · turn · Note loop | Does nothing on the note-loop page. K4 · turn · Note loop | Does nothing on the note-loop page. PRESETS · turn · Note loop | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · Note loop | Chooses an instrument for BR-8 or a pad for BP-1, selects SAW/SQUARE for BB-303 or MONO/LEGATO for B-MINI, and changes the BX-7 algorithm, BITTAL oscillator 1 table or BUNO-6 chorus. SELECT · turn · Note loop | Moves through sound subpages and track tabs, including each row of MORE.
Sampler recorder
Do this | What happens --- | --- K1 · turn · Sampler recorder | Selects immediate capture clockwise or bar-aligned capture counterclockwise. K2 · turn · Sampler recorder | Does nothing on the sampler recorder page. K3 · turn · Sampler recorder | Does nothing on the sampler recorder page. K4 · turn · Sampler recorder | Does nothing on the sampler recorder page. PRESETS · turn · Sampler recorder | Replaces the selected pad with a whole available take without asking or undo of the old pad assignment; a later pattern save writes it. ALGORITHM · turn · Sampler recorder | Leaves the sampler recorder on the current track. SELECT · turn · Sampler recorder | Moves through sound subpages and track tabs, including each row of MORE.
Machine chooser
Do this | What happens --- | --- K1 · turn · Machine chooser | Does nothing on the Machine page. K2 · turn · Machine chooser | Does nothing on the Machine page. K3 · turn · Machine chooser | Does nothing on the Machine page. K4 · turn · Machine chooser | Does nothing on the Machine page. PRESETS · turn · Machine chooser | Loads another factory or user sound for the current machine without a question; persistence follows pattern saving. ALGORITHM · turn · Machine chooser | After two seconds on a free choice, replaces track sound and per-note locks without a question, keeps notes and timing, and clears undo and redo for that track; persistence follows pattern saving. SELECT · turn · Machine chooser | Moves through sound subpages and track tabs, including each row of MORE.
BP-1 / TRIM
Do this | What happens --- | --- K1 · turn · BP-1 / TRIM | Moves pad start while keeping its end fixed. K2 · turn · BP-1 / TRIM | Moves pad end while keeping its start fixed. K3 · turn · BP-1 / TRIM | Chooses one of four waveform zoom levels. K4 · turn · BP-1 / TRIM | Chooses no snapping, 1/16 or 1/8 snapping. PRESETS · turn · BP-1 / TRIM | Replaces the selected pad with a whole available take without asking or undo of the old pad assignment; a later pattern save writes it. ALGORITHM · turn · BP-1 / TRIM | Selects one of sixteen pads. SELECT · turn · BP-1 / TRIM | Moves through pad subpages and track tabs, scheduling any dirty take metadata for writing when leaving PADS without a question; write jobs require stopped transport.
BP-1 / SOUND
Do this | What happens --- | --- K1 · turn · BP-1 / SOUND | Changes the selected pad pitch from minus 24 to plus 24 semitones. K2 · turn · BP-1 / SOUND | Changes the selected pad level. K3 · turn · BP-1 / SOUND | Cycles pad playback mode. K4 · turn · BP-1 / SOUND | Selects forward counterclockwise or reverse clockwise. PRESETS · turn · BP-1 / SOUND | Replaces the selected pad with a whole available take without asking or undo of the old pad assignment; a later pattern save writes it. ALGORITHM · turn · BP-1 / SOUND | Selects one of sixteen pads. SELECT · turn · BP-1 / SOUND | Moves through pad subpages and track tabs, scheduling any dirty take metadata for writing when leaving PADS without a question; write jobs require stopped transport.
BP-1 / ENV
Do this | What happens --- | --- K1 · turn · BP-1 / ENV | Changes the selected pad attack. K2 · turn · BP-1 / ENV | Changes the selected pad release. K3 · turn · BP-1 / ENV | Selects no choke or one of three pad choke groups. K4 · turn · BP-1 / ENV | Enables tempo sync clockwise or disables it counterclockwise. PRESETS · turn · BP-1 / ENV | Replaces the selected pad with a whole available take without asking or undo of the old pad assignment; a later pattern save writes it. ALGORITHM · turn · BP-1 / ENV | Selects one of sixteen pads. SELECT · turn · BP-1 / ENV | Moves through pad subpages and track tabs, scheduling any dirty take metadata for writing when leaving PADS without a question; write jobs require stopped transport.
BP-1 / LOOP
Do this | What happens --- | --- K1 · turn · BP-1 / LOOP | Moves sustain-loop start and enables held-loop playback. K2 · turn · BP-1 / LOOP | Moves sustain-loop end, with zero using the whole pad, and enables held-loop playback. K3 · turn · BP-1 / LOOP | Cycles pad playback mode. K4 · turn · BP-1 / LOOP | Does nothing on the pad-loop page. PRESETS · turn · BP-1 / LOOP | Replaces the selected pad with a whole available take without asking or undo of the old pad assignment; a later pattern save writes it. ALGORITHM · turn · BP-1 / LOOP | Selects one of sixteen pads. SELECT · turn · BP-1 / LOOP | Moves through pad subpages and track tabs, scheduling any dirty take metadata for writing when leaving PADS without a question; write jobs require stopped transport.
Across pages
Do this | What happens --- | --- K1 · turn while holding HOME · all pages where no special case applies | Changes project tempo from 40 to 240 BPM. K2 · turn while holding HOME · all pages where no special case applies | Changes project swing from 50 to 75 percent. K3 · turn while holding HOME · all pages where no special case applies | Changes the pattern-change interval, including an unlimited length. K4 · turn while holding HOME · all pages where no special case applies | Changes master soft clipping and marks settings for automatic saving. PRESETS · turn while holding HOME · all pages where no special case applies | Highlights a pattern for HOME release, which queues it during playback or saves dirty current and pending patterns without a question before a stopped change. ALGORITHM · turn while holding HOME · all pages where no special case applies | Changes tempo in tenths of a BPM. SELECT · turn while holding HOME · all pages where no special case applies | Highlights a track and enters it when HOME is released.
Pitch layer
Do this | What happens --- | --- K1 · turn · Pitch layer | Changes project tempo from 40 to 240 BPM. K2 · turn · Pitch layer | Changes project swing from 50 to 75 percent. K3 · turn · Pitch layer | Changes project pitch by semitones. K4 · turn · Pitch layer | Changes project pitch in octave steps. PRESETS · turn · Pitch layer | Does nothing in this view or layer. ALGORITHM · turn · Pitch layer | Does nothing in this view or layer. SELECT · turn · Pitch layer | Does nothing in this view or layer.
Length layer
Do this | What happens --- | --- K1 · turn · Length layer | Changes whole-track length, using lane 1 on grid machines. K2 · turn · Length layer | Changes track speed, increasing it clockwise. K3 · turn · Length layer | Does nothing in this layer. K4 · turn · Length layer | Does nothing in this layer. PRESETS · turn · Length layer | Does nothing in this view or layer. ALGORITHM · turn · Length layer | Does nothing in this view or layer. SELECT · turn · Length layer | Does nothing in this view or layer.
Accent layer
Do this | What happens --- | --- K1 · turn · Accent layer | Changes the current track accent strength. K2 · turn · Accent layer | Does nothing in this layer. K3 · turn · Accent layer | Does nothing in this layer. K4 · turn · Accent layer | Does nothing in this layer. PRESETS · turn · Accent layer | Does nothing in this view or layer. ALGORITHM · turn · Accent layer | Does nothing in this view or layer. SELECT · turn · Accent layer | Does nothing in this view or layer.
Repeat or tie layer
Do this | What happens --- | --- K1 · turn · Repeat or tie layer | Changes glide on note tracks; it does nothing on grids. K2 · turn · Repeat or tie layer | Does nothing in this layer. K3 · turn · Repeat or tie layer | Does nothing in this layer. K4 · turn · Repeat or tie layer | Does nothing in this layer. PRESETS · turn · Repeat or tie layer | Does nothing in this view or layer. ALGORITHM · turn · Repeat or tie layer | Does nothing in this view or layer. SELECT · turn · Repeat or tie layer | Does nothing in this view or layer.
Roll layer
Do this | What happens --- | --- K1 · turn · Roll layer | Changes the roll repetition division. K2 · turn · Roll layer | Changes crescendo or decrescendo duration. K3 · turn · Roll layer | Changes roll swing from 50 to 75 percent. K4 · turn · Roll layer | Changes how long the roll continues after key release. PRESETS · turn · Roll layer | Does nothing in this view or layer. ALGORITHM · turn · Roll layer | Does nothing in this view or layer. SELECT · turn · Roll layer | Does nothing in this view or layer.
Punch effects
Do this | What happens --- | --- K1 · turn · Punch effects | Chooses delay division of 1/16, 1/8, 3/16 or 1/4. K2 · turn · Punch effects | Changes delay feedback. K3 · turn · Punch effects | Changes delay wet level. K4 · turn · Punch effects | Changes sidechain recovery time. PRESETS · turn · Punch effects | Does nothing in this view or layer. ALGORITHM · turn · Punch effects | Does nothing in this view or layer. SELECT · turn · Punch effects | Does nothing in this view or layer.
Held chords
Do this | What happens --- | --- K1 · turn · Held chords | Chooses a chord-pad set. K2 · turn · Held chords | Selects closed, open or voice-led chords. K3 · turn · Held chords | Sets chord register from octave 1 to 5. K4 · turn · Held chords | Changes strum delay from 0 to 60 milliseconds in two-millisecond steps. PRESETS · turn · Held chords | Does nothing in this view or layer. ALGORITHM · turn · Held chords | Does nothing in this view or layer. SELECT · turn · Held chords | Does nothing in this view or layer.
Held arpeggiator
Do this | What happens --- | --- K1 · turn · Held arpeggiator | Selects off, up, down, up-and-down or random arpeggiation. K2 · turn · Held arpeggiator | Selects 1/8, 1/16 or 1/32 arpeggiation. K3 · turn · Held arpeggiator | Sets the span from 1 to 3 octaves. K4 · turn · Held arpeggiator | Sets note gates from 10 to 100 percent. PRESETS · turn · Held arpeggiator | Does nothing in this view or layer. ALGORITHM · turn · Held arpeggiator | Does nothing in this view or layer. SELECT · turn · Held arpeggiator | Does nothing in this view or layer.
Fill layer
Do this | What happens --- | --- K1 · turn · Fill layer | Chooses automatic fill off or every 2, 4 or 8 bars.
Held grid step
Do this | What happens --- | --- K1 · turn · Held grid step | Changes macro 1 only for the held grid step. K2 · turn · Held grid step | Changes macro 2 only for the held grid step. K3 · turn · Held grid step | Changes macro 3 only for the held grid step. K4 · turn · Held grid step | Changes macro 4 only for the held grid step. PRESETS · turn · Held grid step | Chooses always, fill-only or no-fill for the held step. ALGORITHM · turn · Held grid step | Chooses one to four repeats or a flam for the held grid step. SELECT · turn · Held grid step | Selects normal counterclockwise or accented clockwise.
Held note step
Do this | What happens --- | --- K1 · turn · Held note step | Changes macro 1 for every note starting on the held step. K2 · turn · Held note step | Changes macro 2 for every note starting on the held step. K3 · turn · Held note step | Changes macro 3 for every note starting on the held step. K4 · turn · Held note step | Changes macro 4 for every note starting on the held step. PRESETS · turn · Held note step | Sets held-step notes to 1 through 16 steps or a tie. ALGORITHM · turn · Held note step | Changes note probability or selects fill-only and no-fill conditions. SELECT · turn · Held note step | Moves notes through ghost, normal and accent levels.
BB-303 sequencer
Do this | What happens --- | --- K1 · turn · BB-303 sequencer | Changes acid-bass cutoff and records it onto held recorded notes when REC and playback are active. K2 · turn · BB-303 sequencer | Changes acid-bass resonance and records it onto held recorded notes when REC and playback are active. K3 · turn · BB-303 sequencer | Changes acid-bass env mod and records it onto held recorded notes when REC and playback are active. K4 · turn · BB-303 sequencer | Changes acid-bass decay and records it onto held recorded notes when REC and playback are active. PRESETS · turn · BB-303 sequencer | Loads another BB-303 sound without a question; persistence follows pattern saving. ALGORITHM · turn · BB-303 sequencer | Selects saw counterclockwise or square clockwise. SELECT · turn · BB-303 sequencer | Moves to neighboring track tabs and sound subpages.
B-MINI sequencer
Do this | What happens --- | --- K1 · turn · B-MINI sequencer | Changes mono-synth cutoff and records it onto held recorded notes when REC and playback are active. K2 · turn · B-MINI sequencer | Changes mono-synth emphasis and records it onto held recorded notes when REC and playback are active. K3 · turn · B-MINI sequencer | Changes mono-synth contour and records it onto held recorded notes when REC and playback are active. K4 · turn · B-MINI sequencer | Changes mono-synth f decay and records it onto held recorded notes when REC and playback are active. PRESETS · turn · B-MINI sequencer | Loads another B-MINI sound without a question; persistence follows pattern saving. ALGORITHM · turn · B-MINI sequencer | Selects mono counterclockwise or legato clockwise. SELECT · turn · B-MINI sequencer | Moves to neighboring track tabs and sound subpages.
BX-7 sequencer
Do this | What happens --- | --- K1 · turn · BX-7 sequencer | Changes the loaded FM patch’s mod level and records it onto held recorded notes when REC and playback are active. K2 · turn · BX-7 sequencer | Changes the loaded FM patch’s feedback and records it onto held recorded notes when REC and playback are active. K3 · turn · BX-7 sequencer | Changes the loaded FM patch’s fm decay and records it onto held recorded notes when REC and playback are active. K4 · turn · BX-7 sequencer | Changes the loaded FM patch’s fm release and records it onto held recorded notes when REC and playback are active. PRESETS · turn · BX-7 sequencer | Loads another BX-7 sound without a question; persistence follows pattern saving. ALGORITHM · turn · BX-7 sequencer | Changes the BX-7 algorithm from 1 to 32. SELECT · turn · BX-7 sequencer | Moves to neighboring track tabs and sound subpages.
BITTAL sequencer
Do this | What happens --- | --- K1 · turn · BITTAL sequencer | Changes macro 1, whose displayed name follows its assigned destination, and records it onto held recorded notes when REC and playback are active. K2 · turn · BITTAL sequencer | Changes macro 2, whose displayed name follows its assigned destination, and records it onto held recorded notes when REC and playback are active. K3 · turn · BITTAL sequencer | Changes macro 3, whose displayed name follows its assigned destination, and records it onto held recorded notes when REC and playback are active. K4 · turn · BITTAL sequencer | Changes macro 4, whose displayed name follows its assigned destination, and records it onto held recorded notes when REC and playback are active. PRESETS · turn · BITTAL sequencer | Loads another BITTAL sound without a question; persistence follows pattern saving. ALGORITHM · turn · BITTAL sequencer | Changes oscillator 1 wavetable, including the loaded sound’s own table. SELECT · turn · BITTAL sequencer | Moves to neighboring track tabs and sound subpages.
BUNO-6 sequencer
Do this | What happens --- | --- K1 · turn · BUNO-6 sequencer | Changes polysynth vcf cutoff and records it onto held recorded notes when REC and playback are active. K2 · turn · BUNO-6 sequencer | Changes polysynth resonance and records it onto held recorded notes when REC and playback are active. K3 · turn · BUNO-6 sequencer | Changes polysynth vcf envelope and records it onto held recorded notes when REC and playback are active. K4 · turn · BUNO-6 sequencer | Changes polysynth vcf lfo and records it onto held recorded notes when REC and playback are active. PRESETS · turn · BUNO-6 sequencer | Loads another BUNO-6 sound without a question; persistence follows pattern saving. ALGORITHM · turn · BUNO-6 sequencer | Cycles chorus through off, I, II and I+II. SELECT · turn · BUNO-6 sequencer | Moves to neighboring track tabs and sound subpages.
Copy channel
Do this | What happens --- | --- K1 · turn · Copy channel | Does nothing in this view or layer. K2 · turn · Copy channel | Does nothing in this view or layer. K3 · turn · Copy channel | Does nothing in this view or layer. K4 · turn · Copy channel | Does nothing in this view or layer. PRESETS · turn · Copy channel | Does nothing in this view or layer. ALGORITHM · turn · Copy channel | Selects another compatible track, excluding the sampler. SELECT · turn · Copy channel | Selects another compatible track, excluding the sampler.
Note REC editing
Do this | What happens --- | --- K1 · turn · Note REC editing | Changes the note machine’s macro 1 and records it onto held recorded notes while playback is active. K2 · turn · Note REC editing | Changes the note machine’s macro 2 and records it onto held recorded notes while playback is active. K3 · turn · Note REC editing | Changes the note machine’s macro 3 and records it onto held recorded notes while playback is active. K4 · turn · Note REC editing | Changes the note machine’s macro 4 and records it onto held recorded notes while playback is active. PRESETS · turn · Note REC editing | Moves all notes on the chosen step up to 11 ticks early or late. ALGORITHM · turn · Note REC editing | Changes all notes on the chosen step from a 10-percent gate through full-step gates to a tie. SELECT · turn · Note REC editing | Selects the note step to edit.
Read the screen and lights
Startup
Do this | What happens --- | --- SCREEN · display · Startup | Shows the Bubba logo and firmware version before the mixer opens. KEY LIGHTS · flash · Startup | Moves one light along the keyboard during startup.
Confirmation
Do this | What happens --- | --- SCREEN · display · Confirmation | Shows the affected operation with OCT+ YES and HOME NO.
Safe mode
Do this | What happens --- | --- SCREEN · display · Safe mode | Shows recovery status, USB availability and the PLAY and two-OCT recovery choices.
Across pages
Do this | What happens --- | --- SCREEN · display · all pages where no special case applies | A turned knob shows its value, with a small line for K1–K4 or a larger box for the three main encoders and tempo. SCREEN · display · all pages where no special case applies | Shows a pending track or drum-instrument selection, including the release-HOME instruction for a held track choice. FX · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. FX · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. FX · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. SEL (SCL) · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. SEL (SCL) · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. SEL (SCL) · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. ENV · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. ENV · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. ENV · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. LFO · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. LFO · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. LFO · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. EDIT · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. EDIT · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. EDIT · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. GLO · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. GLO · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. GLO · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. HOME · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. HOME · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. HOME · blink · all pages where no special case applies | Shows a pending pattern or scene change away from the main console. SAVE · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. SAVE · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. SAVE · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. SAVE · blink · all pages where no special case applies | Warns that another SAVE within three seconds clears the pattern. SAVE · on · all pages where no special case applies | Shows an active write job or its fade. SAVE · breathe · all pages where no special case applies | Shows unsaved pattern, song, take or take-gain work on global views outside SAVE. ARP · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. ARP · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. ARP · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. SEQ · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. SEQ · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. SEQ · breathe · all pages where no special case applies | Marks the button whose layer is held or latched. SEQ · blink · all pages where no special case applies | Shows console song recording is enabled. PLAY / STOP · on · all pages where no special case applies | Marks the first beat brightly, other beats at medium level and between-beat time dimly during playback. PLAY / STOP · breathe · all pages where no special case applies | Shows stopped transport waiting for external clock. REC · blink · all pages where no special case applies | Shows sampler capture, held recording or note-loop recording. REC · breathe · all pages where no special case applies | Shows sampler or loop recording is armed. REC · on · all pages where no special case applies | Shows note REC or loop overdubbing. OCT− · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. OCT− · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. OCT+ · dim · all pages where no special case applies | Shows the button is available, subject to the idle-light setting. OCT+ · on · all pages where no special case applies | Marks the current page or a shifted octave when the button represents it. OCT+ · blink · all pages where no special case applies | Marks OCT+ as confirmation for a question or channel copy. KEY LIGHTS · on · all pages where no special case applies | Marks an assigned key while held or a sounding note or pad. KEY LIGHTS · dim · all pages where no special case applies | On a note-playing keyboard, shows roots medium, scale notes dim and other notes dark; scale lock places scale notes on whites and chord jobs on blacks. KEY LIGHTS · blink · all pages where no special case applies | Marks the pending track or instrument while its selection box is open.
BX-1 console
Do this | What happens --- | --- SCREEN · display · BX-1 console | Shows six track strips, the current pattern and transport status. KEY LIGHTS · blink · BX-1 console | Marks queued patterns or scenes, with current choices bright and stored slots medium.
Mixer faders
Do this | What happens --- | --- SCREEN · display · Mixer faders | Shows six track levels and the selected track.
Scenes
Do this | What happens --- | --- SCREEN · display · Scenes | Shows four scenes and their recall or store status. KEY LIGHTS · on · Scenes | Shows the playing scene bright, queued scene blinking and stored scenes medium, with store destinations dim when empty.
Song
Do this | What happens --- | --- SCREEN · display · Song | Shows the ordered pattern and scene positions and repeats. KEY LIGHTS · on · Song | Shows the selected song pattern bright, occupied pattern slots medium and empty slots dim.
Tempo
Do this | What happens --- | --- SCREEN · display · Tempo | Shows tempo, swing, pattern-change length, drive, automatic fill and project transpose.
System
Do this | What happens --- | --- SCREEN · display · System | Shows clock and sync settings, automatic saving, idle lights, experimental performance options, sample and sound counts, language and version.
Save
Do this | What happens --- | --- SCREEN · display · Save | Shows saving, destination, song and scene saving, pattern clearing and event-count rows.
Time
Do this | What happens --- | --- SCREEN · display · Time | Shows lengths and rates for all six tracks.
Copy channel
Do this | What happens --- | --- SCREEN · display · Copy channel | Shows the compatible destination track for a copy.
Project scale
Do this | What happens --- | --- SCREEN · display · Project scale | Shows project scale and keyboard constraints.
Delay effects
Do this | What happens --- | --- SCREEN · display · Delay effects | Shows delay effect settings.
Reverb effects
Do this | What happens --- | --- SCREEN · display · Reverb effects | Shows reverb effect settings.
Master effects
Do this | What happens --- | --- SCREEN · display · Master effects | Shows master effect settings.
Drum steps
Do this | What happens --- | --- SCREEN · display · Drum steps | Shows the drum-step grid and selected instrument. KEY LIGHTS · breathe · Drum steps | Marks parameter-locked active steps, while ordinary steps are bright and the playhead blinks.
Pad steps
Do this | What happens --- | --- SCREEN · display · Pad steps | Shows the pad-step grid and selected pad.
Note steps
Do this | What happens --- | --- SCREEN · display · Note steps | Shows note starts, note lengths and the playhead. KEY LIGHTS · dim · Note steps | Shows note starts bright, covered tails medium and the playhead blinking; held-step notes light their black keys.
Drum sound
Do this | What happens --- | --- SCREEN · display · Drum sound | Shows the kit and its shared sound macros.
Track mix
Do this | What happens --- | --- SCREEN · display · Track mix | Shows track level, pan, delay send and reverb send.
Track ducking
Do this | What happens --- | --- SCREEN · display · Track ducking | Shows ducking amount, using track 1 as its trigger.
More track settings
Do this | What happens --- | --- SCREEN · display · More track settings | Shows settings that apply to the selected machine.
Break generator
Do this | What happens --- | --- SCREEN · display · Break generator | Shows generated pad-variation settings.
Take library
Do this | What happens --- | --- SCREEN · display · Take library | Shows recorded samples, a waveform and available sample room. KEY LIGHTS · on · Take library | Shows preview and kit actions available for user takes, with the delete action available only for valid user takes.
Sampler recorder
Do this | What happens --- | --- SCREEN · display · Sampler recorder | Shows sampling status and any unsaved take. KEY LIGHTS · on · Sampler recorder | Makes white preview keys available only after an unsaved take has finished recording.
Arpeggiator
Do this | What happens --- | --- SCREEN · display · Arpeggiator | Shows arpeggiator direction, rate, octave span and gate.
Note loop
Do this | What happens --- | --- SCREEN · display · Note loop | Shows loop status and loop length.
MIDI control
Do this | What happens --- | --- SCREEN · display · MIDI control | Shows outgoing channel, program and controller values.
Track scale
Do this | What happens --- | --- SCREEN · display · Track scale | Shows the track scale or its project inheritance.
Chord pads
Do this | What happens --- | --- SCREEN · display · Chord pads | Shows chord pads, voicing and strum choices. KEY LIGHTS · on · Chord pads | Shows the last chord pad bright and active chord modifiers bright.
Machine chooser
Do this | What happens --- | --- SCREEN · display · Machine chooser | Shows five note-machine choices and the load countdown.
BB-303 / VCO VCF
Do this | What happens --- | --- SCREEN · display · BB-303 / VCO VCF | Shows BB-303 VCO VCF parameter values.
BB-303 / ENV
Do this | What happens --- | --- SCREEN · display · BB-303 / ENV | Shows BB-303 ENV parameter values.
B-MINI / CONTROL
Do this | What happens --- | --- SCREEN · display · B-MINI / CONTROL | Shows B-MINI CONTROL parameter values.
B-MINI / OSC 1
Do this | What happens --- | --- SCREEN · display · B-MINI / OSC 1 | Shows B-MINI OSC 1 parameter values.
B-MINI / OSC 2
Do this | What happens --- | --- SCREEN · display · B-MINI / OSC 2 | Shows B-MINI OSC 2 parameter values.
B-MINI / OSC 3
Do this | What happens --- | --- SCREEN · display · B-MINI / OSC 3 | Shows B-MINI OSC 3 parameter values.
B-MINI / MIXER
Do this | What happens --- | --- SCREEN · display · B-MINI / MIXER | Shows B-MINI MIXER parameter values.
B-MINI / FILTER
Do this | What happens --- | --- SCREEN · display · B-MINI / FILTER | Shows B-MINI FILTER parameter values.
B-MINI / F CONTOUR
Do this | What happens --- | --- SCREEN · display · B-MINI / F CONTOUR | Shows B-MINI F CONTOUR parameter values.
B-MINI / L CONTOUR
Do this | What happens --- | --- SCREEN · display · B-MINI / L CONTOUR | Shows B-MINI L CONTOUR parameter values.
B-MINI / OUTPUT
Do this | What happens --- | --- SCREEN · display · B-MINI / OUTPUT | Shows B-MINI OUTPUT parameter values.
BX-7 / ALGORITHM
Do this | What happens --- | --- SCREEN · display · BX-7 / ALGORITHM | Shows BX-7 ALGORITHM parameter values.
BX-7 / EG
Do this | What happens --- | --- SCREEN · display · BX-7 / EG | Shows BX-7 EG parameter values.
BX-7 / VOICE
Do this | What happens --- | --- SCREEN · display · BX-7 / VOICE | Shows BX-7 VOICE parameter values.
BX-7 / LFO
Do this | What happens --- | --- SCREEN · display · BX-7 / LFO | Shows BX-7 LFO parameter values.
BITTAL / OSC 1
Do this | What happens --- | --- SCREEN · display · BITTAL / OSC 1 | Shows BITTAL OSC 1 parameter values.
BITTAL / OSC 1 +
Do this | What happens --- | --- SCREEN · display · BITTAL / OSC 1 + | Shows BITTAL OSC 1 + parameter values.
BITTAL / OSC 2
Do this | What happens --- | --- SCREEN · display · BITTAL / OSC 2 | Shows BITTAL OSC 2 parameter values.
BITTAL / OSC 2 +
Do this | What happens --- | --- SCREEN · display · BITTAL / OSC 2 + | Shows BITTAL OSC 2 + parameter values.
BITTAL / FILTER
Do this | What happens --- | --- SCREEN · display · BITTAL / FILTER | Shows BITTAL FILTER parameter values.
BITTAL / FILTER +
Do this | What happens --- | --- SCREEN · display · BITTAL / FILTER + | Shows BITTAL FILTER + parameter values.
BITTAL / ENV 1
Do this | What happens --- | --- SCREEN · display · BITTAL / ENV 1 | Shows BITTAL ENV 1 parameter values.
BITTAL / ENV 2
Do this | What happens --- | --- SCREEN · display · BITTAL / ENV 2 | Shows BITTAL ENV 2 parameter values.
BITTAL / LFO 1
Do this | What happens --- | --- SCREEN · display · BITTAL / LFO 1 | Shows BITTAL LFO 1 parameter values.
BITTAL / MACRO 1-2
Do this | What happens --- | --- SCREEN · display · BITTAL / MACRO 1-2 | Shows BITTAL MACRO 1-2 parameter values.
BITTAL / MACRO 3-4
Do this | What happens --- | --- SCREEN · display · BITTAL / MACRO 3-4 | Shows BITTAL MACRO 3-4 parameter values.
BITTAL / VOICE
Do this | What happens --- | --- SCREEN · display · BITTAL / VOICE | Shows BITTAL VOICE parameter values.
BUNO-6 / LFO
Do this | What happens --- | --- SCREEN · display · BUNO-6 / LFO | Shows BUNO-6 LFO parameter values.
BUNO-6 / DCO
Do this | What happens --- | --- SCREEN · display · BUNO-6 / DCO | Shows BUNO-6 DCO parameter values.
BUNO-6 / DCO WAVE
Do this | What happens --- | --- SCREEN · display · BUNO-6 / DCO WAVE | Shows BUNO-6 DCO WAVE parameter values.
BUNO-6 / HPF VCF
Do this | What happens --- | --- SCREEN · display · BUNO-6 / HPF VCF | Shows BUNO-6 HPF VCF parameter values.
BUNO-6 / VCF MOD
Do this | What happens --- | --- SCREEN · display · BUNO-6 / VCF MOD | Shows BUNO-6 VCF MOD parameter values.
BUNO-6 / VCA
Do this | What happens --- | --- SCREEN · display · BUNO-6 / VCA | Shows BUNO-6 VCA parameter values.
BUNO-6 / ENV
Do this | What happens --- | --- SCREEN · display · BUNO-6 / ENV | Shows BUNO-6 ENV parameter values.
BUNO-6 / CHORUS
Do this | What happens --- | --- SCREEN · display · BUNO-6 / CHORUS | Shows BUNO-6 CHORUS parameter values.
Drum instrument / HIT
Do this | What happens --- | --- SCREEN · display · Drum instrument / HIT | Shows Drum instrument HIT parameter values.
Drum instrument / INSTRUMENT
Do this | What happens --- | --- SCREEN · display · Drum instrument / INSTRUMENT | Shows Drum instrument INSTRUMENT parameter values.
BP-1 / TRIM
Do this | What happens --- | --- SCREEN · display · BP-1 / TRIM | Shows the selected pad, waveform and trim controls. KEY LIGHTS · on · BP-1 / TRIM | Shows the selected pad bright, other usable pads medium and empty pads dark.
BP-1 / SOUND
Do this | What happens --- | --- SCREEN · display · BP-1 / SOUND | Shows the selected pad, waveform and sound controls.
BP-1 / ENV
Do this | What happens --- | --- SCREEN · display · BP-1 / ENV | Shows the selected pad, waveform and env controls.
BP-1 / LOOP
Do this | What happens --- | --- SCREEN · display · BP-1 / LOOP | Shows the selected pad, waveform and loop controls.
Controller
Do this | What happens --- | --- SCREEN · display · Controller | Shows controller keyboard jobs and active settings.
Pitch layer
Do this | What happens --- | --- SCREEN · display · Pitch layer | Shows pitch layer keyboard jobs and active settings. KEY LIGHTS · on · Pitch layer | Shows the selected project transpose bright and zero transpose medium when unselected.
Length layer
Do this | What happens --- | --- SCREEN · display · Length layer | Shows length layer keyboard jobs and active settings. KEY LIGHTS · on · Length layer | Shows the chosen length bright, earlier steps medium and later lengths dim, with the active speed or bar shortcut bright.
Accent layer
Do this | What happens --- | --- SCREEN · display · Accent layer | Shows accent layer keyboard jobs and active settings. KEY LIGHTS · on · Accent layer | Shows accented steps bright and ordinary occupied steps medium, with the playhead blinking.
Repeat or tie layer
Do this | What happens --- | --- SCREEN · display · Repeat or tie layer | Shows repeat or tie layer keyboard jobs and active settings. KEY LIGHTS · on · Repeat or tie layer | Shows active ties or repeated hits bright, normal occupied steps medium and the playhead blinking.
Roll layer
Do this | What happens --- | --- SCREEN · display · Roll layer | Shows roll layer keyboard jobs and active settings. KEY LIGHTS · on · Roll layer | Shows active rolled instruments bright, the chosen rate and ramp bright and fill bright while active.
Punch effects
Do this | What happens --- | --- SCREEN · display · Punch effects | Shows punch effects keyboard jobs and active settings. KEY LIGHTS · on · Punch effects | Shows the active punch effect bright, available effects dim and unavailable memory-heavy effects dark, with unmuted tracks medium.
Held chords
Do this | What happens --- | --- SCREEN · display · Held chords | Shows held chords keyboard jobs and active settings. KEY LIGHTS · on · Held chords | Shows the last chord pad bright and active chord modifiers bright.
Held arpeggiator
Do this | What happens --- | --- SCREEN · display · Held arpeggiator | Shows held arpeggiator keyboard jobs and active settings.
Fill layer
Do this | What happens --- | --- SCREEN · display · Fill layer | Shows fill layer keyboard jobs and active settings. KEY LIGHTS · on · Fill layer | Shows fill-only steps bright, ordinary occupied steps medium, excluded steps dim and the playhead blinking.
Lane mute layer
Do this | What happens --- | --- SCREEN · display · Lane mute layer | Shows lane mute layer keyboard jobs and active settings. KEY LIGHTS · on · Lane mute layer | Shows usable unmuted lanes medium, muted lanes dim, empty lanes dark and the exit key breathing.
BB-303 sequencer
Do this | What happens --- | --- SCREEN · display · BB-303 sequencer | Shows note steps, durations and playhead for BB-303.
B-MINI sequencer
Do this | What happens --- | --- SCREEN · display · B-MINI sequencer | Shows note steps, durations and playhead for B-MINI.
BX-7 sequencer
Do this | What happens --- | --- SCREEN · display · BX-7 sequencer | Shows note steps, durations and playhead for BX-7.
BITTAL sequencer
Do this | What happens --- | --- SCREEN · display · BITTAL sequencer | Shows note steps, durations and playhead for BITTAL.
BUNO-6 sequencer
Do this | What happens --- | --- SCREEN · display · BUNO-6 sequencer | Shows note steps, durations and playhead for BUNO-6.
Recovery and power
Do this | What happens --- | --- POWER · power on | After four consecutive unsuccessful starts, the next power-on enters chip recovery instead of MIDI operation; four quick power cycles under ten seconds can cause this, and the computer recovery tool can reinstall firmware.
Connect the FM-1
- USB carries MIDI notes and clock, the control platform and firmware installation; incoming channels 1–6 address tracks T1–T6, but the sampler input repeats only pads 1–8.
- Normally carries the stereo mix; Split Sync replaces the left output with clock pulses and puts the mono mix on the right.
- The TRS MIDI IN jack has no receiver in this release and does not play notes or receive clock; use USB MIDI.
Before you switch firmware
- Back up first. There is no musical backup or restore command in the control page. Keep the original audio, Vital, DX7 and Bubba sound files you sent, and record important music from the audio output before changing firmware. Before entering chip recovery, finish recording, stop playback, SAVE the current pattern, use SAVE SONG AND SCENES, and let a finished take finish saving. If system preferences matter, enable AUTOSAVE and allow more than ten seconds without edits while stopped for them to save; SAVE cannot write preferences and OFF cannot save itself. Check for save errors before proceeding. Chip recovery resets without saving and discards every remaining unsaved pattern, song, preference change and new take. Then hold both OCT buttons for over five seconds and run py -3 tools/fm1/rescate.py respaldo from an administrator console in the firmware project on Windows. That tool reads the whole flash twice and keeps a checked raw copy of saved data; it cannot capture unsaved memory. Its restore command writes only the program, even from a full copy, so it cannot restore saved music.
Bubba’s pattern saves, Save As and copies, automatic saves of unsaved edits when changing patterns while stopped, song and scene saves, autosaves, automatic startup erases of incompatible saved formats and language-pack loads or removals can also replace ChoralRoot’s legacy sounds 1–32, VA patches, FM6 patches 1–32, CZ patches 1–32 and FM TONE patches, kept for returning to ChoralRoot 0.21 or older.
Writes to shared storage can also remove other firmwares’ unfinished restores, pending updates and temporary bank transfers; keep the original files.
See the switching advice in Before you switch firmware. Back up with the firmware that made your work before installing Bubba or starting it for the first time. Other firmwares can overwrite Bubba work at startup and during ordinary use without a save action. If Bubba finds no readable saved patterns, it starts a demo; with default autosave enabled, that demo, song and settings can be written after ten stopped idle seconds without an edit or SAVE press.
Bubba keeps sixteen six-track patterns, one song order with four scenes, system preferences, up to eight sampler takes, twelve uploaded sounds or DX7 banks, and one optional screen language pack. Takes and sounds share space; imported sound and audio bytes are separate from pattern references. Finished recordings save themselves when stopped, even with autosave off. Take gain, tempo and bar changes save after a short stopped pause. Pattern, song and system changes normally save after ten seconds since the last edit while stopped; autosave starts on. SAVE and quick save write the pattern and any pending pattern, not the system preferences. Turning autosave off does not save that preference by itself, and SAVE cannot save it. Choosing a different pattern while stopped saves dirty current and pending patterns before loading it, even with autosave off; it asks nothing.
Installing Bubba
Installing Bubba replaces the incoming program area before its first start. See the switching advice in Before you switch firmware for the affected saved work. Back up M-VAVE Open projects and device samples in Open’s Workbench before installing Bubba. The proprietary official loader’s additional data writes are not established.
First and later starts
At its first start, including safe mode, Bubba erases the fault-log sector if it does not recognize its own log; later starts keep writing the log and recycle that sector when full, without asking. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise. Further startup-stage and success marks can also be written while music plays.
Startup cleanup and update attempts
A start that finds either update probe occupied erases the entire update area without checking whose data it is, including before safe mode. Starting a software update also erases it; even an update refused before staging can do this. No device question protects the prior contents. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise.
Pattern and song saves
The first pattern or song save and every later one can overwrite foreign work as the save log moves through its space. That includes default demo autosaves, later autosaves, deliberate saves and copies, and choosing another pattern while stopped, which saves dirty patterns even with autosave off. Foreign records get no question. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise. Returning to X0X can reset its whole project when a required saved part is no longer readable; losing one required part can affect all of its project data. Other firmware loaders may ignore Bubba records or select an older surviving copy, depending on their own checks; no surviving-copy guarantee is made here.
First preference save
With no readable Bubba preferences, its first preference save uses one sector and asks nothing. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise.
Later preference saves
Later preference autosaves rotate through three sectors and can replace further saved work without a question. SAVE does not save preferences; the autosave switch gates preference saving as well as pattern and song autosaves. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise. Returning to X0X can reset its whole project when a required saved part is no longer readable; losing one required part can affect all of its project data. Other firmware loaders may ignore Bubba records or select an older surviving copy, depending on their own checks; no surviving-copy guarantee is made here.
Recordings, audio imports and sound sends
New recordings save themselves when stopped, even with autosave off; audio imports and sound or DX7-bank sends also erase the space they take without asking about foreign work. Allocation changes with the occupied space and the size of each send. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise.
Language changes
Sending or removing a screen-language pack erases its whole language area while stopped, without a device question. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise.
Developer flash test
The developer USB flash test repeatedly erases its test sector and erases it again at the end, without a device question. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise.
Underlying system-store risk
Bubba’s package moves the underlying system store into space used by other firmwares. The underlying system can write there, so preservation isn't promised. See the switching advice in Before you switch firmware for the affected saved work. Stock and Baud Girl locations and contents have weaker evidence. An overlap means some or all of the named work can be lost; an untouched older copy may remain, but returning to that firmware is not a recovery promise.
Returning to another firmware
When returning to the original firmware, its reader can reject Bubba’s replacement records and show empty slots or defaults, while replaced sample bytes can produce damaged audio. See the switching advice in Before you switch firmware for the affected saved work. An older surviving copy helps only if it still passes that firmware’s checks. These application-write paths do not establish loss of AMB-1’s eight pieces or OberVave’s thirty-two programs.
Changing Bubba versions
Before version one, changing release can lose saved work. This release erases all saved patterns, song and preferences at its normal start if it recognizes a pattern from another format. Recognized older-generation preferences also cause all takes and uploaded sounds to be erased. It asks nothing and has no undo. A pattern-format change alone leaves compatible takes and sounds in place. Older B-MINI and BUNO-6 sound files can become unreadable and their space reusable; BITTAL sounds and DX7 banks have different compatibility checks. Going back to an earlier program does not recover work already erased. Older releases were not audited here.
- Back up in the firmware you are leaving first, with its own tool (above). Anything below marked at risk can be written over; whether an older saved copy survives depends on how often you saved, so do not count on it.
- What installing Bubba Machine (beta) does to the firmware you had before.
Show the detail
install through the official M-VAVE loader: Pinned package flash.bin is exactly 0x93000 bytes. The official loader is binary, not source: source comments and the English install guide say it writes this program image and preserves matching boot/device data. Its extra erase/VM behaviors cannot be established here. This program extent itself overlaps M-VAVE Open USER projects, preferences, sample header and first 24 KiB of sample space. The running previous firmware controls its initial staging writes; do not infer them from Bubba runtime. Replacing Open’s sample header leaves its whole sample bank unreadable. The same program writes can also leave PIGEON’s whole sample bank unreadable (accepted package and matching device boot bytes) [reported]. every application start, including safe mode: Every application startup writes a new begun/reset-reason record, including safe mode. A missing/different signature or full 510-entry log erases BF000 and writes a new signature first. Further stage/fault notes program bytes; after 10 s running or before entering chip mode a success byte is programmed. No question (header mismatch or full log erases; every start programs diagnostic bytes). before safe mode or normal application start: Before entering safe mode or normal play, read four bytes at E0000 and eight at E4F00; if any is not FF, erase every sector E0000-E4FFF. There is no ownership, loader validity or CRC check; unrelated occupied bytes elsewhere in the area alone do not trigger it. Read failure skips cleanup (one of the two update probes is not blank). normal application initialization: A readable Bubba settings record of the exact settings length with a generation other than 3 causes a reset of the pattern/song store, settings ring and take/sound area. Other formats with the wrong magic do not cause this reset (An older Bubba settings generation remains readable in the settings ring). first stopped autosave without compatible saved patterns: With no readable Bubba patterns or settings, startup creates a demo with autosave on and marks the pattern, song and settings dirty. After about 10 stopped seconds it writes pattern slot 0, song slot 1 and global ring 0 without an edit or save action. Surviving Bubba records can change the allocation; the general pool and ring rules then apply (no readable patterns; no valid log/global records; autosave enabled; stopped for more than 10 s since last edit). update request while Bubba runs: A received firmware-update request stages the official loader after validating the package and matching the device boot bytes: erases all five sectors, programs loader body, verifies received and readback CRCs and commits its header; after the host success reply it writes and read-checks the 112-byte resume record and resets. Any preparation error, including refusal before staging, and resume-record write/readback failure erases all five sectors. No device question or undo (received upgrade request, including refused or failed attempts). USB flash laboratory test: USB console laboratory command 4 erases E1000, writes and verifies a 256-byte test pattern for the requested number of iterations (zero means ten), then erases that sector again; no device question or undo. This command exists in the main music build (console lab command 4). SDK initialization or ordinary SDK operation: SDK VM is relocated here. SDK internals and actual write triggers are absent from this supplied source, so this row records an uncertain SDK-owned range rather than asserting untouched flash (unknown proprietary SDK behavior) [reported]. explicit chip-mode rescue restore: The shipped rescue tool first reads the whole flash twice and saves a matched raw backup. For restore, a full backup is truncated to the program prefix; mismatching boot bytes abort. After owner confirmation, only differing program sectors are erased and programmed; each is verified and final read requires all data above 93000 unchanged. It does not restore music even from a full backup (owner runs rescate.py restaurar with a compatible program or raw image and confirms). normal initialization with an older readable Bubba pattern format: A selected nonempty Bubba pattern with a format byte other than 8 resets the pattern/song store and settings ring. It keeps takes and sounds. A foreign magic mismatch alone does not trigger this reset (Older readable Bubba pattern data remains, without the older-settings reset taking precedence).
- Stock V15: Possibly at risk: stock settings (and possibly patterns); stock Bluetooth data; stock presets (128, banks A-D).
- Baud Girl FM-1+VA: Possibly at risk: Baud Girl presets (128); Baud Girl patterns (16, with locks).
- Felucca: At risk by itself: project slot A; project slot B; project slot C; project slot D; FM6 patches of the FM6 user presets; user sample slot USR1; user sample slot USR2; user presets 1-16; user presets 17-32. At risk by itself, under a condition: user sample slot USR3. At risk when you act: the autosave (the music as you left it); FM6 voice bank B1-B32.
- SLOOP: At risk by itself: song section A (a whole project); song section B (a whole project); song section C (a whole project); song section D (a whole project); the music in progress (autosave); user sample slot USR1; user sample slot USR2; user sounds U01-U16; user sounds U17-U32. At risk by itself, under a condition: user sample slot USR3. At risk when you act: FM6 patch bank B1-B27; user sample slot USR4.
- X0X: At risk by itself: the whole X0X project (settings, sound, all 32 patterns, song, knob motion); break loops slot 1; break loops slot 2; X0X button calibration. At risk by itself, under a condition: break loops slot 3.
- JIANT: At risk by itself: song 1 section A (a whole project); song 1 section B (a whole project); song 1 section C (a whole project); song 1 section D (a whole project); FM6 patches for the FM6 user sounds; song 2: four sections (whole projects); song 3: four sections (whole projects); song 4: four sections (whole projects); song 5: four sections (whole projects); user sounds U01-U16; user sounds U17-U32. At risk by itself, under a condition: song 6: four sections (whole projects); song 7: four sections (whole projects); song 8: four sections (whole projects); which song is current, every song's rows and scenes. At risk when you act: music in progress (RESTORE LAST); FM6 voice bank B1-B32.
- Melodee: At risk by itself: shared user presets U289-U378 (partly lost); shared user presets U379-U384; shared user presets U109-U126; project A: patterns, song, sounds, motion, recordings; project B: patterns, song, sounds, motion, recordings; project C: patterns, song, sounds, motion, recordings; project D: patterns, song, sounds, motion, recordings; shared user presets U001-U018; shared user presets U019-U036. At risk by itself, under a condition: shared user presets U145-U288; shared user presets U073-U090. At risk when you act: shared user presets U091-U108; shared user presets U037-U054; shared user presets U055-U072; shared user presets U127-U144.
- FoMni: At risk by itself: FoMni button calibration.
- AMB-1: At risk by itself: AMB-1 panel calibration.
- ChoralRoot: At risk by itself: 32 imported DX7 voices; CZ-1 bank A (16 tones); CZ-1 bank B (16 tones); CZ-1 bank C (16 tones); CZ-1 bank D (16 tones); CZ-1 bank E (16 tones); CZ-1 bank F (16 tones); CZ-1 bank G (16 tones); CZ-1 bank H (16 tones); last session saved with a global save; favourite marks, chord/bass type and filter; 128 saved sounds with their complete engine patches. At risk by itself, under a condition: recorded loop 1; recorded loop 2; recorded loop 3; recorded loop 4; recorded loop 5; recorded loop 6; recorded loop 7; recorded loop 8; recorded loop 9. At risk when you act: recorded loop 10.
- GHOULBOX: At risk by itself: project A; project B; project C; project D; FM6 patches for user sounds; user sample slot USR1; user sample slot USR2; user sounds 1–16; user sounds 17–32. At risk by itself, under a condition: user sample slot USR3. At risk when you act: music in progress (RESTORE LAST); FM6 voice bank B1–B32.
- M-VAVE FM-1 Open: At risk by itself: Open shared sample audio. At risk when you act: Open USER project 1; Open USER project 2; Open USER project 3; Open USER project 4; Open USER project 5; Open USER project 6; Open USER project 7; Open USER project 8; Open USER project 9; Open USER project 10; Open USER project 11; Open USER project 12; Open USER project 13; Open USER project 14; Open USER project 15; Open USER project 16; Open device preferences. Installing the program writes over all sixteen Open USER projects, preferences, the information needed to read its sample bank and the start of its sample storage before Bubba first runs. Back up with Open before installing.
- FM-106: At risk by itself: older stored user bank, if present (Beta4 does not store new edits).
- Hortator: At risk by itself: project A; project B; project C; project D; user samples USR1; user samples USR2. At risk by itself, under a condition: user samples USR3.
- OberVave: Bubba Machine is a beta. Its program uses separate storage from these saved settings. We could not check whether the supplied official installer erases more data. Back up the settings before switching.
- Polly: At risk by itself: All four Polly songs; Polly shared memory 1; Polly shared memory 2; Polly shared memory 3; Polly shared memory 4; Polly shared memory 5; Polly shared memory 6; Polly shared memory 7; Polly shared memory 8; Polly shared memory 9; Polly shared memory 10; Polly shared memory 11; Polly shared memory 12; Polly shared memory 13; Polly shared memory 14; Polly shared memory 15; Polly shared memory 16; Optional QY70 style bank; Polly button and encoder calibration.
- Skiff: At risk by itself: project A; project B; project C; project D; user sounds’ own FM6 patches; user sample USR1; user sample USR2; user sound bank 1; user sound bank 2. At risk by itself, under a condition: user sample USR3. At risk when you act: last session; shared 64-pattern pool (some or all lost).
- sloopDX: At risk by itself: section A; section B; section C (sounds can change if their saved DX7 voices, chosen bank or drum kit are replaced; saved notes and controls stay; other writes can also erase it); section D (sounds can change if their saved DX7 voices, chosen bank or drum kit are replaced; saved notes and controls stay; other writes can also erase it); working loop (sounds can change if their saved DX7 voices, chosen bank or drum kit are replaced; saved notes and controls stay; other writes can also erase it); DX7 bank 1 voices 1–16; DX7 bank 1 voices 17–32; DX7 bank 2 voices 1–16; DX7 bank 2 voices 17–32; DX7 bank 3 voices 1–16; DX7 bank 3 voices 17–32; DX7 bank 4 voices 1–16; DX7 bank 4 voices 17–32; DX7 bank 5 voices 1–16; DX7 bank 5 voices 17–32; DX7 bank 6 voices 1–16; DX7 bank 6 voices 17–32; DX7 bank 7 voices 1–16; DX7 bank 7 voices 17–32; DX7 bank 8 voices 1–16; DX7 bank 8 voices 17–32; user presets 1–16; user presets 17–32 (sounds can change if their saved DX7 voices or chosen bank are replaced; saved notes and controls stay; other writes can also erase it). At risk by itself, under a condition: selected DX7 bank; MY KIT.
- Rainbow Mode: At risk by itself: Project A: four tracks and their sounds, notes, automation, song chain and name; Project B: four tracks and their sounds, notes, automation, song chain and name; Project C: four tracks and their sounds, notes, automation, song chain and name; Project D: four tracks and their sounds, notes, automation, song chain and name; the FM6 patches used by the thirty-two user sounds; your old FM6 bank (B1–B27); User sample USR1 and any slice positions you set in SLICE; User sample USR2 and any slice positions you set in SLICE; user sounds U01–U16, names and sixteen-step patterns without automation; user sounds U17–U32, names and sixteen-step patterns without automation. At risk by itself, under a condition: User sample USR3 and any slice positions you set in SLICE. At risk when you act: the last session in the full version of Felucca.
- DUELL beta: At risk by itself: multis M01–M02; multis M03–M04; multis M05–M06; multis M07–M08; saved patches; user wavetable USR1; user wavetable USR2; user wavetable USR3. At risk by itself, under a condition: multis M09–M10; multis M11–M12; multis M13–M14; multis M15–M16; patterns P01–P06; patterns P07–P12. At risk when you act: patterns P13–P16; last working music; FM6 bank B01–B32.
- FiMba-1 beta: At risk by itself: FiMba-1 beta panel calibration.
- MAKU: At risk by itself: inherited project A; inherited project B; inherited project C; inherited project D; inherited FM6 patches for user presets; inherited user sample 1; inherited user sample 2; inherited user preset bank 1; inherited user preset bank 2. At risk by itself, under a condition: inherited user sample 3. At risk when you act: up to sixteen liked worlds.
- Fart Machine One: At risk by itself: learned button and encoder calibration.
- fm1-chord: At risk by itself: chord preset P1: full synth project; chord preset P2: full synth project; chord preset P3: full synth project; chord preset P4: full synth project; FM6 bank B1-B27; uploaded sample USR1 and optional SLICE markers; uploaded sample USR2 and optional SLICE markers; user sounds 1-16; user sounds 17-32. At risk by itself, under a condition: uploaded sample USR3 and optional SLICE markers.
- SLOOP DX7 Banks: At risk by itself: section A; section B; section C; section D; working loop; user sample USR1; user sample USR2; user sounds 1–16; user sounds 17–32. At risk by itself, under a condition: user sample USR3. At risk when you act: FM6 patches B1–B27; user sample USR4.
- FuMi-1: At risk by itself: FuMi-1 button and encoder calibration.
- Jangada: At risk by itself: project 1; project 2; project 3; project 4; working music (autosave); user samples USR1; user samples USR2; user sounds U01-U16; user sounds U17-U32. At risk by itself, under a condition: user samples USR3. At risk when you act: FM6 voices B1-B16; FM6 voices B17-B32.
- WaveLoop FM-1: At risk by itself: song 1; song 2; song 3; last session saved for the next start; FM6 patches and controls for each drum in user sounds; user sample USR1; slice positions you set for USR1; user sample USR2; slice positions you set for USR2; user sounds 1–16; user sounds 17–32. At risk by itself, under a condition: song 4; song 5; song 6; song 7; song 8; song 9; song 10; song 11; song 12. At risk when you act: song order and selection.
- ORBIT: At risk by itself: saved section A; saved section B; saved section C (sounds can change or stop playing when separate samples, FM6 patches or SYN kits are replaced; saved notes and sound settings remain; other writes can also erase it); saved section D (sounds can change or stop playing when separate samples, FM6 patches or SYN kits are replaced; saved notes and sound settings remain; other writes can also erase it); working music kept by autosave (sounds can change or stop playing when separate samples, FM6 patches or SYN kits are replaced; saved notes and sound settings remain; other writes can also erase it); sample slot USR1; sample slot USR2; USER sounds U01-U16; USER sounds U17-U32 (sounds can change or stop playing when separate samples, FM6 patches or SYN kits are replaced; saved notes and sound settings remain; other writes can also erase it). At risk by itself, under a condition: sample slot USR3. At risk when you act: FM6 bank B1-B27; sample slot USR4.
- SLOOP Floyd FM: At risk by itself: song section A; song section B; song section C; song section D; the working loop kept by autosave; user sample slot USR1; user sample slot USR2; user sounds U01–U16; user sounds U17–U32. At risk by itself, under a condition: user sample slot USR3.
- winampFM Synth: At risk by itself: section A (whole project); section B (whole project); section C (whole project); section D (whole project); working music kept by autosave; sample USR1; sample USR2; user sounds 1-16; user sounds 17-32. At risk by itself, under a condition: sample USR3. At risk when you act: FM6 bank B1-B27; sample USR4.
- Felucca [Salt]: At risk by itself: project 1; project 2; project 3; project 4; user sample USR1; user sample USR2; user sounds U01-U16; user sounds U17-U32. At risk by itself, under a condition: user sample USR3.
- PIGEON: At risk by itself: shared song and drum sample bank; saved pattern A; saved pattern B; saved pattern C; saved pattern D; the older FM6 patch bank PIGEON no longer uses; older FM6 patches for user presets; slice positions set by hand in the older format; user sample USR1 in the older format; chops, drum-pad and performance edits; user sample USR2 in the older format; older user preset bank 1; older user preset bank 2. At risk by itself, under a condition: user sample USR3 in the older format. At risk when you act: last working session. If your PIGEON sample bank is large enough to reach the flash that installing Bubba Machine (beta) writes, PIGEON then rejects the whole bank, both songs and the kit. Export the PIGEON session and audio bank before switching.
- FM1 Move: At risk by itself: sample slot USR1; sample slot USR2; user sounds U01–U16; user sounds U17–U32; project 1 (sounds can change or stop playing when separate samples, FM6 patches or SYN kits are replaced; saved notes and sound settings remain; other writes can also erase it); project 2 (sounds can change or stop playing when separate samples, FM6 patches or SYN kits are replaced; saved notes and sound settings remain); the working project kept by autosave (sounds can change or stop playing when separate samples, FM6 patches or SYN kits are replaced; saved notes and sound settings remain). At risk by itself, under a condition: sample slot USR3. At risk when you act: FM6 bank B1–B27.
- FM1 Quest: At risk by itself: song section A; song section B; song section C; song section D; working music (autosave); sample USR1; sample USR2; user sounds U01–U16; user sounds U17–U32. At risk by itself, under a condition: sample USR3; Piano Hero P1; Piano Hero P2; Piano Hero P3; Piano Hero P4; Piano Hero P5; Piano Hero P6; FM Hero H1; FM Hero H2; FM Hero H3. At risk when you act: FM Hero H4; FM Hero H5; FM Hero H6.
- Groove OS: Possibly at risk: Groove project slot 1; Groove project slot 2; Groove project slot 3; Groove resume autosave; Groove sound bank A; Groove sound bank B; Groove sound bank C; Groove sound bank D; Groove custom drum sounds and kits; Groove device preferences; Groove crash reports. Groove OS does not publish where or how it stores saved work, so data may be lost even where we cannot confirm shared storage. Before switching, use export all on its Projects page to save every project and the autosave. Use Save a backup on Your own sounds too: project exports remember the sounds but leave out the audio. Use Save a safety copy on Your FM-1 for the banks, songs, autosave and samples. Keep these files on your computer. Sound banks, custom sounds, settings and crash reports may be lost.
- What the next firmware does to Bubba Machine (beta)'s data.
- Stock V15: Possibly at risk: sixteen six-track patterns; song order and four scenes; eight saved sampler takes; twelve uploaded sounds or DX7 banks; screen language pack; system preferences and last pattern.
- Baud Girl FM-1+VA: Possibly at risk: sixteen six-track patterns; song order and four scenes; eight saved sampler takes; twelve uploaded sounds or DX7 banks; screen language pack; system preferences and last pattern.
- Felucca: At risk when you act: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost); eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- SLOOP: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- X0X: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost); system preferences and last pattern. At risk when you act: eight saved sampler takes; twelve uploaded sounds or DX7 banks; screen language pack. After you confirm a restore on the computer, X0X starts erasing before asking again on the FM-1. Saying no keeps X0X’s current project but does not bring back erased data from your previous firmware, even if the computer says nothing changed.
- JIANT: At risk by itself: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack. At risk by itself, under a condition: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: system preferences and last pattern.
- Melodee: At risk by itself, under a condition: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost); eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- FoMni: At risk when you act: screen language pack; system preferences and last pattern.
- AMB-1: At risk when you act: screen language pack; system preferences and last pattern.
- ChoralRoot: At risk by itself: sixteen six-track patterns; song order and four scenes; eight saved sampler takes; twelve uploaded sounds or DX7 banks; screen language pack. At risk when you act: system preferences and last pattern.
- GHOULBOX: At risk by itself, under a condition: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- M-VAVE FM-1 Open: At risk by itself: sixteen six-track patterns; song order and four scenes. At risk when you act: eight saved sampler takes; twelve uploaded sounds or DX7 banks; screen language pack; system preferences and last pattern. Workbench adds Open's built-in samples right after installing it, without asking about samples. This replaces only the items marked 'by itself right after the Workbench installs Open', before you can save anything. This follows Open V12's source code; the downloaded Workbench has not been checked against it.
- FM-106: FM-106 Beta4 does not save edited user sounds, even when it says the save worked. Export them before turning off the FM-1 or changing firmware again.
- Hortator: At risk when you act: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost).
- OberVave: Nothing shared.
- Polly: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes; twelve uploaded sounds or DX7 banks; screen language pack; system preferences and last pattern. After you agree to restore on the computer, Polly starts erasing before the FM-1 asks. Saying no on the FM-1 keeps Polly’s current project, but cannot bring back erased data from your previous firmware, even if the computer says nothing changed.
- Skiff: At risk by itself, under a condition: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- sloopDX: At risk by itself: sixteen six-track patterns; song order and four scenes; eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost). At risk when you act: screen language pack; system preferences and last pattern.
- Rainbow Mode: At risk when you act: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost); eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- DUELL beta: At risk when you act: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost); eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern. The installer starts with its erase option selected for this firmware change. Clear it before installing to avoid this extra erase.
- FiMba-1 beta: At risk when you act: screen language pack; system preferences and last pattern.
- MAKU: At risk by itself, under a condition: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost).
- Fart Machine One: At risk when you act: screen language pack; system preferences and last pattern. Fart Machine One does not import or save a music setup or loop. SAVE does nothing. Its recorded loop, tempo and effect choices last only while it stays on. Calibration is separate.
- fm1-chord: At risk when you act: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost); eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- SLOOP DX7 Banks: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- FuMi-1: At risk when you act: screen language pack; system preferences and last pattern.
- Jangada: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- WaveLoop FM-1: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk by itself, under a condition: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack. At risk when you act: system preferences and last pattern.
- ORBIT: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- SLOOP Floyd FM: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- winampFM Synth: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- Felucca [Salt]: At risk when you act: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost); eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- PIGEON: At risk by itself, under a condition: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes; twelve uploaded sounds or DX7 banks; screen language pack; system preferences and last pattern.
- FM1 Move: At risk when you act: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost); eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- FM1 Quest: At risk by itself: sixteen six-track patterns (some or all lost); song order and four scenes (some or all lost). At risk when you act: eight saved sampler takes (some or all lost); twelve uploaded sounds or DX7 banks (some or all lost); screen language pack; system preferences and last pattern.
- Groove OS: Possibly at risk: sixteen six-track patterns; song order and four scenes; system preferences and last pattern; eight saved sampler takes; twelve uploaded sounds or DX7 banks; screen language pack. The official route first puts V15 back, then installs Groove OS. Treat this firmware’s saved work as lost and back it up with its own tools before starting. Groove OS’s project saves, autosave, preferences, sample uploads and extra installed pages can also replace leftover work; nobody has published which parts of storage they use. A sound missing from PRESETS may still occupy storage, and do not count on Groove OS’s own backups to keep it.
- Who reads whose data. No other firmware reads Bubba Machine (beta)'s data, and Bubba Machine (beta) reads none of theirs.
- Every way each write can happen, for all mapped firmwares: the flash atlas's table.
Where the docs and the firmware disagree
- Channel copy carries the engine: The saving section says the machines stay unchanged during channel copy. The source: HOME + EDIT copying a note track also clones its engine, while keeping the destination mute and MIDI channel.
- Destructive actions use different confirmation paths: The opening questions section describes OCT+ confirmation for every erasure. The source: REC two seconds clears an eligible sequence or loop without a question; pattern clear instead requires a second SAVE tap within three seconds.
- Sampler MIDI reaches eight pads: The MIDI section describes grid note numbers covering sixteen instruments or pads. The source: The MIDI parser masks the sampler note to eight values, so notes repeat pads 1–8 rather than reaching pads 9–16.
- BX-7 LFO tap: The guide groups BX-7 with machines whose LFO button latches the tie layer. The source: BX-7 has a four-control LFO page, and tapping LFO opens that page; holding LFO still opens the tie layer.
- Releasing a LOOP-mode sampler pad: The guide says a released sustain loop continues to the pad end. The source: Releasing a held LOOP pad enters its release envelope immediately, just as KEY mode does.
- Pitch-layer hint points at the wrong knob: The guide puts swing on K2, semitone transpose on K3 and octave transpose on K4. The source: Those controls match the handler, but one pitch-layer screen hint labels K2 as the octave knob.
- What a saved pattern can actually fit: The guide describes the pattern SAVE and quick-save actions without explaining a false-success path for an overfull pattern. The source: An overfull packed pattern shows PATTERN FULL: NO ROOM, writes no pattern and returns success to SAVE, which clears its dirty flag; later saving cannot recover it after power-off. A slightly smaller payload that still exceeds the flash record limit instead reports a flash error. Reduce the pattern and save again before turning off.
- Saving with autosave off: The guide lists an autosave switch and pattern-save controls but does not explain that SAVE excludes system preferences. The source: SAVE and quick save do not write system preferences; turning autosave off marks them dirty but disables their only normal save path, so that change does not survive restart. Re-enabling autosave allows a later stopped save of preferences.
- All flash writes happen while stopped: The saving section limits its flash-writing description to stopped transport. The source: Musical save jobs require STOP, but the fault log writes at application startup, and update-area cleanup can erase before normal play or safe mode. Sending firmware updates and running the developer flash test also write outside the musical save jobs.
- TRS MIDI input is absent: The guide lists both USB and TRS MIDI input. This release receives musical MIDI over USB only; there is no TRS input receiver in the FM-1 implementation.
Scope limits
- The separate mixer-fader screen exists in source but cannot be reached through this release’s panel navigation.
- The separate MIDI-control screen exists in source but cannot be reached through this release’s panel navigation.
- The proprietary official M-VAVE loader and SDK system-store internals are unavailable as source here; their additional erase ranges, startup writes and handling of foreign records cannot be proved. The program-image extent is read from the pinned local package; application writes and startup cleanup are read from source.
- The rescue tool can copy all flash bytes but its shipped restore command writes only the program; a supported musical-data restore is absent.
- No FM-1 unit was used; timing, audio, LED intensity and recovery behavior are read from the tagged source, not measured on hardware.
- The separate bubba-diag package is a silent panel diagnostic, outside this musical control map.
Mapped from https://github.com/Erbubar23/bubba-machine at v0.8.0-beta (aac07df), 2026-10-17. An independent checker found zero errors in round 3 (2026-10-17). Each mapped control is grounded in the tagged source; its citations are in bubba.json. GPL-3.0-or-later (firmware); MIT (Plaits and stmlib); Apache-2.0 (msfa); CC0-1.0, Unlicense and GPL-3.0 (Vital-derived factory sounds). This is an independent guide, unaffiliated with the firmware author or M-VAVE.
Ask Les about your own setup
Say what you want to make and what else you use. Les gives you steps for your own gear, one at a time, and says why each one works.
To get an invite: leave your email, then join the Les Discord.
How to use grooves in Ableton 120:42 · 4 STEPS
How to use the arpeggiator0:37 · 4 STEPS
How to make a deep bass0:38 · 4 STEPS
How to make an evolving pad0:44 · 4 STEPS
How the Mod Matrix works0:39 · 3 STEPS
How to morph between two versions of a pad0:40 · 4 STEPS
How the two wave knobs on a PolyBrute oscillator work0:42 · 4 STEPS
How to add swing0:34 · 2 STEPS
How to change the bells on the FM-1 AMB-10:36 · 3 STEPS · AMB-1
How to turn the FM-1 AMB-1 into a drone0:37 · 3 STEPS · AMB-1
How to steer the melody on the FM-1 AMB-10:36 · 3 STEPS · AMB-1
How to use the arpeggiator0:41 · 4 STEPS · STOCK
How to play a dominant 7th on the FM-1 with ChoralRoot0:33 · 3 STEPS · CHORALROOT
How to play minor 9th chords with one finger on the FM-1 with ChoralRoot0:37 · 3 STEPS · CHORALROOT
How to play a I-vi-IV-V on the FM-1 with ChoralRoot0:39 · 4 STEPS · CHORALROOT
How to get the Casio CZ sound on the FM-1 with Melodee0:34 · 3 STEPS · MELODEE
How to get a Prophet-5 sound on the FM-1 with Melodee0:40 · 4 STEPS · MELODEE
How to record without quantize on the FM-1 with Melodee0:28 · 2 STEPS · MELODEE
What every FM-1 control doesPick the firmware on yours, then tap any control to see what it does.
How to add glide to one step0:38 · 3 STEPS
How to play a random sequence0:28 · 2 STEPS
Les is independent and not affiliated with M-VAVE or the firmware authors. M-VAVE and FM-1 are trademarks of their owners.